Yeah yeah another Battlefront thread, but this is a bit outside the game's OT so I thought I'd get some more opinions on it. Basically, the beta and presumably the full game features a simple and modernized UI...some have called it modern and elegant, others feel like it's a mobile UI and doesn't fit Star Wars at all. I personally love it. But what do y'all think?
Here's the menus of the beta:
And here's a few gameplay screens showing off the in-game UI:
It's just so clean. I think that most games become accustomed to shoving as much information into the player's face at all times that we've become used to having info overload and mentally filter out what we don't really need to pay attention to. Then again I can see what some might call "mobile UI design" but I imagine that's only due to the overly large buttons that seem to indicate a "touch" response. I don't agree but I can definitely see that.
I'm starting to plan my own UI in my game and I'm really fascinated by all the different kinds of elements devs use to surface info to the players. For me, it's modern minimalist all the way. But when is minimal too minimal?
Here's the menus of the beta:
And here's a few gameplay screens showing off the in-game UI:
It's just so clean. I think that most games become accustomed to shoving as much information into the player's face at all times that we've become used to having info overload and mentally filter out what we don't really need to pay attention to. Then again I can see what some might call "mobile UI design" but I imagine that's only due to the overly large buttons that seem to indicate a "touch" response. I don't agree but I can definitely see that.
I'm starting to plan my own UI in my game and I'm really fascinated by all the different kinds of elements devs use to surface info to the players. For me, it's modern minimalist all the way. But when is minimal too minimal?