Helios
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You don’t pick a class in System Shock 3 – “I don’t understand why developers use classes”
There's still a line between RPG and immersive sim
www.pcgamesn.com
Spector acknowledges that there are still games where traditional skill trees make sense, but “one of the hallmarks of the immersive sim is it’s about you in the world. You the player, not your little 64-pixel-tall avatar or whatever. It’s about you making the decisions that you feel are appropriate to the situation. So the most important thing to me is each player’s individual playstyle driving the experience.”
Your abilities will progress in System Shock 3, but “you develop a character through your inventory.” You’ll collect physical augments and similar tools, but you’ll have limits on how many you can install. “The tools you create will allow you to interact with our world simulation and our enemies in unique ways that, again, serve your playstyle.”