UncleSporky
Member
The harders part about this would be how to make it so the players know what to do, how do you teach them there will be invisible blocks below thwomps in a controlled enviroment.
If you want to be fair about it, then you place a solid block that already blocks the first thwomp from falling, at the same height as the other invisible blocks.
Or you could trust them to realize that something weird must be going on, and after their first death they'll experiment.
Later I thought of something else you could do to change it from what I illustrated: put the invisible blocks just one space off the floor to make it easier for small Mario to hit all of them quickly. Then the path backwards is a bit tougher: not only are you closer to the thwomps, but Mario is taller.