For having needed to make their graphic engine and new network tech because MMOs all worked on queue systems which makes no sense for high fidelity physic based bullet / missile in real-time, plus a single player with a huge cast of actors, the space MMO that is very ambitious with tens of thousands of peoples playing it daily that they had to support, pay amazon servers for (no monthly fees for MMO), add content, fix content, do marketing, etc. I would say it's in the ballpark? We're talking about a thousand developers at first nation budgets in USA, Canada, UK, Germany?
Or we can look at Bethesda's veteran team with known established leadership that went through multiple big AAA releases and they still took 8 years, $400M for Starfield, on a known inhouse engine they were using for multiple projects, and still was a fart in the wind, didn't bring any new tech in space games? Shall we talk about Concord's $400M and the CCU it had and much much smaller scope?
What you guys are not understanding is that it's actually the current output that is driving the huge money spikes.
A single year of funding like 2025 basically covers the 4-5 years of initial funding the game had from the backers. Peoples aren't buying into this from 2012's list of promises on a kickstarter or before feature creep, they know full well what they are getting into in the 2020's. How many videos bashing Star citizen per year you need for anyone to stumble on it and say "naw?"
Huge jump of users added in 2020's, well after all the drama, giggles and memes.
Concord devs would have sold their grandma to have those kind of users added yearly.
Was the game mismanaged? Fuck yes, especially early on.
Was there feature creep? YES.
Were they completely delusional with some of the release dates in the past? YES!
Is it money laundering or a scam? You would have to be the worst scammer or concaved head moron to go and set up a thousand dev first world high salary across multiple international studios, make an MMO that requires constant service with no monthly fees while you pay Amazon servers, as the effective way of doing it the laundering/scam
As
clarky
said, there's a ton of other options than setting up
that huge monster studio. Those theories make no sense, on top of you know, peoples actually playing it daily.
edit :
Also Clarky, as you asked, that they might be paying themselves huge amounts of money
UK law requires everything to be public. A lot of "Colombo" bitter gamers have fine combed this shit throughout the years and had wet dreams at the idea they would find a yacht or Chris Robers paying himself $100M in the pocket. It doesn't work like that.
CLOUD IMPERIUM UK LTD. - Free company information from Companies House including registered office address, filing history, accounts, annual return, officers, charges, business activity
find-and-update.company-information.service.gov.uk
In case some peoples don't like searching, a 2021 report for fiscal year 2020, which for reference, had more funding in a single year than the 2012 + 2013 funding campaign
The "highest paid director" being most likely Chris Roberts
It's an "OK" and nothing more salary for a CEO of a ~1000 dev company. I know peoples making more than that just being engineers.