Extra levels can be DLC.Cardigan said:So you're saying that extra levels aren't related to file size?
fabprems said:In this thread, people are mocked because they expected a game announced as an "exclusive" on their plateform to be actually release on their plateform.
:lol :lol :lol
I don't think the game would've been exactly the problem.Draft said:Honestly, it's probably for the best. SMB on the Wii would have gotten terrible word of mouth. The game is far too hard for the average Wii owner.
What? SMB is also far far too difficult for, say, the average PC owner.Draft said:Honestly, it's probably for the best. SMB on the Wii would have gotten terrible word of mouth. The game is far too hard for the average Wii owner.
Draft said:Honestly, it's probably for the best. SMB on the Wii would have gotten terrible word of mouth. The game is far too hard for the average Wii owner.
The_Technomancer said:What? SMB is also far far too difficult for, say, the average PC owner.
crazy monkey said:I personally think that wii has had the best 2d plat formers of last two generation. some of them are quite hard. They all start easy though than get harder as the game goes along.SMB would have been fine.
Baiano19 said:Donkey Kong Country Returns is quite hard yet it sold a lot around the world.
I don't see how SMB won't, especially since you can skip stages (I am looking at you you 5-8X)
Baiano19 said:Donkey Kong Country Returns is quite hard yet it sold a lot around the world.
I don't see how SMB won't, especially since you can skip stages (I am looking at you you 5-8X)
Yeah, but SMB doesn't appeal to your "average x owner" anyway. Soooo.SalsaShark said:you guys are.. pretty crazy. Its not really hard to see where he's coming from.
I mean i know what youre saying technomancer, but with "average wii owner" he probably refers to non-gamers, to the family audience and such. And yet it moves and fluidity are fine, but SMB ? yeah, i can see how it wouldnt sell so great.
As for crazy monkey well, that's just insane, you cant compare any platformer released on the wii ever to Super Meat Boy in terms of difficulty. People were saying DKC returns was too hard for christ sake.
Boney said:Yeah, but SMB doesn't appeal to your "average x owner" anyway. Soooo.
The average Wii owner doesn't have their console hooked up to the internet, so I'm not sure how that factors into anything in terms of potential WiiWare sales.Draft said:Honestly, it's probably for the best. SMB on the Wii would have gotten terrible word of mouth. The game is far too hard for the average Wii owner.
Haunted said:The average Wii owner doesn't have their console hooked up to the internet, so I'm not sure how that factors into anything.![]()
Oh definately. I'm not saying it would sell more on Wii. Especially since it would be the worst version in an dead ecosystem.SalsaShark said:I think its really appealing for indie PC gaming enthusiasts, wich is a much higher number of sales than wiiware fans.
Yeah, that's what I mean.Haunted said:The average Wii owner doesn't have their console hooked up to the internet, so I'm not sure how that factors into anything in terms of potential WiiWare sales.![]()
I'll go one step further and say that the average Wii owner probably doesn't know that it's possible to connect the Wii to this "internet" in the first place.V_Ben said:Well, that really is terrible word of mouth then!
Haunted said:The average Wii owner probably doesn't know that one can hook his Wii up to the internet in the first place.
Haunted said:I'll go one step further and say that the average Wii owner probably doesn't know that it's possible to connect the Wii to this "internet" in the first place.
They probably don't even know that they have a WiiSnuggler said:they probably don't even know what the internet is
Haunted said:I'll go one step further and say that the average Wii owner probably doesn't know that it's possible to connect the Wii to this "internet" in the first place.
Snuggler said:they probably don't even know what the internet is
"That's a pretty big iPod you have there."Ninja Scooter said:They probably don't even know that they have a Wii
Awesome, I didn't know the N64 could do that.V_Ben said:My flatmates were surprised to hear that Mario Kart had online multiplayer. They were even more so when I hopped online on Goldeneye.
Haunted said:Awesome, I didn't know the N64 could do that.
Willy105 said:No, it's true. Not many people know the Wii can connect to the internet, less have even tried.
But hopefully those Netflix Wii TV ads will do something.
Totally.V_Ben said:You are on form today, sir![]()
http://en.wikipedia.org/wiki/64dd#RANDnetHaunted said:Awesome, I didn't know the N64 could do that.
Boney said:Totally.
Now reading that post by Killthee makes it clear that the dev made a foolish move if they really wanted the game on WiiWare.Killthee said:"We knew of the limits early on but overestimated our ability to get Nintendo to raise the file size," McMillen said. "It's lame that there is a 40MB cap on WiiWare games ... but it was our fault for blindly assuming this cap wasn't set in stone, and we are sorry for that." McMillen added that the team's finances would take a hit after the file-size showdown, but it wouldn't wither their support of Nintendo platforms in the future.
Well I think he's a dummkopf.V_Ben said:I meant that in a good wayThere's funny Haunted, and there's grumpy Haunted.
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V_Ben said:I meant that in a good wayThere's funny Haunted, and there's grumpy Haunted.
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Boney said:Well I think he's a dummkopf.
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Snuggler said:you're forgetting slutty Haunted
Should I have taken the fact that neogaffers think that the "average wii owner" doesn't know what a video game is ?Snuggler said:Is that really what you've taken from this thread?
They knew the limitations but expect Nintendo to make an exception to the rule ? Did they also expect Nintendo to add another button on the Wiimote for them ?"We knew of the limits early on but overestimated our ability to get Nintendo to raise the file size," McMillen said. "It's lame that there is a 40MB cap on WiiWare games ... but it was our fault for blindly assuming this cap wasn't set in stone, and we are sorry for that." McMillen added that the team's finances would take a hit after the file-size showdown, but it wouldn't wither their support of Nintendo platforms in the future.
HeheHaunted said:I leave for one goddamn second and you guys start to talk behind my back.
Haunted said:I leave for one goddamn second and you guys start to talk behind my back.
Because Nintendo markets the game in what way?Ericescobar15 said:Has anyone else had the theory that maybe Team Meat is actually pretty clever in saying that they would release their game on the Wii, only to get Nintendo to promote the game for them, while secretly knowing the game could not make it on the Wii? Or something?
thats sillyEricescobar15 said:Has anyone else had the theory that maybe Team Meat is actually pretty clever in saying that they would release their game on the Wii, only to get Nintendo to promote the game for them, while secretly knowing the game could not make it on the Wii? Or something?
Ericescobar15 said:Has anyone else had the theory that maybe Team Meat is actually pretty clever in saying that they would release their game on the Wii, only to get Nintendo to promote the game for them, while secretly knowing the game could not make it on the Wii? Or something?
Nintendo showed Super Meat Boy at a few shows, including some of their own, as an upcoming WiiWare game. You can probably google for previews of impressions.bernardobri said:But... How exactly did Nintendo promote the game?
Anasui Kishibe said:well kind of, but it does have a weird logic
bernardobri said:But... How exactly did Nintendo promote the game?
Dude, NSMB is a completely different game from Meat Boy. Add to the fact that it belongs to a 20+ year flagship franchise and it's no surprise that it has sold a ton of copies. Meat Boy does not really gel with other Wii platformers like DK, Kirby, and Mario.fabprems said:Should I have taken the fact that neogaffers think that the "average wii owner" doesn't know what a video game is ?
Wii have sold multi millions of 2D plateformers in the last five years, so I think the wii owners are able to take the challenge...