Piercedveil
Member
Dota numbers are crazy, and it's a beta! I can't wait to see how much higher they go when it's open for everyone.
I thought so too a few years ago, but that's unlikely to happen now. Valve already chose partners for China and Korea, the two biggest markets. Steam running in China is a no-no, and Nexon has their own client in Korea, so there's likely to be no Steam there. I honestly don't think they thought out their strategy too well.
No.This has nothing to do with "bad strategy" (lol to even think Valve didn't plan this ahead), but everything with Chinese Law and Korean expertise.
Steam is not known in Asia. Forcing users to install a new client with no apparent benefits would lead them nowhere. In China they have to partner up. In Korea, Nexon is the corporate giant who knows it's stuff. If Valve really wants it, Dota will become huge. Nexon has the power to do so.
Once their chinese Partners get the engines going, expect a huge influx of new players in the SEA region. Micro transactions will make Valve loads of money, no doubt.
Valve hasn't been good about eSports and ongoing support in the past, but there has been a paradigm change at the company lately. I do think you should look past their PR though.
Why can't they sell it there? Naming rights dispute or something?
Now, about that bad strategyEA has all the rights for the German market.
EA has all the rights for the German market.
That doesn't make sense because I thought the whole point of Valve making Dota 2 was to get China to install Steam and then start buying other things when tempted with those <$5 game sales.
Please tell me you leave it running while you're at work.
No.
In China, it's mandatory. In Korea, it's not. Blizzard self-publishes. Riot self-publishes. It's about taking the initiative to do business and understanding the logisitics of doing business in the East. And China has nothing to do with SEA. You can self-publish in SEA, it's incredibly difficult to run live services there for several reasons, none of which are legal.
Welcome to the PC Master Race, we have now 6 million members!
They're doing a much better job than they have in the past, and they need to step it up (especially for stuff like CS:GO). Don't think they're going to go down the Riot path and try and run the entire scene themselves, but they've done a good job so far.
If DOTA 2 took over League of Legends Valve would have enough money to make all the Half-Life 3s in the world. They could make a thousand Half-Life 3s.
Valve really has done an amazing job with Dota 2. CSGO not so much
Not to sound like a jerk.....But I would have thought this was done ages ago.
Welcome to the PC Master Race, we have now 6 million members!
Not enough laughing .gifs in the world for this.If DOTA 2 took over League of Legends...
Not enough laughing .gifs in the world for this.
isn't dota the originator?
Sure? I just don't know why anyone would expect Dota 2 to post higher numbers than League when its player footprint is so much smaller.isn't dota the originator?
Sure? I just don't know why anyone would expect Dota 2 to post higher numbers than League when its player footprint is so much smaller.
Football Manager 2013 must be really awesome.
Didnt Leage of legends initially threaten to block people from competing in LoL if they competed in Dota 2? Thats the smell of fear.Not enough laughing .gifs in the world for this.
Didnt Leage of legends initially threaten to block people from competing in LoL if they competed in Dota 2? Thats the smell of fear.
Where is CS:GO.
Well, it is.So this is supposed to be impressive right?
How does this compare to origin, live,psn ect.?Well, it is.
Dead on arrival because the CS community has decided ages ago that they are going to overzealously stick to their preferred variant of Counter-Strike whether a superior version is released or not.
Think about it like this. In 2010 the peak users, during the xmas sale which normally has the highest number of users online, was nearing 3.5 million.So this is supposed to be impressive right?
I don't think this is right.Dead on arrival because the CS community has decided ages ago that they are going to overzealously stick to their preferred variant of Counter-Strike whether a superior version is released or not.
Surely they can still sell it unlicensed? No licenced Premier League doesn't stop it selling ridiculous amounts every year over here.EA has all the rights for the German market.
Last time I heard about Origin, they were boasting about 10 million accounts with no mention of concurrent users.How does this compare to origin, live,psn ect.?
How does this compare to origin, live,psn ect.?
I thought so too a few years ago, but that's unlikely to happen now. Valve already chose partners for China and Korea, the two biggest markets. Steam running in China is a no-no, and Nexon has their own client in Korea, so there's likely to be no Steam there. I honestly don't think they thought out their strategy too well.
lol
And LoL is the king of the hill. Dota 2 isnt even close right now. Major shifts would have to happen for the idea to even be remotely entertained.
Such as Dota 2 entering open beta, and Dota 2 having a Chinese version. It will definitely kill Heroes of Neweath, no question, and I think it will give League of Legends a definite run for its money within the next 24 months.
CoD isn't *that* popular on PC and unlike the console version it's becoming less and less popular year after year.How come multi-millions games like CoD have so little Steam users? It had to sell at least a million on PC and half of those must be playing it online and how many non-Steam vs Steam PC copies are out there? I realize it is day-to-day stats, but the game JUST released.
How come multi-millions games like CoD have so little Steam users? It had to sell at least a million on PC and half of those must be playing it online and how many non-Steam vs Steam PC copies are out there? I realize it is day-to-day stats, but the game JUST released.
CoD isn't *that* popular on PC and unlike the console version it's becoming less and less popular year after year.
But just to put things in perspective, "at least a million sales" would imply *at best* 100,000 concurrent users in the first days.
How come multi-million selling games like CoD have so little Steam users? It had to sell at least a million on PC and half of those must be playing it online and how many non-Steam vs Steam PC copies are out there? I realize it is day-to-day stats, but the game JUST released.