Oh come on. I love DF games (well I just like BA) and I've been a fan of Schafer since his LucasFilm Games days. He is a great creative guy and all, but let's be real. Psychonauts took 5 years to make, lost one publisher then moved to another, Brutal Legend shipped 17 months late. Broken Age, (and I have seen the damned documentary) had problems because clearly Tim didn't have much of a plan or idea going in, and it shows. He didn't budget for the money he had, and had to do a split early release to get the game finished.
Hell even Grim Fandango was half a year late, and that was with cutting a bunch of story and puzzles at the end. Schafer has worked with 5 major publishers on his personal projects since DoubleFine launched. They were dropped by 2 of them before the games released. When those games were eventually picked up by other publishers, they both flopped, Psychonauts made Majesco get out of the AAA game business altogether, and Brutal Legend was a big loss of Activision. Even in this very thread people doubt that this game will make money for Starbreeze, and based on Tim's history I think that isn't an unfair prediction.
I think Psychonauts 2 will be good. Or at the very least I hope it will be, but Schafer has given me no reason to believe that he can release an original game that he is directing on time or on budget. It's one of the reasons that I didn't fund Psychonauts 2 after I funded Broken Age.
And btw, Sony assisted but the remasters are published by Doublefine themselves.