Boss Doggie
all my loli wolf companions are so moe
Honestly, a lot of the modern Mario games always like to squeeze dat Mario 3 homage that sometimes I'm saddened that they like to forget SMW's style.
What I love World's design is in the levels and in the overworld. A lot say that you can finish a level with a cape. That's the point. You can finish many of the levels in multiple ways. The freedom it gives on flight is something I wish explored more in Mario games, especially when they net routes.
Overworld design is superior. It doesn't have set paths - the areas seemingly aren't too obvious and I love the take on making the whole "world" the overworld rather than just "areas". You can take different paths in approaching the final castle, for instance.
What I love World's design is in the levels and in the overworld. A lot say that you can finish a level with a cape. That's the point. You can finish many of the levels in multiple ways. The freedom it gives on flight is something I wish explored more in Mario games, especially when they net routes.
Overworld design is superior. It doesn't have set paths - the areas seemingly aren't too obvious and I love the take on making the whole "world" the overworld rather than just "areas". You can take different paths in approaching the final castle, for instance.