weekend_warrior
Banned
BTW NeoGAF server will be up 3 PM-ish.
The servers go down for maintenance from 3-4 eastern.
BTW NeoGAF server will be up 3 PM-ish.
aiming without the auto aim is the way to go imo
BTW NeoGAF server will be up 3 PM-ish.
Maintenance was going on so I didn't put it up. Gimme a little time.I3pm-ish where? what time zone?
I'm done. Let me know when they announce a mode without build and battle. Can't stand this guess work wondering where everything is and waiting for a timer to countdown so I can build another vehicle.
I get it, teamwork is key. That's fine in office tests and focus group tests. Not so much out in the public's hands.
The Missing Link was so kind to gift me a Starhawk Beta Code. I wasn't even asking but he wanted to give it to an old Warhawk Vet, and he sent it to me.
2 days later, I got one in my email. As a way to say thanks for hooking me up to The Missing Link, and as a gesture to pay it forward, I will share my new download code to whomever quotes me first.
I do not normally play these silly games, but he was so generous to give me his code, so I am going to give away my new code to whomever really wants it. Please, if you have a code, dont quote me. I would rather give it to someone who really wants to play Starhawk and give it an honest play session.
Thanks again The Missing Link!!
Shoot barrels to collect more energy.That's me in the room btw.
How did you get enough energy to get the warhawk so early?
Shoot barrels to collect more energy.
can you stop trying to team kill me, weekend warrior?
Yo, I'll take it!
Hence the word "trying"!team killing isn't on, and besides we were the only 2 in the room so there wasn't much else to do. i was waiting for you to get a hawk or something, don't know what the fuck you were doing, driving around building walls for some reason.
Check your PM Bro! Happy Holidays my man!
Add me up sometime if you want to play!
PSN : Filth_Flannigan
I fucking love the beta. This is incredible. Puts Warhawk to shame. Day 1 buy for me.
That's a nice change of pace compared to some other comparisons. Seems like a polarizing game.
I just can't wait to get a chance to try it out for myself.
http://www.youtube.com/watch?v=js7KEin-F2A
I fail to understand all the negativity with everything going on in this vid. Watch this vid people Starhawk looks like the most exciting multiplayer game ever.
So the guys who love this game...you aren't distracted by the shitty framerate at all? Sorry, I can't get behind that. But yeah, different people and so on...
So far I haven't seen anything either. I think he's using the wrong terminology though. It's a slower-paced game than Warhawk, but that's not a frame-rate thing.I have no problem with the framerate, and I haven't seen anybody complain about it in the beta forums either.
The framerate is pretty damn shitty, I agree. The awesome motion blur helps to hide it a bit, but the drops are still pretty noticeable. But coming from a PC gaming background (a shit PC, mind you) I've learned to deal with sub-par performance if it's unavoidable.
o test the new mechanics as long as the basics (aka 30fps and a good netcode) aren't there. Makes no sense. Feels more like an alpha than a beta...
It is avoaidable though. Just set the right priorities.
I just checked it again and I'm pretty sure that while flying a warhawk the game goes in it's low 20s or even high 10s framerate wise. It's that bad and you feel it. Button presses need longer to register and everything feels unresponsive and unfun.
I won't even begin to test the new mechanics as long as the basics (aka 30fps and a good netcode) aren't there. Makes no sense. Feels more like an alpha than a beta...
Isn't it being referred to as a "pre-beta", though? I would expect the Big Beta in early 2012 would be more of a proper beta, seeing as how they're gathering a lot of very valuable criticisms to date.
Then again, I'm just speaking out of my ass because I don't have a <cry moar> code yet.
weird , I thought the framerate was stable, haven't seen any complaining in the Beta forums, and those people complain a lot lol
I think your PS3 is dying bro. If the frame rate dipped into the teens it would be all over the forums, it's not. Frame rate is not an issue. Unresponsive controls are, but frame rate is not.
Uncharted 3 would like a word with you.No, my PS3 isn't dying bro. It's the game that can't keep a steady framerate. Btw, unresponsive controls and a low framerate are linked.
Uncharted 3 would like a word with you.
Again, it's a beta (pre-beta from what I hear). It's not really close to the finished product. Let me see the Starhawk PSN Demo have the same issues, then I'll raise Hell.
I just opened a thread on the Starhawk forums to see if the thousands of people have experienced anything to the level of what you're seeing. Will monitor the results.
1.0.9 was released:
Today's 1.0.9 update for the Starhawk Private BETA was deployed during the server maintenance at 4pm Central and contained the following changes:
* All vehicle construction times are reduced to 3 seconds.
* Moved flag position to the centers of each base in the small Space map.
* Fixed bug that prevented CTF games from properly triggering the "Flags Revealed" state.
* Fixed ladder exploit in small Space map.
* Fixed pre-game CTF exploit.
Here are a few more details regarding the Starhawk Private BETA 1.0.9 Update:
Much Faster Vehicle Construction Times:
This change is intended to greatly increase the usage of Razorback 4x4s, JetPacks and Hawks as well as help players construct new vehicles without feeling compelled to build entire structures just for the default vehicle that it spawns. As a point of reference, the Hawk construction time used to be 30 seconds and now it is only 3 seconds. It should also be noted that, at least for now, all vehicles have the same 3 second construction time.
New Flag Position in Small Space Map:
Players had been using defensive building strategies to protect the flag that relied on the non-buildable railing just behind the flag base. This resulted in layouts that were awkward for troops to traverse. To fix this, we have moved the flags to the centers of each of the team's bases to help minimize awkward defensive layouts.
Bug Fix for "Flags Revealed" State in CTF:
After both flags have been in-play for 120 seconds, the flags are fully displayed on the map. Furthermore, returning you team's flag can be achieved by killing the flag carrier and simply touching your team's flag rather than having to camp by it until it is returned. There was a bug that sometimes resulted in this state not being triggered in CTF games.
Fixed Two Exploits:
Due to the great work of our Starhawk BETA Testers, we were able to get video of 2 unsavory exploits. Both of which are fixed in the 1.0.9 Update!