Using the back buttons purely for 'ghost mode' seems like an incredible missed opportunity (two extra always-accessible buttons? That expands functionality tremendously), and that would be on a game-by-game basis anyway (not to mention legacy support), so I doubt that's true.
I am more excited about the controller. I guess it is Bluetooth?
No single controller is ideal for all games. Fighting games and 2D platformers are approaching SCHMUP levels of relevancy so if the controller needs to sacrifice functionality parts integral to those two genres should be the first to go.Platformers and fighting games are a PITA with analog sticks.
What I meant was theres no big ticket titles such as Shadows of Mordor or Wolfenstein or Assassins Creed to drive up publicity and promotions.
No single controller is ideal for all games. Fighting games and 2D platformers are approaching SCHMUP levels of relevancy so if the controller needs to sacrifice functionality parts integral to those two genres should be the first to go.
Let's see if they can get me interested. I was interested it getting deeper into PC gaming and getting a PC instead of a PS4 but the radio silence from Valve and the horribly disappointing PC rigs they were showing off totally killed off any desire I had for a SteamMachine and how me about to buy a PS4 soon.
Because it started out as this crazy unique design with a touchscreen in the center and neat button placement, and then every revision has gotten further and further into bog standard territory. The latest revision even has a Thumbstick instead of a D-Pad!
![]()
I'm sorry I have to explain this, I was trying to be sad and sarcastic since I'm depressed at how normal the Steam controller looks now.
I honestly can't see why anyone would buy this over a windows pc or a console.
Well, considering that Shield is best handheld on the market, that should bode well for Valve.
Crazy as it sounds but I think Microsoft is going to steamroll Valve with Windows 10. An unlikely good PC gaming Xbox platform that makes you wonder if it's from the same company that made GFWL or the sane thought, a great Windows that scales to every box making it a no brainer to go nowhere near SteamOS. The Steam controller might be cool but not sold yet.
Crazy as it sounds but I think Microsoft is going to steamroll Valve with Windows 10. An unlikely good PC gaming Xbox platform that makes you wonder if it's from the same company that made GFWL or the sane thought, a great Windows that scales to every box making it a no brainer to go nowhere near SteamOS. The Steam controller might be cool but not sold yet.
I wouldn't touch a Microsoft platform with a 10 foot pole. Only a matter of time before it starts expecting me to pay a monthly fee.Crazy as it sounds but I think Microsoft is going to steamroll Valve with Windows 10. An unlikely good PC gaming Xbox platform that makes you wonder if it's from the same company that made GFWL or the sane thought, a great Windows that scales to every box making it a no brainer to go nowhere near SteamOS. The Steam controller might be cool but not sold yet.
Why/! Just buy an Xbox 360 controller if that's the case. The Steam controller has a totally different aim that cannot be achieved by that design.
The xbox 360 controllers will eventually no longer be manufactured by microsoft.
Personally, I hope they officially support two controllers (theirs and the x-input design) for ease of porting.
So will steam os bring you better performance?
It doesn't matter what it looks like. It matters that it fits it's aim, which is to play both controller based games and games designed with only mouse and keyboard in mind.Because it started out as this crazy unique design with a touchscreen in the center and neat button placement, and then every revision has gotten further and further into bog standard territory. The latest revision even has a Thumbstick instead of a D-Pad!
![]()
I'm sorry I have to explain this, I was trying to be sad and sarcastic since I'm depressed at how normal the Steam controller looks now.
Yeah, I think it'll take years before these things will get any real traction - and who knows if Valve is still interested in supporting them by then.
Weren't there already a bunch of Youtubers who got Steam Machines ranting about them?
So far, the Steam Big Picture experience is nowhere near the usability of a real console, simply because the games are just made for the PC and often times need PC Input. Yes, I know that the controller might solve that issue to some degree, but I've only heard bad things about the controller from the people who've tried it...
So yeah, not terribly excited about Steam Machines.
Also the point is far games that only use the mouse. The touch pad is suppose to work better for those.
Still don't see what market this serves.
Those of us who are massively disappointed in XB1\PS4 and have no interest in sitting behind a keyboard\mouse after we get home from sitting behind a KB and mouse 8-10 hours a day.
I could care aless about console exclusives, I'm lucky to have time to play 5-6 games per year and spend far more time gaming on my tablet\phone anyways.
edit.....If by some freak chance I can play XB1 games on PC with Windows10 yea this would probably derail that purchase.
It doesn't matter what it looks like. It matters that it fits it's aim, which is to play both controller based games and games designed with only mouse and keyboard in mind.
Looking forward to seeing them, but I hope they're not ridiculously overpriced.
PC boutique builders
Crazy as it sounds but I think Microsoft is going to steamroll Valve with Windows 10. An unlikely good PC gaming Xbox platform that makes you wonder if it's from the same company that made GFWL or the sane thought, a great Windows that scales to every box making it a no brainer to go nowhere near SteamOS. The Steam controller might be cool but not sold yet.
I find it funny that people are attacking the hardware being released when the real announcement of this is the SteamOS. ANYONE will be able to make their on Steam Machine. Just add SteamOS to you current machine. BAM! Don't even have to buy anything outside of an extra hard drive and even that isn't necessary for most people. If this OS is good then it won't need to be sold through prebuilt machines to catch on.
The Steam controller might be, but the 360 is not.
I think the biggest issues with Steam OS is that it's Linux based... So you're super limited to games that work on Linux
Still don't see what market this serves.
I think the biggest issues with Steam OS is that it's Linux based... So you're super limited to games that work on Linux
I don't think Valve explicitly need to support other controllers/xinput. Iirc everything's in the linux kernel.
These are going to need to be serious value for money to tempt PC heads.
What incentive do big developers have to put their AAA titles onto SteamOS though? Why go through all the extra costs of making it Windows and Linux compatible when the vast majority of the market are on Windows already and a Steam machine will run Windows anyway?
Unless Valve are going to pick up the tab for the extra development costs I can see plenty of developers, larger ones in particular, just not bothering.
Steam has about the easiest way imaginable to convince devs to support it - even though a ton already are. All they have to do is say that any game with a SteamOS port, gets a 5% (e.g.) reduction in Valve's cut across that game's sales. I am guessing that would get a tidal wave of ports.
My guess is that Valve will do something more clever than that though and make an ecosystem that both customers and developers want to be a part of. That's what they've done with Steam.
Some people here are expecting a console launch. It's not a console. It's something that will grow over time.
Pretty sure it's not the pc heads they are going after.