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Supply drops officially coming to Modern Warfare Remastered

If it's just cosmetics, I can deal. Still waiting for a price drop, though. Their biggest transgression against this particular game is joining it at IW's hip.
 
It's all cosmetic, you guys are overreacting. The new weapon kits look fucking amazing, especially the Assassin weapon kits for the snipers, make them look cool as fuck.
 
Ahh the "It's all cosmetic" argument. I remember that from the early days of BO3 lol

Let's go over what happened after it started.

They began putting all sorts of unique weapons in loot boxes that gave players advantages and created disparity and allowed people to spend money on an RNG chance at getting these weapons which split the community and ruined the game.

It always starts at "it's all cosmetic".
 
They are so stupid.

This is not why people bought the game.
 
If it's just cosmetics, I can deal. Still waiting for a price drop, though. Their biggest transgression against this particular game is joining it at IW's hip.

It's all cosmetic, you guys are overreacting. The new weapon kits look fucking amazing, especially the Assassin weapon kits for the snipers, make them look cool as fuck.
Black Ops III started off as "just cosmetic" too.
 
Ahh the "It's all cosmetic" argument. I remember that from the early days of BO3 lol

Let's go over what happened after it started.

They began putting all sorts of unique weapons in loot boxes that gave players advantages and created disparity and allowed people to spend money on an RNG chance at getting these weapons which split the community and ruined the game.

It always starts at "it's all cosmetic".

Sorry but which guns in BO3 gave players advantages? The first three to come out in BO3 were the MX Garand, the Shadowclaw, and the Marshal - only the Marshal was really any good and only at close enough range. The MX Garand is bad simply because you can't reload it until the magazine has been emptied. And the Shadowclaw is situational at best and you have to have decent aim to use effectively.

The rest of the Black Market weapons are all either outright outclassed by base game weapons or very situational at best (and you could still very much use base weapons effectively!).

The only CoD that I would agree with you on giving players advantages through paid weapons would be Advanced Warfare (Speakeasy or the Obsidian Steed, anyone?).
 
It's all cosmetic.

You can also unlock every individual item with salvage which can be earnt from playing the game.

I will remind everyone that CP is OPTIONAL.

You may reconvene with the hyperbole.

It's not that it's all obtainable in the game without paying it's that it shouldn't be there in the first place.

I bought this game with the understanding that it would be the same as the game I played 10 years ago just with shinier graphics. I should have known not to trust acti but I did. Never once was it stated that the aesthetic would be completely changed. I can't think of any other remaster/remake that has changed the original look this much.
 
The thing I don't get about some of the aggressive "it's just cosmetic, quit all your hyperbole" posts in here is: Should people who don't like this not express their discontent with it? Why just silently be quiet about it if we don't like it? If large portions of the userbase ends up not liking this and that feedback gets back to Activision, isn't that just a net benefit for everyone?
 
Activision: "We're gonna add in loot boxes in the December update for MWR. But what if they don't like it and don't give us money?"

Blizzard: "Fam, we got you."
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Activision:

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The thing I don't get about some of the aggressive "it's just cosmetic, quit all your hyperbole" posts in here is: Should people who don't like this not express their discontent with it? Why just silently be quiet about it if we don't like it? If large portions of the userbase ends up not liking this and that feedback gets back to Activision, isn't that just a net benefit for everyone?

Yeah but at the same time as you complain about COD you keep throwing bills at them via Overwatch.

I might work if it was a different company, but it's Activision and they've been shown the way.
 
The thing I don't get about some of the aggressive "it's just cosmetic, quit all your hyperbole" posts in here is: Should people who don't like this not express their discontent with it? Why just silently be quiet about it if we don't like it? If large portions of the userbase end up not liking this and it gets back to Activision, isn't that just a net benefit for everyone?
Sorry but I like the idea of weapon kits - just look at how the Assassin kit changes the look of snipers in the game. If that's their answer to having "new guns" without actually adding new guns then I'm very happy with it (:
 
Typical overreaction poison from gaf yet again. Nothing but cosmetics and your calling for the companies head. Gameplay will not change . Don't like it ? Tough shit . Go build a PC and play the original . #notmymodernwarfare.
 
