No idea about FFXV but why do people keep pushing the narrative that TLG has been in active development for 9 years?
I don't know the story behind it, just that it was started in 2007.
No idea about FFXV but why do people keep pushing the narrative that TLG has been in active development for 9 years?
So, question.
If it's so incredibly obvious to an outsider that you can't make a game of this scope within X number of years,
Why doesn't CIG (the ones actually making the game) appear to realize it and keep giving dates that it's never going to hit?
I don't know the story behind it, just that it was started in 2007.
The devs have admitted that it ran like absolute ass on the PS3 which is why they shelved it until better hardware arrived.Has it not been? That's news to me. I was under the impression that it has been in development throughout most of that period.
So, question.
If it's so incredibly obvious to an outsider that you can't make a game of this scope within X number of years,
Why doesn't CIG (the ones actually making the game) appear to realize it and keep giving dates that it's never going to hit?
Has it not been? That's news to me. I was under the impression that it has been in development throughout most of that period.No idea about FFXV but why do people keep pushing the narrative that TLG has been in active development for 9 years?
Has it not been? That's news to me. I was under the impression that it has been in development throughout most of that period.
Has it not been? That's news to me. I was under the impression that it has been in development throughout most of that period.
It started development 2 years ago lmao.
It is obviously for 2018
So, question.
If it's so incredibly obvious to an outsider that you can't make a game of this scope within X number of years,
Why doesn't CIG (the ones actually making the game) appear to realize it and keep giving dates that it's never going to hit?
But Squadron 42 isn't big open world, is it? (I have to say I rarely read weekly newsletters they send me). You can say all you want, but it looks like they bite off more than they can chew. They should focus on one aspect and expand from there.
I mean sure people need to manage their expectation, but let's not act as if people expectation only come from their own wishful thinking. Without speaking about people who keep in mind the original estimated date from the kickstarter, let's forget the SQ42 in 2016, a demonstration of it this year is now not even a sure thing, when CR himself did set the expectation a few weeks ago that we would see it yesterday.Star Citizen is even bigger then those and yet people expected them to somehow not only develop the game within 2 years, but also build their studio from the GROUND UP with an engine that they had to basically re-write a bunch of new things for.
Has it not been? That's news to me. I was under the impression that it has been in development throughout most of that period.
I don't know the story behind it, just that it was started in 2007.
It seems that the best description is probably this:
- FF versus XIII is a game that spent 6 years in development from 2006 to 2012.
- FFXV is a remake of FF versus XIII for next-gen consoles, and spent 4 years in development.
The oddity is that FF versus XIII was never released.
So, question.
If it's so incredibly obvious to an outsider that you can't make a game of this scope within X number of years,
Why doesn't CIG (the ones actually making the game) appear to realize it and keep giving dates that it's never going to hit?
Third, unless you added extra time for unplanned things in your planning (which is the first thing your manager from the first point will ignore and remove), that estimate is useless if your scope changes.
It seems that the best description is probably this:
- FF versus XIII is a game that spent 6 years in development from 2006 to 2012.
- FFXV is a remake of FF versus XIII for next-gen consoles, and spent 4 years in development.
The oddity is that FF versus XIII was never released.
Running off with the money. My mind is blown.
Reminds me of cowboy builders, Get the money upfront, Do half a job, Then quit because the money ran out and need more to finish it.
Well, we call them stretch goals nowadays. And to be fair SC fans have been saying time and again that the scope has indeed changed. But I'm also thinking of the multiple graphics and motion capture retakes.But posters keep telling me that there has been zero scope creep. Not a single new feature has been added since SC's announcement!
Take your time.
Not everything is black or white. This isn't a scam but they will run out of money - if they haven't already. They fucked up big.
But posters keep telling me that there has been zero scope creep. Not a single new feature has been added since SC's announcement!
Scope creep can also occur when the deliverables have not been precisely defined.
I think that this is what is happening. People are citing years old documents with perhaps a couple of lines devoted to a particular deliverable.
