The trouble is, Nintendo loves spacing their releases out for more consistent fiscal quarters. In a perfect gamers' scenario, we'd get the NX launch with one new title from all of Nintendo's primetime IPs; Mario, Zelda, Metroid, Star Fox, Pikmin, Donkey Kong and Splatoon (since that's their latest darling). A coming out party where they're like, "Bitches leave" and have an amaze-balls launch lineup.
...but they won't. They would never do that. And it's a damn shame.
Always remember the legendary phrase "A delayed game is eventually good, a rushed game is bad forever."
I am actually curious what they're spending their time doing with this game. What is the reason to delay?Just release this dud and move on.
Uhh, who the hell has the money to buy a $400 console plus 7 $60 games in one day? I'm pretty well off, but even I would hesitate spending that much.The trouble is, Nintendo loves spacing their releases out for more consistent fiscal quarters. In a perfect gamers' scenario, we'd get the NX launch with one new title from all of Nintendo's primetime IPs; Mario, Zelda, Metroid, Star Fox, Pikmin, Donkey Kong and Splatoon (since that's their latest darling). A coming out party where they're like, "Bitches leave" and have an amaze-balls launch lineup.
...but they won't. They would never do that. And it's a damn shame.
Yeah but we already know Star Fox is good at its core, so there's no reason more effort on Star Fox Zero can't turn it into a great game. I support a further delay, if one is actually happening.
- A delayed game might eventually be good but it may not be financially feasibile to spend the time and money needed to make it good, so it still ends up shitty. See: every delayed shitty game ever.
- A rushed game is not forever bad. We live in an era of downloadable patches.
- It is possible that a game's concept can just be fundamentally bad at the core. Delaying is no magic solution.
I am actually curious what they're spending their time doing with this game. What is the reason to delay?
I see your point, but I respectfully disagree to an extent. Non-hardcore gamers need more than just one or maybe two big games and the promise of more in the future to plunk down 300-500 dollars for a brand new console, especially if they don't have the existing kinship with Nintendo as a brand/game company. They'd have a much easier time getting that day one adoption with a ridiculous only-on-NX lineup on day one.They wouldn't do that because sales for a bunch of those games would be cannibalized.
It'd make way more sense to have those games spaced out over the first year.
It's more from the standpoint of a something-for-everyone lineup.Uhh, who the hell has the money to buy a $400 console plus 7 $60 games in one day? I'm pretty well off, but even I would hesitate spending that much.
The trouble is, Nintendo loves spacing their releases out for more consistent fiscal quarters. In a perfect gamers' scenario, we'd get the NX launch with one new title from all of Nintendo's primetime IPs; Mario, Zelda, Metroid, Star Fox, Pikmin, Donkey Kong and Splatoon (since that's their latest darling). A coming out party where they're like, "Bitches leave" and have an amaze-balls launch lineup.
...but they won't. They would never do that. And it's a damn shame.
I see your point, but I respectfully disagree to an extent. Non-hardcore gamers need more than just one big game and the promise of more in the future to plunk down 300-500 dollars for a brand new console, especially if they don't have the existing kinship with Nintendo as a brand/game company. They'd have a much easier time getting that day one adoption with a ridiculous only-on-NX lineup on day one.
Regardless, I'm going to be pretty bummed if Star Fox Zero doesn't come out for the Wii U like promised. It's one of the games I'm really looking forward to in the first part of this year.
Star Fox as a general series-wide concept, sure. Do we know the concepts behind Zero, particularly those linked to the Gamepad are good? No, not yet. And I personally have my doubts.Yeah but we already know Star Fox is good at its core, so there's no reason more effort on Star Fox Zero can't turn it into a great game. I support a further delay, if one is actually happening.
Speed would make the most sense to me really and definitely is what I'd like them to focus on.I'd imagine speed and gamefeel, predominantly. I think they've likely hit the cap on the graphics unless they're programming in a "disable GamePad" mode for higher fidelity.
There's been an air of sluggishness to the levels shown, imo.
People constantly bitching everytime any footage is shown.I am actually curious what they're spending their time doing with this game. What is the reason to delay?
That doesn't answer the question of what the response and fixes are for the bitching.People constantly bitching everytime any footage is shown.
Like Shiggy himself once said, "A delayed game is eventually good, but a rushed game is forever bad."They can take all the time they need. I'm optimistic nonetheless.
Star Fox Zero isn't going to be an NX game, lol. This mindset of "Nintendo should cancel everything and put it on NX" is super annoying.
Star Fox as a general series-wide concept, sure. Do we know the concepts behind Zero, particularly those linked to the Gamepad are good? No, not yet. And I personally have my doubts.
If this is real it's really amazing how much Nintendo underestimated this going into the production. It's really amazing...
I have a feeling Nintendo was trusting Platinum and not watching this closely and the E3 build last year did not make them happy.
I have a feeling Nintendo was trusting Platinum and not watching this closely and the E3 build last year did not make them happy.
I have a feeling Nintendo was trusting Platinum and not watching this closely and the E3 build last year did not make them happy.
On the contrary, for better or for worse Nintendo is always extremely hands-on with spin-off projects done by outside studios.
Considering Pokken is likely releasing around the time Star Fox Zero was going to launch, it being pushed to July is a good move, as it ensures Nintendo has something for the Wii U every month/every other month:
-Zelda TP HD: Feb 2016
-Smash DLC Release: Feb 2016
-Pokken: April 2016
-Mario & Sonic: June 2016
-Star Fox Zero: July 2016
-#FE: August/September 2016 (NA/EU Launch)
-Zelda U: November 2016 (Cross-Gen Game with Wii U & NX)
Hopefully this delay adds in more graphical polish, more content and hopefully some form of Multiplayer (local or online).
Edit: Looking at that list, it really seems March/May will be the only months without a major Wii U release, so if Nintendo works something out for that month, the droughts for Wii U owners this year will be minimal.
What do you mean? Care to elaborate?
They wouldn't do that because sales for a bunch of those games would be cannibalized.
It'd make way more sense to have those games spaced out over the first year.