Yeah but at the same time as you complain about COD you keep throwing bills at them via Overwatch.

I might work if it was a different company, but it's Activision and they've been shown the way.

I've purchased Overwatch boxes because I like their system. I don't purchase COD boxes because I don't like theirs. Isn't it worth letting both the positive and negative feedback be known?

Sorry but I like the idea of weapon kits - just look at how the Assassin kit changes the look of snipers in the game. If that's their answer to having "new guns" without actually adding new guns then I'm very happy with it (:

If you like it that's fine! I'm just saying I don't get why some people seem so eager to dismiss or mock people who voice that they don't like it.
 
Sorry but I like the idea of weapon kits - just look at how the Assassin kit changes the look of snipers in the game. If that's their answer to having "new guns" without actually adding new guns then I'm very happy with it (:

Got any screens?
 
Sorry but I like the idea of weapon kits - just look at how the Assassin kit changes the look of snipers in the game. If that's their answer to having "new guns" without actually adding new guns then I'm very happy with it (:
So what about the actual new guns that were found in the game files alongside some of the things found in the PC files before the update? Like the Striker, Galil, or .44 Magnum, or even the Kamchatka-12, which hasn't been in any other game?

https://www.destructoid.com/hidden-...mastered-may-point-to-future-dlc-399543.phtml
 
Sorry but which guns in BO3 gave players advantages? The first three to come out in BO3 were the MX Garand, the Shadowclaw, and the Marshal - only the Marshal was really any good and only at close enough range. The MX Garand is bad simply because you can't reload it until the magazine has been emptied. And the Shadowclaw is situational at best and you have to have decent aim to use effectively.

The rest of the Black Market weapons are all either outright outclassed by base game weapons or very situational at best (and you could still very much use base weapons effectively!).

The only CoD that I would agree with you on giving players advantages through paid weapons would be Advanced Warfare (Speakeasy or the Obsidian Steed, anyone?).
Ah yes. The old "They're not overpowered so it's ok" argument. Apparently although we've arrived at the point that many people joked about years ago, weapons being behind loot boxes, people still defend it.

How is locking brand new weapons that could only realistically be gotten by spending money a fair and balanced multiplayer? The odds of getting a new weapon in Black ops 3 were calculated at about 1% or rather you would have to spend $60 on average to get just one.
 
So what about the actual new guns that were found in the game files alongside some of the things found in the PC files before the update? Like the Striker, Galil, or .44 Magnum, or even the Kamchatka-12, which hasn't been in any other game?

https://www.destructoid.com/hidden-...mastered-may-point-to-future-dlc-399543.phtml

Developers add things in games all the time that end up not being used, it's not uncommon.

Ah yes. The old "They're not overpowered so it's ok" argument. Apparently although we've arrived at the point that many people joked about years ago, weapons being behind loot boxes, people still defend it.

How is locking brand new weapons that could only realistically be gotten by spending money a fair and balanced multiplayer? The odds of getting a new weapon in Black ops 3 were calculated at about 1% or rather you would have to spend $60 on average to get just one.

It's fair and balanced because the BM exclusive weapons are not overpowered.

It would NOT be fair and balanced if the BM weapons outclassed every other base game weapon in it's weapon class.

I only ever got the MX Garand in the 100's of hours I played of BO3, I never cared. Why? Because I could still pull off very high streaks and have a good SPM and K/D using the Kuda or the Weevil or whatever was the flavor of the month weapon.
 
Developers add things in games all the time that end up not being used, it's not uncommon.

They were found at the same time as the other things that were released in this update. The odds are that they will be added within the next few months, which is about how long it took for new weapons to show up in BOIII.
 
