Whoever recommended Hand of Fate - thanks! Really enjoying it.
You're welcome <3
Love it a ton and its one of my favourites this year.
No proper post for Sunless Sea?
Didnt get to it yet, was still in my "games to do" list on the last page.
Whoever recommended Hand of Fate - thanks! Really enjoying it.
No proper post for Sunless Sea?
Looking for a good online coop game to get for me and a friend. Something like Risk of Rain would be ideal as we liked that a lot. We also liked Shoot Many Robots. Castle Crashers was okay, but not quite what we were looking for. How about Rampage Knights or Dungeon of the Endless? Maybe one of those or is there anything else similar?
Looking for a good online coop game to get for me and a friend. Something like Risk of Rain would be ideal as we liked that a lot. We also liked Shoot Many Robots. Castle Crashers was okay, but not quite what we were looking for. How about Rampage Knights or Dungeon of the Endless? Maybe one of those or is there anything else similar?
Terraria? I had a ton of fun with that coop.
Thank you, that is a good recommendation, we have a few hundred hours played in Terraria!
As to the other recommendation we have Forced also, and Fight the Dragon, but we didn't get too into either of them. It was a long time ago that we played Forced though, maybe we should revisit. Dungeon of the Endless seems cool because of the tower defense aspects, we did enjoy Orcs Must Die 2 a lot also.
Looking for a good online coop game to get for me and a friend. Something like Risk of Rain would be ideal as we liked that a lot. We also liked Shoot Many Robots. Castle Crashers was okay, but not quite what we were looking for. How about Rampage Knights or Dungeon of the Endless? Maybe one of those or is there anything else similar?
That would be a good one but my wife and I played a ton of that on PS4 locally. Great game, but I think I have burned myself out on it!Helldivers?
Just finished my preliminary Indie top 20 for 2015. We will have a thread up in January for our Indie thread voting results, but if anyone cares, from the games I played, these were my favourite 15 (full list here:http://www.neogaf.com/forum/showpost.php?p=190648155&postcount=44):
1. - 10.
-----------------
Infinifactory
Cities: Skylines
The Beginners Guide
Hand of Fate
Invisible Inc.
TIS-100
Mushroom 11
Prison Architect
Software Inc.
Big Pharma
11. - 15.
-----------------
Quasi (not on Steam)
Earthtongue
Towerclimb
Endless Legend
Darkest Dungeon
If you want a more elaborate explanation why I recommended/ranked a certain game this highly, let me know. Needless to say, all are highly recommended if you like the screenshots/description.
Nice to see Mushroom 11 make it to your top tenJust finished my preliminary Indie top 20 for 2015. We will have a thread up in January for our Indie thread voting results, but if anyone cares, from the games I played, these were my favourite 15 (full list here:http://www.neogaf.com/forum/showpost.php?p=190648155&postcount=44):
1. - 10.
-----------------
Infinifactory
Cities: Skylines
The Beginners Guide
Hand of Fate
Invisible Inc.
TIS-100
Mushroom 11
Prison Architect
Software Inc.
Big Pharma
11. - 15.
-----------------
Quasi (not on Steam)
Earthtongue
Towerclimb
Endless Legend
Darkest Dungeon
If you want a more elaborate explanation why I recommended/ranked a certain game this highly, let me know. Needless to say, all are highly recommended if you like the screenshots/description.
Nice to see Mushroom 11 make it to your top ten
Proteus - £2.79 (60% off)
http://store.steampowered.com/app/219680/
My game of the year it came out. Deserved championing. You walk around. You can also sit down. It tells a story without any dialogue or text. Short and perfectly packaged. Conjured a child-like feeling of joy. Does not feature the grind or rocket jumps.
My addition as it's in the sale:
I don't like notes in games but will wishlist it on your recommendation.
The game really isnt much about "notes", its mostly focussed about solitude in nature, finding your way, exploring wilderness. Its less focussed on sights and sounds, and more on nature, ambience and an underlying story.
Well that's a better blurb than the store page.
