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Super Mario 3D World: New Trailer

Looks pretty great to me, but it's still not enough to convince me to get a Wii U - that will come when Nintendo get the next Zelda out along with some new IP's.

Would have preferred a 64esque title myself for it to be a genuine system seller.

Although it looks great, there's nothing that can't have been done on the 3DS from the graphics to the tiny, isometric levels.
 
It's only a criticism if you think SM64 & Sunshine are better than SMG, SMG2, and 3D Land.

This!

Open World should not be part of Super Mario IMO. Super Mario galaxy and 3d land are much better than s64 and sunshine. Leave open world to zelda.
 
Man this game will be fantastic! My only complaint is that levels are a bit short according to IGN hands on. Everything else is just pure and awesome creativity.
 
I'm glad its looking a lot better, and will be a fun romp whenever I get around to it. Lighting has certainly been given an eye for detail on stuff, and always good to have a splendid Mario soundtrack again after too many NSMB entries boring off ears.

It doesn't really tackle those disappointed that this game is merely an evolution rather than the revolution that most "new console Marios" are though. Great stuff but no NEVER SEEN THAT BEFORE level wow.
 
I'm bummed about Donkey Kong Country, but this game looks like all kinds of amazing. It definately made the bad news a lot easier to swallow.

Also, can the dumbasses out there concede that this is in fact a REAL Mario game now, please.
 
ALSO. It looks like those of you that enjoy a little story with your Mario games will be getting a really goofy and creative one. Maybe the most interesting since Sunshine based on what we've seen.
 
Although it looks great, there's nothing that can't have been done on the 3DS from the graphics to the tiny, isometric levels.

images


Show me the magic 3ds that is pulling off everything in this trailer?
 
From the article:

"But while I did enjoy my time in each of the five different stages we were allowed to play, I still can't help but long for the vast, open, and mysterious environments of Mario 64 and Sunshine."

Game looks far better than before, but it doesn't really change this main criticism.

Those environments were never vast. Seriously. These levels all seem to be bigger, it's just more directioned
 
Lol at all these "i really never doubted but..."

Everything before a but is bs.
 
Looks pretty great to me, but it's still not enough to convince me to get a Wii U - that will come when Nintendo get the next Zelda out along with some new IP's.

Would have preferred a 64esque title myself for it to be a genuine system seller.

Although it looks great, there's nothing that can't have been done on the 3DS from the graphics to the tiny, isometric levels.

Take this, And watch the trailer again. Please
glasses.jpg
 
This looks freaking awesome, like a genuine full generation jump from Galaxy in terms of graphics. I probably still won't get a Wii U but now I have a reason to feel bad about it. I can't wait to see what HD Zelda looks like, it will be mind blowing.
 
Looks pretty great to me, but it's still not enough to convince me to get a Wii U - that will come when Nintendo get the next Zelda out along with some new IP's.

Would have preferred a 64esque title myself for it to be a genuine system seller.

Although it looks great, there's nothing that can't have been done on the 3DS from the graphics to the tiny, isometric levels.


yes, the 3DS could clearly handle these graphics very well
 
I'm blown away. That looks like everything I could possibly want from a Mario Platformer. Well done EAD, well done.
 
What's the deal with the camera system in this game? A lot of it seems fixed to a sort of isometric view, where you can only run in diagonals? Why have they done this, particularly as it is played with a dual-analogue controller?
 
This thread should have come with a crow buffet for all of GAF expecting it to be 3D Land with Multiplayer.

In fact, Nintendo should have emailed out vouchers to all of the internet.
 
I'm glad its looking a lot better, and will be a fun romp whenever I get around to it. Lighting has certainly been given an eye for detail on stuff, and always good to have a splendid Mario soundtrack again after too many NSMB entries boring off ears.

It doesn't really tackle those disappointed that this game is merely an evolution rather than the revolution that most "new console Marios" are though. Great stuff but no NEVER SEEN THAT BEFORE level wow.

4 player multiplayer with different abilities
tons of power-ups never seen in 3D Mario
the cherry doppleganger powerup
karibo shoe ice skating

And so much more.

there is a ton of new shit here.
 
What's the deal with the camera system in this game? A lot of it seems fixed to a sort of isometric view, where you can only run in diagonals? Why have they done this, particularly as it is played with a dual-analogue controller?

my guess is that the fixed camera is isometric, but you can rotate it as you want...in fact I think some of the levels encourage that sort of thing because hidden areas etc
 
From the article:

"But while I did enjoy my time in each of the five different stages we were allowed to play, I still can't help but long for the vast, open, and mysterious environments of Mario 64 and Sunshine."

Game looks far better than before, but it doesn't really change this main criticism.

It's only a criticism if you think SM64 & Sunshine are better than SMG, SMG2, and 3D Land.

I think it'd be good to make a new thread for the new previews (and gameplay videos), since it seems this'll get some discussion.
 
What's the deal with the camera system in this game? A lot of it seems fixed to a sort of isometric view, where you can only run in diagonals? Why have they done this, particularly as it is played with a dual-analogue controller?

Its to compensate for multiplayer, when you play alone you get full control over the camera
iPzVLDQEGaeoe.gif


Although Im assuming in some of those stages like the battletank fleet one, this wont always be the case
 
Umm. Okay. I hated the announcement but that game looks incredible. I shouldn't have doubted after 3DLand, which is pretty much the best Mario since SMW.
 
Is this game 720p or 1080p? I can't remember which games were which at E3 because I know they had said a couple of the games were native 1080p. I might just be thinking of Smash Bros and Zelda.
 
What's the deal with the camera system in this game? A lot of it seems fixed to a sort of isometric view, where you can only run in diagonals? Why have they done this, particularly as it is played with a dual-analogue controller?

It's set, but you can move it however the hell you want with the right analogue stick or the gyro.
iPzVLDQEGaeoe.gif


It's fixed in multiplayer, however.
 
i keep watching it. it's so great.

how often do you get a game trailer where they're just like hey check out these twenty new game mechanics all in succession kthanksbai
 
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