BouncyFrag
Member
11-11-(11+11) will not be stopped.
I think its likely both elder scrolls and fallout have multiple intelligent humanoid species.Hopefully this game has intelligent alien species.
The amount of people coming into this thread and hoping the game fails is fucking pathetic
I think its likely both elder scrolls and fallout have multiple intelligent humanoid species.
I wouldn't trust Obsidian, after outer world. They aren't even close to bethesda.
Rockstar and CDPR (witcher series) are 0n term with bethesda.
I was looking around the net and hadn't got any confirmation of that. Certainly not any quotes from Howard or Bethesda. I've seen alien animals in the artwork.
Bethesda and bugs have become a meme. Partly because their games are a bit buggy, partly because people mod them and cause crashes, and partly because Sony fanboys exaggerate the bugs to demean a rival.
Being known for bugs is not a good thing. Of course Bethesda will have factored in additional time resource to shed that negative image for Starfield. Good luck to them! (they're gonna need it)
Hopefully its not Halo infinite on PC levels of polish...
Bethesda level polish is fine.
CD Project Red level of polish would be an issue.
I googled his name. You would think based on his interests Xbox should be the thing he talks about the least. It just looks like the twitter feed of LED Guy? and co.Oh thats just Rivet junior. You know the mentally deficient ones spam more emojis than post. Just read their history and you'll see.
I've believed for a long time that the primary or lead team at Bethesda Game Studios, which is their team in Rockville, Maryland, were always mostly working on Starfield immediately once they completed Fallout 4 as opposed to Fallout 76, and then Todd Howard in more than one interview went out and basically confirmed exactly this.
I think Fallout 76 launches in the totally broken state it did because the entire team wasn't it, that resources were heavily divided due to Starfield. So I fully expect Starfield to be in a very high state of polish/completion with all the time they've had. Doesn't mean there won't be some bugs, but when a game is as massive as their games tend to be, some bugs are to be expected. Super excited for this game. It's likely to end up being one of my heaviest played games all gen.
I think Fallout 76 launches in the totally broken state it did because the entire team wasn't it, that resources were heavily divided due to Starfield.
I hope the stories are more like enterprise, the expanse was aI hope so, I am picturing The Expanse in all but name… MS has Bethesda AND Obsidian… come on !!! Very excited .
Shit poster extraordinaire, showing his metal superiority.You know the mentally deficient ones spam more emojis than post. Just read their history and you'll see.
Not according to jason schreirBethesda Rockville began full development on Starfield as soon as they shipped FO4 in 2015. It's the only game they worked on as Austin made FO76 and I think Montreal did Blades.
Not according to jason schreir
I would not mind Enterprise (I did like that series quite a lot overall), unless you talked about the very last season and the last episode in particular. But about The Expanse… you take it back!I hope the stories are more like enterprise, the expanse was a
Same?
Are you aware that he makes up bullshit about Bethesda because he as an agenda after they blacklisted him?
Super happy with your personal experience (ai had a good time with Morrowind on OG Xbox and Oblivion on Xbox 360 personally), but this is history rewriting 101… you make it sound like the reputation with glitches and engine updates was a massive Sony fanboys conspiracy almost as if they knew their games would become exclusive to Xbox one day. I guess they extended to the PC sphere too now? . Then jank and glitches are not bugs because… reasons .I don't think it's only to demean a rival thing with Sony gamers. Even before Xbox bought Bethesda, it always seemed like the majority of issues, bugs and complaints about BGS games were on PlayStation which fortunately Bethesda doesn't have to bother with anymore.
Fallout 4, at least for me on Xbox One, was virtually bug-free. It had a few frames dropped/lag, but it was without a doubt the least buggy big open world game I've ever played. It was kind of disappointing; jank and glitches in any Bethesda game aren't bugs, they're features and usually exceedingly entertaining.
Super happy with your personal experience (ai had a good time with Morrowind on OG Xbox and Oblivion on Xbox 360 personally), but this is history rewriting 101… you make it sound like the reputation with glitches and engine updates was a massive Sony fanboys conspiracy almost as if they knew their games would become exclusive to Xbox one day. I guess they extended to the PC sphere too now? . Then jank and glitches are not bugs because… reasons .
Todd will give us some bugs, as a treat
I would not mind Enterprise (I did like that series quite a lot overall), unless you talked about the very last season and the last episode in particular. But about The Expanse… you take it back!
I don't think they have talked about adding RT into the game yet.
No Man’s Sky was hyped like crazy by the devs in a way that would almost make Peter Molyneux blush. They talked too much. (It’s an absolutely marvelous game now though.)Never really been into anything to do with Space besides Mass Effect. But more than anything the hype for this kinda reminds me of No Mans Sky and we saw how that went so Im skeptical.
One is pure scam, ordering to cut content, while the other is just game bug, but complete product.
No man sky main issue was content. Just like sea of thieves, there wasn't that much content. They released content after content after that.Never really been into anything to do with Space besides Mass Effect. But more than anything the hype for this kinda reminds me of No Mans Sky and we saw how that went so Im skeptical.
Their main issues is their engine, and testing department.
They have been upgrading creation engine from Gamebryo engine. Its time they really move on from that engine.Starfield is using a new engine.
Maybe my memory is failing me but I don’t remember having any real issues with Oblivion, it felt polished except for some performance problems.> Polish and optimizaton.
> Bethesda.
Pick One.
oblivion was creepy in the npc department. You could feel the npc stare at you.Maybe my memory is failing me but I don’t remember having any real issues with Oblivion, it felt polished except for some performance problems.
Skyrim on the other hand had so many hilarious bugs early on, nothing game-breaking but really weird physics problems and janky animations etc.
In the end it’s still one of my favorite games of all time.
DefeShit poster extraordinaire, showing his metal superiority.
That is the beauty of being American. We can claim to be anyone. Any resistance, and we will take you to a beautiful house, where you will enjoy a nice water.I thought Bethesda was American.
Bethesda games are SP. There is no MP mode. Only MP mode is from mods.Has anything been confirmed about multiplayer mode for this game? Or is it sp only?
Level Designer in ArkaneThey have been upgrading creation engine from Gamebryo engine. Its time they really move on from that engine.
From their 1st game to fallout 76.
FO76?Bethesda games are SP. There is no MP mode. Only MP mode is from mods.
That is not MP. Its mmo. just like ESO.FO76?
Level Designer in Arkane
Uhm... you do know that one of the M's in "MMO" literally stands for multiplayer, don't you?That is not MP. Its mmo. just like ESO.
Level Designer in Arkane