woolley said:But I really like Warhawk's gunplay a lot.
Might as well push it to PS4. Seriously...spwolf said:2012 is way too long to wait for this game...
thuway said:Might as well push it to PS4. Seriously...
I agree. It's been rumored for 2 years? Less single player work and give us the gamespwolf said:2012 is way too long to wait for this game...
Jack Scofield said:I was one of the few "serious" players who didn't use Pro Flight mode in Warhawk, and one of the reasons why I didn't was because I loved the bounding reticle during normal flight mode. Watching the videos for Starhawk, it seems as though this was removed (the crosshairs always stay centered on the screen). Hopefully this changes by release, as I loved chasing enemies who were on the corner of my screen.
woolley said:I think mechs could potentially be worse for the game especially for flag runners. While people could do a lot of damage with hover they were still easy for the person in the jeep to dodge attacks if he was a decent driver but with mechs I can see a few people just blocking the road the flag runner is driving down and stopping him from getting past in a timely manner and easily dieing because of it.
As a person that does primarily ground combat I don't like any of these changes.
Interesting point... can the dropped structures crush a player in a jeep? I didn't think to look for it...Sea Manky said:Besides, we need to stop thinking simply in terms of using hawks to stop objective carriers. We're going to be dropping WALLS in front of carrier paths. And the carriers are going to be dropping structures to aid them as they go too. It's a whole new ballgame, and we really don't have enough perspective to properly comment on the finer aspects of balancing yet.
10dollas said:For all baseless fear mongers who early in this thread, were crying its the end of world, there are no power ups, and so on. The latest GT trailer, that gluv linked, can put this one fear to rest. Powerups are still in.
http://www.gametrailers.com/video/mechanics-interview-starhawk/713722
There are some pickups for Hawks but there's not any weapon pickups for ground troops.10dollas said:For all baseless fear mongers who early in this thread, were crying its the end of world, there are no power ups, and so on. The latest GT trailer, that gluv linked, can put this one fear to rest. Powerups are still in.
http://www.gametrailers.com/video/mechanics-interview-starhawk/713722
params7 said:1:38 into the vid, you can see the hawk landing to attack the 4x4. So yeah looks like they've nerfed A2G almost completely out of the game..so far. Lets see what kind of importance the air game will have in Starhawk.
The mech form are not hard take out judging from the reviews, they have power and most likely more armor but are slow.Sea Manky said:I expect that in the end there will be effective but not overpowered ways for hawk/mechs to harass ground units, whether from the already announced ability to drop structures while flying, or from the capabilities of the mechs once landed. You'll want air superiority to prevent that just as you do in Warhawk. I wouldn't sweat it.
And hey, we still haven't see the equivalent of cluster bombs yet. >![]()
MoonsaultSlayer said:No matter what the changes are, I'm looking at this as a new game. I can play Warhawk if I want Warhawk.
That is the reason why they change itevolution said:I loved going stealth and hovering up behind the base on the archipelago map, or using it to hide behind structures when being chased. However, a foot soldier vs a warhawk in hover mode was pretty much sudden death for the soldier. This should give them a fighting chance provided they have the necessary weapon.
http://ps3.gamespy.com/playstation-3/lightbox-interactive-project/1168126p1.htmlStarhawk wouldn't be Starhawk without aerial battles, but the Hawks aren't quite the same as Warhawk veterans might expect -- and that's due to feedback from players of the original game. Players griped of spawn-camping in Warhawk; Hawk aces would go into hover mode and keep bases covered with a rain of death. If you get backed into that particular corner, "you're kind of hosed," Sutphin says. So LightBox tried to find a way to balance the power of the Hawk without reducing its air superiority. That's when the developers settled on transformation. As a ground unit, the Hawk is slower and slightly more vulnerable, with no melee attack. Though, "If you jump, you can stomp people," Sutphin admits. In mech mode, the Hawk is also vulnerable to death from above. A well-placed airdrop can crush a rampaging robot under 10 tons of concrete bunker. It is a sight to behold.
woolley said:There are some pickups for Hawks but there's not any weapon pickups for ground troops.
Sea Manky said:I expect that in the end there will be effective but not overpowered ways for hawk/mechs to harass ground units, whether from the already announced ability to drop structures while flying, or from the capabilities of the mechs once landed. You'll want air superiority to prevent that just as you do in Warhawk. I wouldn't sweat it.
And hey, we still haven't see the equivalent of cluster bombs yet. >![]()
this is one of the worst things that could happen in warhawk. Just jumping in to a random game to be cornered at the base with no way out. Glad they decided on thisLoudninja said:That is the reason why they change it
http://ps3.gamespy.com/playstation-3/lightbox-interactive-project/1168126p1.html
Yes I hated it, without rockets you were pretty much done for.yencid said:this is one of the worst things that could happen in warhawk. Just jumping in to a random game to be cornered at the base with no way out. Glad they decided on this
yencid said:this is one of the worst things that could happen in warhawk. Just jumping in to a random game to be cornered at the base with no way out. Glad they decided on this
French said:
Yes there are ground vehicles but they've only showed off the Jeep so far.The Lamp said:That made me vomit through my nose.
So starhawks can no longer hover? Interesting. But we do have ground vehicles, right?
Christopher Lennertznear said:Does anyone know who scored the theme? It's really beautiful.![]()
Yeah we seen the buggy and a hover bike in the artwork.The Lamp said:That made me vomit through my nose.
So starhawks can no longer hover? Interesting. But we do have ground vehicles, right?
Thats why you use the mech you can still use the missiles on that form,Also you will have the cluster bombs. They made the game more balance than Warhawk in that regard.dralla said:not being able to hover kinda sucks. it's going to make air-to-ground with them awkward. circle strafing a tank in hover mode and unloading a barrage of missles = awesome :[
And unfair. I'm glad they found a way to balance this. I've actually always preferred if warhawks couldn't hover and instead could only perform flybys. I was missing hover earlier but not now.dralla said:not being able to hover kinda sucks. it's going to make air-to-ground with them awkward. circle strafing a tank in hover mode and unloading a barrage of missles = awesome :[
TacticalFox88 said:Am I the only one glad they didn't go the dudebro route of having low health, perks, killstreaks and insta kill knife?
MoonsaultSlayer said:And unfair. I'm glad they found a way to balance this. I've actually always preferred if warhawks couldn't hover and instead could only perform flybys. I was missing hover earlier but not now.
I'm always happy that old multiplayer games that I love didn't fuck up and try to go that route, I'm looking at you Killzone 3.TacticalFox88 said:Am I the only one glad they didn't go the dudebro route of having low health, perks, killstreaks and insta kill knife?
The Frankman said:In honor of the Starhawk reveal... slider, Sea Manky, Tnntbltn and I humbly invite you people to the GAF Warhawk Clan Thread! Go post there and read the exploits of many of our greatest players!
You can skip to 300 If you want to see the good stuff... MY ARRIVAL TO [GAF] CLAN!![]()
TacticalFox88 said:Am I the only one glad they didn't go the dudebro route of having low health, perks, killstreaks and insta kill knife?
TacticalFox88 said:Am I the only one glad they didn't go the dudebro route of having low health, perks, killstreaks and insta kill knife?
TacticalFox88 said:Am I the only one glad they didn't go the dudebro route of having low health, perks, killstreaks and insta kill knife?
I mean....French said: