Afrikan said:DID SOMEONE SAY COLONY WARS?
BeeDog said:It's cool that this large-scope game seems to have object motion blur. Sweet!
I am in love nownofi said:http://www.thesixthaxis.com/2011/05/13/space-battles-and-secrets-tsa-talks-starhawk-with-scea/
"There are space battles, yes absolutely. There are big, epic space battles in and around planets and space stations and you can build in space too.
Were not showing all the stories in Starhawk just yet due to the production schedule but we wouldnt have called the game Starhawk if we couldnt deliver on the fantasy of flying in space, recalling some of those old Colony Wars games, that kind of stuff.
You will get your fix of space battles in Starhawk."
Metalmurphy said:Will this build mechanic be present in multiplayer or just singleplayer?
Metalmurphy said:Will this build mechanic be present in multiplayer or just singleplayer?
KAL2006 said:will this game have splitscreen+online like Warhawk
up to four-player online and offline co-op play, and split-screen gameplay within multiplayer and co-op modes against an endless attack of enemies.
V_Ben said:Yep.
Speaking to VideoGamer.com at the game's London reveal earlier this week, SCEA senior producer Harvard Bonin confirmed that "if we feel like, oh boy, the Kinetic rifle feels awfully overpowered - and here's why - then we can make a quick fix, and you won't even know it actually - it'll just be live on our end."
Just how much can Sony change? "Quite a bit," says Bonin, "even to the point that we can change some of the art. We can certainly fix map holes if, somehow, they sneak through."
Normally, if a developer needs to patch a game on the client-side - your console - it's required to go through a lengthy submission process with the console manufacturer, and then the user needs to download the patch to their hard drive.
Bonin thinks server-side patching will be advantageous for Starhawk. "I think that giving us the ability to do that is a gigantic help to us, because we can fix stuff on the fly without having to go through these long times of having to wait."
TTP said:Damn. Is that from the press release?
Septimus said:Server-side patches and updates this time, too. That means no waiting for certification! Awesome.
Takao said:It's mine too, but it's a game made by the B-team, and clearly is in development hell.
Septimus said:Server-side patches and updates this time, too. That means no waiting for certification! Awesome.
V_Ben said:The Eurogamer quote in the OP!![]()
Jas said:G4 has a 12:37 video up on their site along with a write up.
http://www.g4tv.com/games/ps3/65273...nds-on-with-warhawks-much-improved-successor/
Speedymanic said:
Tingfrmnongpradu said:Did LightBox mention how far long in development this game is? When should I expect this to drop?
TTP said:3 or 4 years into development.
Will drop "early 2012" (make it Summer 2012)
He looks pretty angsty to me.SykoTech said:Nice to see them confirm space battles early. That is what most people were expecting, and it would be silly of them to overlook that aspect given the setting. Definitely another plus.
Always nice to see a main character in a "dudebro" game that is not the usual scruffy white male with brown hair, hulking slab of meat, or bald space marine. I just hope Emmett is relatable and not too angsty.
Nekrono said:Watching that 12 min video on G4 made me want to get on Warhawk online and play... DAMN YOU SONY! :'(
...we should start one of those "GAF Plays" thread about Warhawk when PSN is up and get a lot of GAFfers to play... after all this is probably the best most underrated online multiplayer game on PS3... and after all these years the game is pretty damn fun still, only thing that would stop me from playing it again is lack of people to play it with.