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Switch-Gaf, did the Arms Nintendo Direct change your mind on the game?

Pretty disappointed that some of the arms are just carbon copies of others with a swapped color palette and different name
 
How on earth does this look like shovelware? I may not want it because it's a fighting game, but it looks stylish and very polished.

I see most motion control stuff that way I think. It's looks nicely made, just reminds me of those beat em ups we got on Wii, kinect and PS Move.

I'm incredibly biased against motion controls outside of the VR space.
 
I was cautiously sold on it before when it was announced it would support 4 players.

Now although I'm not counting down the days with hype, I feel pretty confident it's going to be worthy of the $60 price tag.
 
I'm not sold on it yet but I'm definitely gonna try out the demo. The character designs are fantastic and it seems like another new IP from Nintendo that has received a lot of attention and polish. Right now I'm really noticing how fun it seems to be to see your opponent's punches coming from a distance and having to quickly decide how to react. The demo will tell me whether this game is for me or not.
 
Wasn't interested in it before and still not after the direct. Just not into those kinds of games. I think it will be a success and will be great fun for those that are into it though.
 
Not really. I'm just not a multiplayer guy, so seeing that the singleplayer content was just minigames really just put me off. It's sort of the same situation with Splatoon, where I really like the game's style and I wish it was a genre I could get into, but multiplayer just isn't for me.
 
Neatherrelm Studios is highly praised around these parts for being the only fighting game dev that gives a shit about their single player content. Street Fighter V was highly criticized for the same reason. It's really not hard to get why people want single player content, is it? Not everyone has people to play with, or wants to play online.

People want another grand single player campaign from Nintendo, but instead it's three straight multiplayer games with not much to look forward to barring SMO. Disappointing would be an understatement.

<insert gif of terrible singer>

ARMS may not have as much single-player content as Injustice or Mortal Kombat but it has WAY more solo content than SF V did, especially at launch. ARMS may not have a story mode, but it has a bunch of modes, all of which can be played alone and there's a lot to unlock. Plus, unlike SF V, it actually has "gasp" an Arcade mode (Grand Prix)! SF V is a nightmare for solo players, even taking the Cinematic Story Mode into account.
 
Credit where credit is due, the ARMS Direct was really on point. The moment the bright yellow screen shows up and the music kicks in, the narrator, the new fighters, Nintendo really hit it out of the park. The whole aesthetic was unified, consistent, and fun.
 
Nah, but at least the music is good. Still a bit disappointed though that the Mario Kart is "wasted" for this, esspecially if it gets successful and will get several sequels.
 
The open beta will definitely help me decide, if its not fully playable without motion controls, then its a no-go.
 
No. still doesn't look like it's worth the money. However, the test runs could change my mind.


Not really. I'm just not a multiplayer guy, so seeing that the singleplayer content was just minigames really just put me off. It's sort of the same situation with Splatoon, where I really like the game's style and I wish it was a genre I could get into, but multiplayer just isn't for me.


Splatoon has a single player campaign though. That whole trailer today was the single player campaign and it looks awesome.
 
Nah, but at least the music is good. Still a bit disappointed though that the Mario Kart is "wasted" for this, esspecially if it gets successful and will get several sequels.
It's was a game the creator wanted to do. He deserve a chance to do something new after making a couple of very successful Mario Kart games.

I wouldn't call this wasted
 
I'm more hyped than ever. Nintendo looks like they have something special on their hands.

The open beta will definitely help me decide, if its not fully playable without motion controls, then its a no-go.

Lucky you! Motion controls are optional.
 
I see most motion control stuff that way I think. It's looks nicely made, just reminds me of those beat em ups we got on Wii, kinect and PS Move.

I'm incredibly biased against motion controls outside of the VR space.

As another person has already said, just don't use motion controls.

I did play it at a local shopping center just before Switch launch and it's motion controls work incredibly well. Only thing that would prevent me from using them is how "active" they feel. I'm lazy when I'm gaming.
 
Nah, but at least the music is good. Still a bit disappointed though that the Mario Kart is "wasted" for this, esspecially if it gets successful and will get several sequels.
Nintendo creating a new big-budget IP seems like the opposite of wasting resources.
 
ARMS may not have as much single-player content as Injustice or Mortal Kombat but it has WAY more solo content than SF V did, especially at launch. ARMS may not have a story mode, but it has a bunch of modes, all of which can be played alone and there's a lot to unlock. Plus, unlike SF V, it actually has "gasp" an Arcade mode (Grand Prix)! SF V is a nightmare for solo players, even taking the Cinematic Story Mode into account.

A bar so high an ant could reach it.
 
So don't use the motion controls...

As another person has already said, just don't use motion controls.

I did play it at a local shopping center just before Switch launch and it's motion controls work incredibly well. Only thing that would prevent me from using them is how "active" they feel. I'm lazy when I'm gaming.

What? I need to pay closer attention. Had no idea regular controls were a thing.
 
I was never the target audience, but then again... I said that before Splatoon, and now I'm salivating for Splatoon 2.

I'll try it somehow. If it hits me like Splatoon did, I'll pick it up.

Nintendo would do themselves a HUGE favor to put out a demo.
 
Not at all. It still looks incredibly one-note, and I'm worried that the inclusion of additional sportsball modes indicate that the main one-on-one isn't deep enough to hold up the game on its own. The lack of a proper single player is also really disappointing, especially as the opening to the Direct with the "history of arms" was amusing and could have been leveraged for a fun campaign. Hopefully Grand Prix at least has like character endings.

I'm looking forward to the demo times, though, and I hope they prove me wrong.

Pretty much exactly how I feel right now.
 
I still haven't made my mind but I'll probably going to buy it, because it looks fun and I think it is going to be an interesting game.
Edit : BTW does anybody know how much is it going to cost ? Full price or 29.99 something?
 
The single player confirmation made me happy, glad to have an opportunity to test-run too. I was pretty much sold already though.
 
Your post I was responding to implied ARMS and SF V had similar levels of solo content, so I corrected you.

I actually never implied that or even directly compared the games. I was clarifying why some people wouldn't be interested in a game that doesn't have much actual single player content with the people love NRS single player and people hated SFV (cuz it had no single player)

Strange that I'd have to clarify that in a Nintendo thread, but some people (the original guy I quoted) just couldn't see why people didn't want to buy a multiplayer game.
 
I actually never implied that or even directly compared the games. I was clarifying why some people wouldn't be interested in a game that doesn't have much actual single player content with the people love NRS single player and people hated SFV (cuz it had no single player)

I didn't get that at all from your post, but my bad if I interpreted it incorrectly.

SF V absolutely had single player content at launch though... it was just really lackluster (and no arcade mode, which is inexcusable).
 
I didn't get that at all from your post, but my bad if I interpreted it incorrectly.

SF V absolutely had single player content at launch though... it was just really lackluster (and no arcade mode, which is inexcusable).

I can't believe SFV STILL doesn't have an arcade mode, but ARMS does.
 
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