The Journey in Eidolon is yours to make. Rarely is a game this brave when it comes to leaving the game to be explored by the player himself. Even though there is a survival system, hunting, fishing, items that allow for more abilities, a story to follow... the strength of the game doesnt necessarily lie in that traditional kind of progress. This game makes you want to explore like rarely any other. Haunting nights, simplistic and equally beautiful day and night shifts and a sense of "belonging". This game deserves to be heralded for its efforts to deviate from open world norms, which put more and more emphasis on flashy side attractions and instead focuses on the meditative beauty of the journey... your journey.
By well in advance, he means months and years. We tend to know about the most interesting indie games on the horizon before most sites doHope Toma's doesnt mind the blatant plug but I would recommend anyone that doesn't already to keep an eye on the Neogaf monthly indie gaming thread to do so.
Most of the games already mentioned here have already been raved about in these threads on release or well in advance and many more that slip by with not enough acclaim.
I know Toma has linked this months in the OP but i just thought it was well worth a mention
www.neogaf.com/forum/showthread.php?t=1151064
By well in advance, he means months and years. We tend to know about the most interesting indie games on the horizon before most sites do
Looking for a good online coop game to get for me and a friend. Something like Risk of Rain would be ideal as we liked that a lot. We also liked Shoot Many Robots. Castle Crashers was okay, but not quite what we were looking for. How about Rampage Knights or Dungeon of the Endless? Maybe one of those or is there anything else similar?
Toma posted some detailed impressions in the Indie threads a few months backCan you sell me on Big Pharma Toma?
Played through the tutorials of Big Pharma. It scratches the SpaceChem itch, while adding some new elements to the formula, which is very, very interesting. The actual processing mechanic doesnt seem as deep, but the game makes up for it with an economic touch that I didnt anticipate to be as enthralling as it turned out to be.
I'll play some more to see how the challenges hold up, but this gets a thumbs up from me.
Another huge bonus point: the missions actually present themselves hugely replayable. I was a bit sad about the omission of leaderboards at first, but it actually makes sense considering the individual values, effects and solutions need to be figured out and researched from scratch every time. This game is really intriguing and has much more going for it than the cutesy look implies.
First actual mission:
BEHOLD THE POWER OF MY SUPERDRUG.
It sooths rash and treats bronchitis at the expense of a little bit higher blood pressure and its raking in the MONEY$.
I am playing it now for... 4 hours straight? Addicting. I wonder if I can make an addiction cure
There are multiple elements that effect the price of your products. If other rival companies buy more of the same ingredients, those ingredients will become more expensive. If rival companies make a similar product, people will buy less of yours. On top of that, there are some random events, which can change the demand for products. It all works pretty logical too. I found an ingredient, which basically printed money for me as I could use it for several things. In the beginning it cost me 20$ per unit, after 2 years the cost was at 35$ per unit because my rival also bought more and more of that resource. I still made money with it, but I did notice how some of my production chains became less feasible as time went on due to some economic changes.
However, the money you get for an individual drug does not only depend on these external factors, but also on your own production cycle. You can spend more resources trying to figure out the most optimal concentration of a drug, which raises your rating and in turn the price people are willing to pay. Additionally, you can combine multiple drugs or try to work out negative effects from your drugs, which in turn would raise the value of the drug. This in turn becomes a question of feasibility, as negating effects also costs you money, so you need to carefully evaluate what might be more advantageous for you.
You need to spend money on researchers and explorers, who will allow you to build better tech and find more ingredients.
Can you sell me on Big Pharma Toma?
Is Maia still mediocre? Has anyone played it recently?
http://store.steampowered.com/app/252250/
Instead of fixing bugs and major playability issues (which are boring to do), the developer has focused on adding features (which are fun to do, but pointless if the game core is broken). The only thing this "game" will provide you with is frustration. It isn't even a beta quality project yet/
Watch your colonits wander around inside your base and suffocate because they never bothered to take their space suits off. Have your colonists starve to death because they're too busy walking in circiles or standing still to eat. Watch your base equipment catch fire and burn because colonits are too busy fixing a door they just fixed a minute ago than to maintain equipment--and watch equpment filair up far more often than is fun. And come on? A work lamp becoming atorch and burning an entire room of hydroponics? That's just stupid-- no light would explode and start a fire because nobody had touched it for hours.
