Black/Matrix | Black Matrix AD | Black Matrix + (SS/DC/PSX) - based on a very warped version of biblical events, the game is very dark in tone with themes of prejudice. the game system is kinda unique because when characters die, their corpse remains on the ground. either you kill a corpse to completely remove an opponent, or spells can be cast to either regenerate them or even animate them as a zombie. there's also a weapon fusing concept and a biorhythm meter that makes certain types of magic stronger than others at any given time. each of the ports has advantages & disadvantages. I haven't finished the PSX one yet, but it might be the best compromise so far.
Black Matrix Zero (GBA) - while it maintains the whole blood point system, everything else is stripped or removed. it's not a remake of B/M, but rather a sequel or alternate story. the strategy is sadly dumbed down and while not bad, isn't very good either.
Dragon Force (SS) - why people like this game, I do not know. it's basically similar in setup to a KOEI game, except they strip it of all the cool things you could do in KOEI games and reduce it to simply fighting. yet, the battles are completely uninteresting. once you get past the "ZOMG!!! 100 vs 100 battles!!!" shell, it's completely hollow with very little you can do. the only strategy is to have the right type of units before you encounter an enemy. you can't even have mixed units. "strategy" is a misnomer
Front Mission (SFC) - i'm still in the beginning of the game, but I like it so far. i think it's neat how you can target different body parts (precursor to VS?!) and totally affect the enemy depending on which parts you destroy
Langrisser V (SS) - i love it! it's cool in that it has group units (like Advance Wars or KOEI games), but there's also a general who gives bonuses to units in the vicinity of him. plus CareerSoft knows how to design scenarios to be fun & strategic. I can't wait to try LangIV which is just sitting on my shelf
Ogre Battle (SNES) - as captivated as I was by screenshots of the game, when i bought it, i could not enjoy it. you don't really do much in the game except deploy units and point them in a general direction. battles are completely un-engaging because you don't have complete control over your units and while you can give them general guiding orders, they will likely not do what you want them to do. extremely frustrating loss-of-control game
Shining Force III (SS) - fun strategy game. it's not super hard to play through (except for the last battle !_!), but it has a friendship system where you gain additional bonuses by keeping your people alive.
Super Robot Taisen F Final (SS) - the actual strategy system is pretty basic, with the only options being how you defend against attacks. there's a lot of customization in your mecha. but ultimately, if you aren't fanboying/fangirling over the anime crossover orgy, then the game isn't very fun.
Tactics Ogre Let Us Cling Together (SS) - hard as nails gameplay. deaths are heavily penalized with no chance to revive for most of the game, so every loss is severe and makes your life harder for upcoming battles. i've played and replayed hr long scenarios like 10x before just to go through it unscathed. but it's a game that requires you to plan out your steps. and as frustrating as the difficulty is, it's also why i think it's the best the genre has to offer. the WT system is also brilliant in that you can do less/nothing in your current turn in order to have a faster next turn. it totally adds a timing dimension to the genre, which is much appreciated
Tactics Ogre Knight of Lodis (GBA) - of all the SRPGs I've played, this is the most basic one. and that is not a compliment. if you want a SRPG that requires no thinking whatsoever, TO:KoL is it. completely uninteresting and definitely the worst of this lot
(BoFV Dragon Quarter & Growlanser - while they have SRPG elements, I don't really consider them SRPGs. They're definitely strategic games... perhaps more so than a lot of the entries here. but it's hard to classify them with the rest of these that follow the standard SRPG protocol)