Pretty sick. One thing I noticed is that the trailer didn't show Akuma comboing off any dive kicks (whether off DF or not), just going for a throw afterwards. Wonder if that was nerfed from old games or deliberately left out.
Also, he's a THICC dude.
Idk, the Art Style is miles better than V. What it's horrendously bad in this game is the soundtrack on menus compared to any other SF game. Still, there is plenty to not like in SF6. Monetization and fucking battle pass is one of them.
Some of it is pretty bad but it's not all awful.
Battle passes in general are skeevy, but with how big daily/weekly bonuses are, if you play regularly like I do, you can finish the pass pretty quickly, and more importantly the reward for finishing a pass is exactly enough in-game currency to buy the next pass.
Costumes are pretty scummy though. For new costumes, you have to pass in fight coins which you have to buy, you can't buy in a denomination equal to the cost of a character pack, and Capcom offers no bundles for the cast at a discount either (and outfits are
expensive). For the default outfit, you can pay with drive tickets which can be earned periodically in-game, as I have, but the required number of tickets still takes a while to accumulate and I still haven't stocked enough to buy the whole cast's outfits (I've got around half I think?). Outfit 2, the classic outfits, can be unlocked in World Tour mode completely free, thankfully, with a bit of a grind.