The UI also leaves much to be desired. The UI is both keyboard and mouse based, and the keyboard element isn't well explained,. There also is no scrolling through messages, so if the text doesn't fit all on the screen (such the case with stored research), then you won't be able to read it at all.
It looks overwhelming with all its menues, but I'd actually argue it might be one of the best games to dive into the genre, as its not only the most complex, but also the one with the clearest overview over its features. The game will always tell you why something went to shit and give you an easy overview over problematic areas. Besides that, the best sim games let you go at your own pace. In the beginning its enough to plop down a few roads, buildings and let things build up. Oh wait, citizens are asking for a police station? Lets build that too. Hm, I apparently need more energy, so lets put a generator back there. Oh shit, that generator really decreases air quality, so maybe I should put it more far away from residential areas the next time! And so on and so forth. You dont need to know everything about the game to get started, a healthy dose of curiosity is enough.Toma, how is Cities: Skylines for someone who has never played the genre before? It seems really complex and complicated from the trailers. Also where does the challenge in the gameplay come from? Is there a campaign, or just scenarios, or sandbox?
As for Darkest Dungeon, I'm hearing that the game was great but is turning into an RNG fest. True? Should I give it a pass?
hmm found another interesting one in my discovery que, anyone ever play Just Get Through? Looks like a fun little platformer, no story or anything, more of a see how long you can go/leaderboard chaser. Seems like a decent pickup for a buck.
*edit Another one from this year I haven't seen Tomb of Tyrants, looks like a pretty interesting combination of clearing out tiles(through a bejeweled style puzzle) to make room for floors in your dungeon you are buffing up to stop oncoming heroes.
**edit Damn another one that looks good Blackhole. Looks like a nice puzzle/platformer with an interesting story and what sounds like good voice acting and soundtrack.
Just beat Arkham Knight. Man if they didn't balls up the PC launch, would have shown up on more GOTY lists for sure.
Is there an easy way to check if a game has been in a daily sale yet? Waiting for Phantom Pain.
Is there an easy way to check if a game has been in a daily sale yet? Waiting for Phantom Pain.
You haven't heard of that hot indie gem phantom pain?Phantomwho?
Yes you're in luck - they're all on daily sale. Everything, all day, all week.
Ok thanks for that. $40 is still pretty good imo.Yes you're in luck - they're all on daily sale. Everything, all day, all week.
hmm found another interesting one in my discovery que, anyone ever play Just Get Through? Looks like a fun little platformer, no story or anything, more of a see how long you can go/leaderboard chaser. Seems like a decent pickup for a buck.
*edit Another one from this year I haven't seen Tomb of Tyrants, looks like a pretty interesting combination of clearing out tiles(through a bejeweled style puzzle) to make room for floors in your dungeon you are buffing up to stop oncoming heroes.
**edit Damn another one that looks good Blackhole. Looks like a nice puzzle/platformer with an interesting story and what sounds like good voice acting and soundtrack.
http://store.steampowered.com/app/94300
The Dream Machine is a point & click adventure game, which is entirely built by hand, using materials such as clay and cardboard. The game currently consists of five chapters with the sixth and last chapter being not too far off. It's like David Cronenberg made an adventure game in claymation style.
http://store.steampowered.com/app/39800
Nation Red is an arena-based top-down twin-stick shooter with zombies. Not only does it feature four character classes, dozens of weapons and power-ups and a huge amount of perks, it also features local co-op as well as online co-op for up to four players. It may look simple, but it has an astonishing amount of depth to it. It's fast, it's cheap and full of content - buy it!
http://store.steampowered.com/app/9940
A side-scrolling action-platformer in cel-shaded style with a fun-to-play character, a good chunk of humour, multiple paths through the levels and lots of hidden bonues areas. It may not have a huge replay value, but there are several unlockables (costumes, weapons, consumables) and you can grab a (very good) second episode as DLC.
So is endless legend like a Civ type game set in a magical RPG setting? Just preordered XCOM 2 and in the mood for a good 4X game.