They've just lost a significant part of the audience waiting for this to go standalone, which it 100% will
No chance now.
Shh, some people still believe GAF = the mainstream audience.Oh they did? Whoa crazy...
If it's just cosmetics, I can deal. Still waiting for a price drop, though. Their biggest transgression against this particular game is joining it at IW's hip.
Black Ops III started off as "just cosmetic" too.It's all cosmetic, you guys are overreacting. The new weapon kits look fucking amazing, especially the Assassin weapon kits for the snipers, make them look cool as fuck.
Ahh the "It's all cosmetic" argument. I remember that from the early days of BO3 lol
Let's go over what happened after it started.
They began putting all sorts of unique weapons in loot boxes that gave players advantages and created disparity and allowed people to spend money on an RNG chance at getting these weapons which split the community and ruined the game.
It always starts at "it's all cosmetic".
It's all cosmetic.
You can also unlock every individual item with salvage which can be earnt from playing the game.
I will remind everyone that CP is OPTIONAL.
You may reconvene with the hyperbole.
The thing I don't get about some of the aggressive "it's just cosmetic, quit all your hyperbole" posts in here is: Should people who don't like this not express their discontent with it? Why just silently be quiet about it if we don't like it? If large portions of the userbase ends up not liking this and that feedback gets back to Activision, isn't that just a net benefit for everyone?
Sorry but I like the idea of weapon kits - just look at how the Assassin kit changes the look of snipers in the game. If that's their answer to having "new guns" without actually adding new guns then I'm very happy with itThe thing I don't get about some of the aggressive "it's just cosmetic, quit all your hyperbole" posts in here is: Should people who don't like this not express their discontent with it? Why just silently be quiet about it if we don't like it? If large portions of the userbase end up not liking this and it gets back to Activision, isn't that just a net benefit for everyone?
Why is this an outrage while Overwatch loot boxes are ok?
What's the difference if it's cosmetics?
Yeah but at the same time as you complain about COD you keep throwing bills at them via Overwatch.
I might work if it was a different company, but it's Activision and they've been shown the way.
Sorry but I like the idea of weapon kits - just look at how the Assassin kit changes the look of snipers in the game. If that's their answer to having "new guns" without actually adding new guns then I'm very happy with it![]()
Overwatch is a new game and COD4:R's whole thing is that it's COD4 as it was 10 years ago with a fresh coat of paint.
Sorry but I like the idea of weapon kits - just look at how the Assassin kit changes the look of snipers in the game. If that's their answer to having "new guns" without actually adding new guns then I'm very happy with it![]()
So what about the actual new guns that were found in the game files alongside some of the things found in the PC files before the update? Like the Striker, Galil, or .44 Magnum, or even the Kamchatka-12, which hasn't been in any other game?Sorry but I like the idea of weapon kits - just look at how the Assassin kit changes the look of snipers in the game. If that's their answer to having "new guns" without actually adding new guns then I'm very happy with it![]()
Ah yes. The old "They're not overpowered so it's ok" argument. Apparently although we've arrived at the point that many people joked about years ago, weapons being behind loot boxes, people still defend it.Sorry but which guns in BO3 gave players advantages? The first three to come out in BO3 were the MX Garand, the Shadowclaw, and the Marshal - only the Marshal was really any good and only at close enough range. The MX Garand is bad simply because you can't reload it until the magazine has been emptied. And the Shadowclaw is situational at best and you have to have decent aim to use effectively.
The rest of the Black Market weapons are all either outright outclassed by base game weapons or very situational at best (and you could still very much use base weapons effectively!).
The only CoD that I would agree with you on giving players advantages through paid weapons would be Advanced Warfare (Speakeasy or the Obsidian Steed, anyone?).
Got any screens?
So what about the actual new guns that were found in the game files alongside some of the things found in the PC files before the update? Like the Striker, Galil, or .44 Magnum, or even the Kamchatka-12, which hasn't been in any other game?
https://www.destructoid.com/hidden-...mastered-may-point-to-future-dlc-399543.phtml
Ah yes. The old "They're not overpowered so it's ok" argument. Apparently although we've arrived at the point that many people joked about years ago, weapons being behind loot boxes, people still defend it.
How is locking brand new weapons that could only realistically be gotten by spending money a fair and balanced multiplayer? The odds of getting a new weapon in Black ops 3 were calculated at about 1% or rather you would have to spend $60 on average to get just one.
https://youtu.be/FXthk8UKo20?t=189
That's the Assassin weapon kit on the M40A3 sniper. Looks like a completely different weapon - and it's all cosmetic! Camos look amazing on it too.
Developers add things in games all the time that end up not being used, it's not uncommon.
Ah, yes. The original CoD4 experience. Just as I remember it.
Activision: "We're gonna add in loot boxes in the December update for MWR. But what if they don't like it and don't give us money?"
Blizzard: "Fam, we got you."
Activision:
![]()
The Marshall 16 was hands down the best sidearm in Black ops 3. It was a pocket shotgun. Even drif0r says so.Developers add things in games all the time that end up not being used, it's not uncommon.
It's fair and balanced because the BM exclusive weapons are not overpowered.
It would NOT be fair and balanced if the BM weapons outclassed every other base game weapon in it's weapon class.
lol yea, I'm done with cod. Couldn't just give us a vanilla remaster could they.
Creep Activision are experts at groomingI knew the reaction would be negative, but I don't really understand why. It's cosmetics, and it's stuff added to the game. Who cares? People love it when Overwatch does it, but hate it when MWR does it?
I don't get the outrage.
The Marshall 16 was hands down the best sidearm in Black ops 3. It was a pocket shotgun. Even drif0r says so.
https://m.youtube.com/watch?v=c3SrCHEP0n4
But let me guess. Because it doesn't make you invincible it's not OP?
Lol. Nice backpedal.It was nerfed quite a bit - and even at it's release you didn't see it all that often. Also, it's a close quarters miniature shotgun so it SHOULD be good at it's intended range.
If I saw anyone using it, I'd just pull out my M8 class and take people down from afar. Not a problem at all.
It would NOT be fair and balanced if the BM weapons outclassed every other base game weapon in it's weapon class.
Nah fam, Treyarch are the prime COD developers. Even they can't escape the loot drop mandate.
Lol. Nice backpedal.
Exactly. It's the only secondary shotgun, which absolutely wrecks at close range. And close range is the only time most people use a secondary.Lol. It's the only secondary shotgun.
The RK5 and the LCAR-9 were still better in any range other than close quarters.
Not to mention Akimbo LCAR's dominated for awhile.
Nah I used the MR6/RK3 quite a bit at long range especially in HCExactly. It's the only secondary shotgun, which absolutely wrecks at close range. And close range is the only time most people use a secondary.
Stop with the revisionist history. No one is going to be trying to use a secondary at anything but close range.