alexandros
Banned
Every now and again it would be nice to have a Valve thread without all the "Valve makes no games" crap. Maybe one day.
Once HL3 gets released people will view them as the gaming Jesus of a company they once were.Every now and again it would be nice to have a Valve thread without all the "Valve makes no games" crap. Maybe one day.
Dota had a massive audience already. All Valve had to do was not screw up the sequel (mission accomplished). New IP is the trickier thing.I love how Valve's achievement of making one of the top 5 most popular games on the planet in the last couple of years is dismissed so easily, but we get all these comments about hat jokes instead.
I am guessing the profit Valve got on the TI4 compendium is roughly equivalent to what L4D3 would do on its entire opening day. I'm not sure why it's Valve's fault that people who love single-player story driven games aren't willing to pay as much for them as people who love multiplayer systems driven games or why Valve should choose to ignore that fact and make games that make them less money.
Half-Life 3 received a second group, named "Core", in the months between the two JIRA leaks, so something is in motion on that front. It's quite clear that L4D3 is Valve's next big release, however, which pushes HL3 back to 2016 at the absolute earliest, which in turn means this will come to pass:
TF2 had a good run but it's almost (that's "almost" in Valve Time) time for the proverbial torch to be passed.
This is true, but what has this got to do with what he said? They still make games, whether or not they're safe is a different question.
Keep moving goalposts until your arms are tiredMy point was more that you have to accept some degree of hyperbole on the internet, especially if you want to actually understand people.
Has Valve literally released zero games since 2008ish? No. But has their output essentially been extremely iterative releases mostly focused on games that have been out for a decade or more? Yeah. And to those people that have played CS or DotA forever, they sometimes don't really feel so much like new games as Super Counter-Strike Hyper Fighting Edition Turbo. So personally I get the snark, even if I don't give a shit about HL3.
l4d and portal are the opposite of conservative games.
The way dota2 was handled was also anything but conservative
My point was more that you have to accept some degree of hyperbole on the internet, especially if you want to actually understand people.
Every now and again it would be nice to have a Valve thread without all the "Valve makes no games" crap. Maybe one day.
Keep moving goalposts until your arms are tired
So this means Saints Row 5's story might just not be a crock of shit
That thread will exist for exactly 24 hours on the launch day of their next title. After the clock ticks over midnight, straight into 'Valve only make hats' again.
I'm curious as to what he'll do at Valve. Would love to see something completely new from them (and of course HL3/Ep3)
TF, CS, L4D, Dota. How many online games do they need? At some point they are competing against themselves.
I don't think Valve titles even have huge cross-pollination?
Wasn't that because the VA was doing his tv show?
Dota had a massive audience already. All Valve had to do was not screw up the sequel (mission accomplished). New IP is the trickier thing.
Things seem to be going well:
I can't wait to see the next game he doesn't make at Valve. I wonder if it'll be as good as the game Clint Hocking didn't make while he was there.
Team Fortress 2 stands out to me just because of how old it is. With all of the updates Valve's been putting out, it's easy to forget the game is as old as Half-Life 2: Episode Two.
From his twitter :
I loved his work on Saints Row, I hope the franchise doesn't take a nosedive now. On the other hand, Steve at Valve...Hot damn!
Every now and again it would be nice to have a Valve thread without all the "Valve makes no games" crap. Maybe one day.
Yeah, but they have everything covered. L4D the co-op choice, CS the competitive semi-realistic choice, TF the over the top mayhem choice, DOTA the MOBA choice.
It's high-time we learn something concrete on their next SP focused production. It's a bit alarming since Valve was always dismissing 'SP is dead' claims and working on the same thing over and over and now their output is garnered to specific single structure.
Heck, Portal 2 got only Co-Op DLC even though the game is screaming for SP content.
A new era of hats is upon us
Another talented developer lost to that black hole...
Once HL3 gets released people will view them as the gaming Jesus of a company they once were.
Yeah, but they have everything covered. L4D the co-op choice, CS the competitive semi-realistic choice, TF the over the top mayhem choice, DOTA the MOBA choice.
It's high-time we learn something concrete on their next SP focused production. It's a bit alarming since Valve was always dismissing 'SP is dead' claims and working on the same thing over and over and now their output is garnered to specific single structure.
Heck, Portal 2 got only Co-Op DLC even though the game is screaming for SP content.
I'll take this to its logical extreme:
Giant purple dildo will replace the crowbar in half-life 3
Meh. They should go back to Portal 2 SP DLC. It's perfect for the games-as-service model. Portal Prototype Protocol - each couple of weeks new SP dlc that focuses on new mechanics, new type of cubes etc. etc. It's basically their play-testing ritual taken to the next step. In the same vein TF2 was a testbed for all kinds of stuff, Portal 2 SP DLC could and should be a testbed for new wild mechanics and gameplay systems.
Positive reaction? Make more DLC with it. Extraordinary reaction? Spin that mechanic to a whole new game. Got your new hit. Valve are probably aware enough not to share stuff that they are certain it's going to be great so they won't have their thunder stolen or something.
Every now and again it would be nice to have a Valve thread without all the "Valve makes no games" crap. Maybe one day.
Every now and again it would be nice to have a Valve thread without all the "Valve makes no games" crap. Maybe one day.
Honestly I'm not entirely convinced there's anyone working on Portal at this point.
Unless I missed something Portal 2 doesn't seem to have anyone left on it (it's been pretty quiet for a long time now), and I'm not seeing any references to either Portal 3 or f-stop with their Source 2 stuff.
If I had to go out on any limbs regarding future Valve projects, I'd guess that part of what's taking so long with Half-Life 3 is that they're trying to figure out how to work it in better with their service game model.
We're starting to see games like emerge like Destiny and The Division where on paper they look a lot like co-op titles, but they also have frequent post launch updates planned and things to grind out at the end so you have something to do if you're out of content.
Of course, those usually require a fair amount of staff, and Valve seems at about 1/3rd or 1/4th of what they'd need to even ship Half-Life 3 in any kind of traditional state on the project.
They might be able to figure out some kind of very systematic design though to get something online heavy done with a smaller team. Like in Destiny apparently half the game involves sitting at holdout points while your AI buddy hacks it and waves of enemies pour in. If they implement that with a more Left 4 Dead style of working through a level or perhaps just adding in an AI Director to help keep things fresh they could get things done with the limited resources on the project.
It's hard to say exactly what they're doing though because it's just such a low number relative to modern development. They're not exactly hiring an army of people either and a lot of the positions are not for something like Half-Life: http://www.valvesoftware.com/jobs/job_postings.html
I'd rather they're not working on it, because they don't want to. Because what your proposing is not HL, and if that's the way they want it to go, then they better off not making it. No reason to butcher an industry shaping, flagship franchise for a trend.
Well unless it's shit..
Or to make him some kind of dildo shaped knife.He was hired because Gaben wants new challengers in DOTA
Another talented developer lost to that black hole...
Valve makes no single player games, and this is a forum that loves to continually moan about the death of single player games. Not to mention that they made one of the best ones of all time.