TrebleShot
Member
Okay then
Yes, so embarrassing selling millions of copies of Skyrim etc. winning multiple goty awards. Their gameplay loop is one in a million. Starfield seems to be a sure bet again and game that will last for decades with modes etc.
How embarrassing must it be to be a Bethesda upper level manager and see websites report that your new game isn't a complete technical dumpster fire.
The bar is so fucking low with Bethesda games.
nope. Literally all the leakers and all the people under NDA have been consistent on this part. So it's very likely true. The game has been done since late last year. They've been polishing for 9 monthsseems like those paid "rumours" that publishers plant in the media to help promote the game and consequently raise pre-order sales.
There are no pre order sales, it's all game pass. Starfield is at #112 in video games for Amazon in my Country.seems like those paid "rumours" that publishers plant in the media to help promote the game and consequently raise pre-order sales.
Man, being Bethesda must be great. Imagine releasing every game with a ton of bugs and everyone's response is always "Oh, Bethesda!" like they're the comic relief character in a sitcom.
Yes, it must be incredibly embarrassing for them that they managed to create a game as expansive as Starfield with only a handful of bugs.How embarrassing must it be to be a Bethesda upper level manager and see websites report that your new game isn't a complete technical dumpster fire.
The bar is so fucking low with Bethesda games.
the amount of bugs they’ve experienced can be counted on one hand
dat memory leak man...never forgetCall me when they’re 200 hours in
Our first public comment about Starfield being a polished game came from journalist Tyler McVicker, who’s currently under an embargo for the title. Despite being under the embargo, McVicker took to Discord to say, “Also, 15 hours in and not a single bug”.
Taking one person’s comments at face value is never enough, so I reached out to my contacts to delve a little deeper.
Speaking with several sources under the condition of anonymity who are currently under embargo and couldn’t speak publically about the game, McVicker’s comment is the same sentiment given by everyone I’ve spoken to. Five individuals, who have a varying amount of time put in the game have all said that the amount of bugs they’ve experienced can be counted on one hand. In fact, most said one or two at most, with everyone I spoke to having put dozens of hours into the game. In addition, it was also said that almost all the bugs that were found have already been listed to be fixed in the Starfield Day 1 patch.
Starfield is Bethesda's Least Buggiest Game to Date, Say Sources
With Starfield in the hands of media and creators, there's been one question I've wanted answered for months - Is Starfield full of bugs?insider-gaming.com
Reading the article is that hard?
They didn’t rely on Tyler’s comments. Opinions were sampled from 5 people with review codes who have each spent dozens of hours in the game.
To be fair I've seen this with console warriors on X (twitter) with literally any first party exclusive release on either platform. They are even known to purposely ignore the day 1 patch just so they can make their little videos and get views and clicks.Some people want bugs on this game so bad they'll be grinding like speedrunners to get video of them. Pretty sure if you just play it normally you won't encounter much. I don't remember any from my time playing 110 hours of Skyrim in its launch year and I didn't even install community fixes.
Where the fuck is the any button can't find it.Oh fuck off.
Took me all of 3 seconds to find the first bug