So will you guys be up to play mp? We could go ahead and make big 32 player games lol.
Yep, I expect we're going to see one of the first big expansion DLCs being a civilian/market one. In Distant Worlds: Universe it had one and it was a great addition for the genre, it was also a sort of 4x/grand strategy hybrid which the lead designer of this game has also played I believe. Would definitely like to see that.
Also since people like influence/territorial map timelapses, here's one of EVE, between 2007-2016 where I timestamped it from where it gets interesting. The far right of the map are the drone regions where Russian alliances and the Russian bloc coalition has stayed for many years as you can see, it changes a lot due to a lot of civil wars/internal fighting. On the left you can also see that reddit alliance (TEST) rise up strong, and then entirely be wiped out.
Not much unlike watching Stellaris timelapses. I've always loved timelapses since it tells so many stories, that one in EVE... so many wars, so many battles, so much politics,
Also Arumba's first episode of his LP is out.
Never even thought of stuff like Gundam. That'd be awesome.
Star Wars, Star Trek, Babylon 5, Dune, Farscape, Battlestar Galactica. Heck, I could see a Stargate SG-1 mod. Maybe even WH40k, although having everyone be fanatical militarist xenophobes will get old, I think. The possibilities are endless.
So will you guys be up to play mp? We could go ahead and make big 32 player games lol.
So I might be missing info here, but since the game isn't turn by turn, how does it work in a multiplayer game? Fixed Speed? how do you pause it? Can you save and return?
You definitely can. You should be abel to manage a pace similar to what you could do in endless space.
Obviously too much time between play sessions might mean you have to sit there figuring out what you were planning on doing and getting re-acquainted with your empire.
Yeah that's mostly how i play Paradox games. The good thing is that you can pause and save at any point in time and just return to your save sometime later.
I'm getting hyped for this game, might preorder it!
Played only a bit of CK2 and liked it. I know this isn't the same thing, but is there something like spies and assassinations? Like building a "shady" empire?
Another thing I don't understand is if there's only the objective of "be the biggest empire" or if there's something like "being the most tech-advanced" and stuff
Someone in the Giantbomb chat just made the comparison to Spore :'(
quoting myself
That guy explaining things on the gb streams is kinda clueless. They were going to go with a galaxy with spiral arms but he picked a sphere instead and when he got called out on it he went all "nah they're just really busy arms so it's hard to tell..." and he doesn't really know how wormholes work, for example.
Someone in the Giantbomb chat just made the comparison to Spore :'(
Some people actually like Spore.
Not me though. Those people are crazy
Essentially, agents that have been surgically altered to resemble individuals from a primitive species are sent to infiltrate their society. Political and military leaders are gradually replaced, until a point is reached where the primitives can be made to willingly accept an offer of annexation. This spares the need of a messy ground invasion, but more importantly, the primitives will be more positively inclined towards their new overlords, since they are living under the illusion that they accepted their rule willingly.
So which edition did you you guys buy? I'm wondering if I should just go for the Galaxy Edition.
The closest thing to espionage is the option to do covert infiltration when discovering a new primitive world.
Yeah that was fairly stupid. I guess he was somehow certain he had selected it so tried to reason it out
When Spore was first announced, I was dreaming it become something like this. At least the galactic part. That was a big letdown after.Someone in the Giantbomb chat just made the comparison to Spore :'(
That's why I said closestNot really espionage. It's closer to the Star Trek episode "First Contact" (not the movie mind you).
It's not covert actions on other empires to steal technology or sabotage them or something like that. But I definitely expect PDX to have that in a future expansion.
That's why I said closestAnd they've previously said that they'd want to look at espionage post launch. Well they mentioned a lot of potential dlc/ideas, but their enthusiasm came through the most on that particular subject (or so I felt).
That's why I said closestAnd they've previously said that they'd want to look at espionage post launch. Well they mentioned a lot of potential dlc/ideas, but their enthusiasm came through the most on that particular subject (or so I felt).
I always want a strategy game to have espionage but most of the times I don't like the implementation so its good they aren't just adding it for the sake of adding it but are waiting till they've got it right.
I always want a strategy game to have espionage but most of the times I don't like the implementation so its good they aren't just adding it for the sake of adding it but are waiting till they've got it right.
Yep, agreed.
I think ripe for exploring in an expansion/DLC pack are:
1. Espionage
2. Trade markets where you cna sell/buy goods isntead of asking or trading for them in the diplomacy screen... and ways to manipulate them ::sinister smile::
Yep, agreed.
I think ripe for exploring in an expansion/DLC pack are:
1. Espionage
2. Trade markets where you cna sell/buy goods isntead of asking or trading for them in the diplomacy screen... and ways to manipulate them ::sinister smile::
There's several victory conditions.
There's no espionage in the game (yet), but knowing Paradox, it's extremely likely that they will release a DLC with an espionage mechanic at some point.
There is however "shadiness", as you can do stuff like slavery and the likes. You can be a massive galactic asshole.
What are the victory conditions? I searched on the wiki but didn't find any infos
What are the victory conditions? I searched on the wiki but didn't find any infos
Yep, agreed.
I think ripe for exploring in an expansion/DLC pack are:
1. Espionage
2. Trade markets where you cna sell/buy goods isntead of asking or trading for them in the diplomacy screen... and ways to manipulate them ::sinister smile::
I'll add:
3. Galactic UN
4. Democratic Federations
Of course also more traits, more ethoses, more government types, and more unique ways to customize your race.
Coming just from Trek, for instance, I really would like something that emulates the Borg's proper collective, assimilating technology, as well as cybernetic upgrades. I also would love some sort of federation like the Dominion, where one race dominates and the subjugated races are specifically made to be warriors, traders, scientists, leaders, etc.
I also would like smaller AI empires to band together to form something like the League of Non-Aligned Worlds like from Babylon 5, as well as diplomatic projects that improve the races' treatment of each other, such as that particular station.
I also want the ability to start as a artificial race like the Meklars from MoO.
Finally, I would love more customization options for the home planet/system. I would like to be able to create a race that has evolved on a planet or at least in the same system with another sentient species that they enslaved, much like the Romulans enslaved the Remans in Trek.
Stuff like that.
Some of this seems like stuff you'd have to mod in, especially the Romulans and Remans start. We already have the mechanics to do the Dominion idea; uplift and/or enslave races and genetically modify them to fit your needs.
The Borg are most of the way there. I *think* that cybernetic enhancements are in, and other than that... fanatic collectivist, materialist. You wouldn't start as the Borg, you'd need the right tech, but you could get there eventually.
Adam Smith of RPS had a rather unpleasant encounter with a Fallen Empire:
Little wonder, then, that they wanted me gone. I dutifully abandoned the colonies, not wanting to drag my allies into a war that we could never win, and I thought thatd be the last of it.
A few years later, another insult arrived with another list of demands attached. This time they wanted me to abandon even more planets and wanted to see me humiliated. I wouldnt stand for it but after seeing precisely how much military power they were willing to hurl in our direction, I acquiesced and retreated to the naughty step.
The humiliation, previous iterations of which had involved a stern dressing down and a hit to happiness, involved the brutal murder of my democracys president, live on stage during a speech of surrender. Stellaris can be amusing but it can also be downright brutal.
Adam Smith of RPS had a rather unpleasant encounter with a Fallen Empire:
Back to #1 global seller. And I guess there's going to be Yogscast coverage which is pretty big marketing. Could see this being pretty big from the get go.
Ya I am under NDA so I don't want to say too much. But there is some stuff going on here that shows a maturity in the genre I am not sure I have ever seen before.
Are you reviewing the game?! Will you be extra caffeinated?