Sounds pretty sweet to me. I haven't bought the game yet, but I might now. $60 for just a remaster is a force, even if it comes with infinite warfare.
 
Developers add things in games all the time that end up not being used, it's not uncommon.



It's fair and balanced because the BM exclusive weapons are not overpowered.

It would NOT be fair and balanced if the BM weapons outclassed every other base game weapon in it's weapon class.
The Marshall 16 was hands down the best sidearm in Black ops 3. It was a pocket shotgun. Even drif0r says so.

https://m.youtube.com/watch?v=c3SrCHEP0n4

But let me guess. Because it doesn't make you invincible it's not OP?
 
I'm ok with cosmetic stuff, but if they start adding new weapons and changing gameplay-related things I'm done. They already went to all that work to recreate COD 4 perfectly, with no new balance changes, if they start fucking with shit now I'll be pissed off. Gun skins etc. I can deal with, it's an unfortunate reality of multiplayer games these days that I've learned to put up with.
 
The Marshall 16 was hands down the best sidearm in Black ops 3. It was a pocket shotgun. Even drif0r says so.

https://m.youtube.com/watch?v=c3SrCHEP0n4

But let me guess. Because it doesn't make you invincible it's not OP?

It was nerfed quite a bit - and even at it's release you didn't see it all that often. Also, it's a close quarters miniature shotgun so it SHOULD be good at it's intended range.

If I saw anyone using it, I'd just pull out my M8 class and take people down from afar. Not a problem at all.
 
It was nerfed quite a bit - and even at it's release you didn't see it all that often. Also, it's a close quarters miniature shotgun so it SHOULD be good at it's intended range.

If I saw anyone using it, I'd just pull out my M8 class and take people down from afar. Not a problem at all.
Lol. Nice backpedal.
It would NOT be fair and balanced if the BM weapons outclassed every other base game weapon in it's weapon class.
 
Nah fam, Treyarch are the prime COD developers. Even they can't escape the loot drop mandate.

I'm Good with the Loot boxes. (Just dont buy)

Also what did Treyarch do that Sledgehammer didn't? All the hate AW received was from the belief a better product was coming in Blops3

As other poster have pointed out you cant applaud "x" game then bash Y and Z game for the same shit.
 
Lol. It's the only secondary shotgun.

The RK5 and the LCAR-9 were still better in any range other than close quarters.

Not to mention Akimbo LCAR's dominated for awhile.
Exactly. It's the only secondary shotgun, which absolutely wrecks at close range. And close range is the only time most people use a secondary.

Stop with the revisionist history. No one is going to be trying to use a secondary at anything but close range.
 
Well, pretty much everyone called this once that data in the game files was found for it. Good to know I won't be touching this.
 
I think those making the comparison to Overwatch miss the point. Loot boxes were in Overwatch from day 1, it's how the game was originally intended.

People bought MW:R because they wanted to relive the glory days of Modern Warfare through improved graphics on their shiny new machines. Incorporating loot boxes not only ruins the nostalgia, it makes it similar to other games in the franchise and helps it lose a little of its identity.

It would be like re releasing Jaws with a CGI shark in place of the rubber one.
 
As long as they do not provide weapons or anything that affects gameplay, let them do the supply drops. If it's just cosmetic stuff, then the money from the packs can fund additional maps brought to the community free of charge without destroying the balance in return.

Yes it makes CoD4 visually different but as long as the maps and gameplay are there, what's the big deal? The moment they start to sell weapons and attachments, you can boycott the game.
 
Exactly. It's the only secondary shotgun, which absolutely wrecks at close range. And close range is the only time most people use a secondary.

Stop with the revisionist history. No one is going to be trying to use a secondary at anything but close range.
Nah I used the MR6/RK3 quite a bit at long range especially in HC
 
Considering this is like 60 bucks on PSN now, they must be fucking desperate.
Maybe the next game will include the entire BLOPs trilogy remastered with loot crates.
 
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