Each item needs to be detailed. For example, you can claim that your game will release with 10 ships. But unless the size and complexity of these ships are locked down, the goal is useless in terms of project management.
Running off with the money. My mind is blown.
I hope when release you can download only the single campaign, because the entire game size is huge, even incomplete.
Wasn't this game suppose to release in 2014?
Star Citizen is even bigger then those and yet people expected them to somehow not only develop the game within 2 years, but also build their studio from the GROUND UP with an engine that they had to basically re-write a bunch of new things for.
Chris Roberts and Cloud Imperium Games made the delay announcement during a livestream, stating that while a lot of the basics were complete, a great deal more had to be done. This includes in-progress development on things like pathfinding logic, enhanced flight AI, and the mission integration system.
The campaigns 28 missions are simply not done yet, according to Roberts, with some still at the grey-box level. The developer has been notoriously quiet about a release dateup until now, while very little from the campaign had been shown, CIG had still not pushed back the 2016 release window.
The ones calling this a scam have not shown any proof but keep pretending it is a scam . This will be released but the ones saying it won't come out. When there has been proof showing that its coming alongBecause a lot of people have money invested in this. As someone who used to put money into Kickstarters it can be hard to admit you have misgivings about something because it a direct call on your judgement with your money.
I don't blame people for being abit miffed to be quite honest. There's a big difference between, say, Skyrim's development and SC's.
Yes, Skyrim was made by an already established studio and had a big budget from the off.
However SC had still raised about $6 million after its initial crowdfunding. They should have taken that and built something properly playable with it. Something to give their loyal backers that was an actual game rather than a very barebones tech demo / alpha.
Then they could have expanded gradually. What they didn't instead was grossly over stretch themselves - it was a classic case of a designer simply being wildly over ambitious. They then proceeded to milk a ravenous fan base using utterly LUDICROUS pricing systems. I don't care if it's an option, I disagree with the whole "no one is forcing you to pay to dollar for ships" argument. Selling virtual spaceships, some of which don't even exist outside of JPEG form yet, for literally HUNDREDS of dollars, is insane. If they want to sell ships for real money once the game is done, and playable to all (and no, that alpha does NOT count) then fair enough, ok. Even then, at least charge reasonable prices for them.
So they have created their own massive problem - with vast amounts of money poured into the game, and many, many people now involved in its funding, CIG have got to start giving people something real to show for it.
Bethesda didn't start work on Skyrim then, a few days after work started, begin selling in game horses for hundreds of dollars each. No one had any investment in Skyrim.
People have serious investment in SC. if CIG don't start really cracking on and showing people some actual, far along gameplay then people are going to get more and more annoyed. If they don't release something which is actually recogniseable as a game, and soon, then that annoyance is going to start turning into real anger.
As people have said, if this goes tits up and never sees the light of day, or if it comes out and is like Duke Nukem Forever, then it is going to be an absolutely vast story. It could fundamentally change the way people approach crowd funding. It could almost destroy it as an option for some developers as more and more people become wary of trusting developers.
That's why people are getting angry, in my opinion. I'm all for not rushing developers, but SC is very different from saying to Ubisoft: take your time over the next AC game.
They are building up the Persistent Universe over time like you suggest. It's in people's hands today, and they gave the updated roadmap at their convention. Backers have something to look at and play and see progress.
Squadron 42, the single player campaign, is different though. It makes no sense to push that out in an unfinished state and build it up over time. For the vast majority of players, they will play through the single player campaign one time, and then move on to the persistent universe portion of the game. That's why they are being much more cautious about releasing it, because with S42 first impressions are all they will likely get.
As a backer to the game, I will say that I'm not particularly surprised or disappointed by the delay. I'm in this for the long haul with them. The only thing I'm disappointed is that they didn't even show a preview of one of the missions. I know they're working hard on it, but it really would have been nice to actually see even a bit of a preview.
Reading the comments:
Why do they seem get a free pass with this?