It is a little more than that for me. You could go to the store and sixty bucks used to be enough to get you what you need for the full experience on the console or PC. X-Factor may be a gimmick mechanic tossed in there to level

lol) the playing field for newbies, but at least you got the entirety of the game in a single package and ALL your possible choices are on disc in the game.
Gems themselves look pretty crazy compared to gimmicks like X-Factor that amount to four simultaneous button presses and the worst part is that the entire package is not even on disc. A lot of people have lamented the direction that Capcom fighters have gone in relative to the rest of the genre and with DLC(extra money) gems rearing their heads you have to wonder...
Is the Capcom/SFxTekken experience so valuable that you have to start PAYING money for that extra edge(very different from nice little alt dlc costumes)? Keep in mind that I'm not trying to be aggressive about this. The thought has been fermenting in my mind for a little while now.
Skullgirls is worth the $15, KOF is worth the price, Mahvel's price barrier is reasonable and so is the price for most fighters like SF and Tekken. Is SFxTekken going to be worth the potential $80 or $100+ when it is all said done? I don't know, guys...