I understand why reviewers are docking points for the games lack of content, since they have to review the game based on what's on the shipped disc - but I'm a little confused as to why a lot of gamers on here are up in arms about it.
It's not like you're having to pay for these updates if you've already purchased the game, and if you haven't, you can simply wait for the updates to be released before jumping in.
Mostly just a loss of faith in the industry at large. Capcom is asking for $60 upfront with the promise that it'll deliver the goods at a future date. Whether they do or do not is irrelevant as it creates and encourages the practice of releasing an incomplete game at full price before content is finished and ready and asking players to trust them that it'll come eventually.
While Street Fighter V might pull that off, other companies could jump on that bandwagon and drop the ball. It's the same as $40 Season Passes that you pay for and then you get insubstantial amounts of content in the end (like Batman: Arkham Knight). Or a company releases an incomplete game with promises of future support but the game doesn't sell to expectations and that support is dropped, leaving the game incomplete or with weak support.
And empty promises for future content that may or may not be met does nothing to absolve the disappointment and lack of content casual players who ponied up $60 day 1 have to deal with now, especially when competing games offer far more value on retail shelves.
I admit, myself, I don't like the idea of an incomplete, Early Access-esque game releasing like a full-featured, full-priced game with an untrustworthy company with notorious anti-consumer practices giving us "their word" that they'll deliver the real goods months after launch.
But it's a competitive fighting game, and if you're leaving low scores because it's missing an arcade mode, then you should have done more research into what the game was before buying it. The core fighting experience the game has is impeccable and is one of the most fun fighters I've ever played.
Stuff like Arcade Mode and Vs. CPU are modes that have been in practically every single fighting game ever made, including Street Fighter, for nearly three decades. It's not unreasonable to expect it and it's unreasonable to expect millions of people to research a game to find a basic feature that has been in the genre since its inception is missing.