Hcoregamer00
The 'H' stands for hentai.
AniHawk said:*rolls dice*
Game shows are back.
You don't know Jack 2013 version
XBOX 720 killer app exclusive
AniHawk said:*rolls dice*
Game shows are back.
AniHawk said:If Bungie's next IP is multiplat, they're going to need to get major backing from some studio. Otherwise a commercial that says, "from the creators of Halo" isn't going to cut it. I'm looking at you, Stubbs the Zombie.
Opiate said:I honestly think the Houser Brothers have pulled a Wachowski brothers. That is, I suspect they don't understand what made them so popular in the first place. If a game has qualities X+Y+Z, it is often possible that people love X so much that they love the game in spite of Z, not because of it. Developers get the wrong idea, and think the huge sales mean people loved Z, so they put tons of effort in to Z, ignoring or reducing X (and Y).
The shame is, they could've managed to have X, Y and Z in there if they tried. Strictly enforced linearity in a sandbox environment just isn't meant to be. Also, we've all seen other open world games this gen with much better combat mechanics, so it makes GTA4 look pretty damn antiquated.AniHawk said:Pretty much. They were so focused on telling the best story ever in the most realistic city ever, they forgot to design a video game.
avatar299 said:Take a pick:
A) It's console exclusive
B) GTA4 backlash
C) GTA is not a franchise people really follow. They see the release, they pick up the main game, they kill a few cops and then they stop caring.
V_Ben said:D) All of the above. :lol
Okin said:The story and characters were the worst part of GTAIV. Why would I (or anyone) pay for more of that shit?
At least they are finally coming to accept/understand how people play the games and what the majority of the buying public really wants from them."Episodes From Liberty City seems to have been most appealing to those who have finished GTA IV and wanted more story and gameplay," Feder said. "Which is a smaller market than initially expected."
SolidSnakex said:Not a chance. The next GTA will come out and do 10m+. The second Rockstar starts talking about it the hype will go through the roof.
Really. GTA IV had more content than most full games.jts said:No more episodic content pls.
I WANT FULL GAMES
AniHawk said:*rolls dice*
Game shows are back.
BenjaminBirdie said:Sooo many haters.
Coen Brothers movies don't make the top ten either.
RainbowByte said:They're so screwed if Agent ends up being panned as a reskinned GTA and Red Dead Redemption goes bomba
BenjaminBirdie said:Sooo many haters.
Coen Brothers movies don't make the top ten either. ("Buh-haw-haw-OSCAR WORTHY LOL") Laugh it up, but the Hausers clearly had more aspirations in the storytelling arena than the gameplay one. This connected with some people (me and the millions of people keeping it in the Live Top 10, still, a year and a half later, for an example), and didn't with others. Such is the nature of art in a fledgeling, commercial medium.
DeadGzuz said:Where is the art? Some cliche gangster story bundled with poor shooting mechanics and repetitive missions? Not to mention their technical ineptness on the consoles.
BenjaminBirdie said:Sooo many haters.
Coen Brothers movies don't make the top ten either. ("Buh-haw-haw-OSCAR WORTHY LOL") Laugh it up, but the Hausers clearly had more aspirations in the storytelling arena than the gameplay one. This connected with some people (me and the millions of people keeping it in the Live Top 10, still, a year and a half later, for an example), and didn't with others. Such is the nature of art in a fledgeling, commercial medium.
Mrbob said:Even though I don't care for GTA4, the sad fact is these episodes are one of the few cases of DLC done right on a console. They look like real expansions. So Rockstar is getting punished for doing proper DLC, regardless of the issues.
Which means we are now going to see crappy, tiny DLC packs for GTA5.
One of my friends tells me I should pick up the Liberty City Episodes disc even though I quit GTA4 about 12 hours in. Best Buy is having it on sale for $29.99, maybe I'll check it out.
Yes, GTAIV's multiplayer displays some truly amazing storytelling.BenjaminBirdie said:Sooo many haters.
Coen Brothers movies don't make the top ten either. ("Buh-haw-haw-OSCAR WORTHY LOL") Laugh it up, but the Hausers clearly had more aspirations in the storytelling arena than the gameplay one. This connected with some people (me and the millions of people keeping it in the Live Top 10, still, a year and a half later, for an example), and didn't with others. Such is the nature of art in a fledgeling, commercial medium.
Haunted said:Ballad of Gay Tony is awesome. Much better than vanilla GTAIV, much much better than The Lost and Damned.
Yes, GTAIV's multiplayer displays some truly amazing storytelling.
wait what
Ah, fair enough!BenjaminBirdie said:Xbox Live Top Ten doesn't only measure Multiplayer instances of gaming.
Haunted said:Ah, fair enough!
Storytelling debate aside, I don't really get the "the mechanics have aged" comments. RAGE is a good engine [if poorly optimised on the PC] - RDR uses it and the recent trailer got only positive responses.
Definitely.chubigans said:As the Giantbomb guys said, it's amazing how fast GTA IV's gameplay mechanics have aged. I'm not interested in any more GTA games until they give the shooting gameplay a huge rehaul.
Yeah, I don't understand what they wanted to achieve with this. They took out all the reasons for an open world. They may as well have separate, discrete missions and called it an adventure game.Ranger X said:No. This is PRECISELY their problem with GTA4. They try to reinvent it and fail doing so instead of improving on the old formula that had EXTREME ROOM to expand/improve.
If GTA4 had focused on becoming more of a complex sandbox and improving the freedom, it would have rock the fucking world. But not, they put GTA4 into a completely story driven linear action game -- but in an open envirronement. Bad idea.
FixedToonami 99 said:F. Several other sandbox games released this year.
There was way too many sand box games released. off the top of my head:
Prototype
Red Fraction
The Saboteur
Assassins Creed II
Saints Row 2
Why go back to Liberty City when you can explore in other games. The reason I didnt buy it was because I was extremely disappointed with GTAIV.
The engine is awesome, but the gunplay and movement mechanics are very clunky to many people. If they work for you that's good, but a large portion of players seem to struggle with it.Haunted said:Storytelling debate aside, I don't really get the "the mechanics have aged" comments. RAGE is a good engine [if poorly optimised on the PC] - RDR uses it and the recent trailer got only positive responses.
Yep. Clunky cover system, and slow-walking through gunfights, otherwise having to hold down a face button to jog. Cars also didn't seem to have brakes that worked worth a damn. It shouldn't take an entire city block to slow down from what looks like a moderate speed.idahoblue said:The engine is awesome, but the gunplay and movement mechanics are very clunky to many people. If they work for you that's good, but a large portion of players seem to struggle with it.
Engine != mechanics. I'm a big fan of RAGE as well, but the aiming and cover mechanics are definitely a step below some of the more recent big third-person shooters.Haunted said:Storytelling debate aside, I don't really get the "the mechanics have aged" comments. RAGE is a good engine [if poorly optimised on the PC] - RDR uses it and the recent trailer got only positive responses.
.Goldrusher said:Would buy for PS3.
avatar299 said:Take a pick:
A) It's console exclusive
B) GTA4 backlash
C) GTA is not a franchise people really follow. They see the release, they pick up the main game, they kill a few cops and then they stop caring.
NullPointer said:Yep. Clunky cover system, and slow-walking through gunfights, otherwise having to hold down a face button to jog. Cars also didn't seem to have brakes that worked worth a damn. It shouldn't take an entire city block to slow down from what looks like a moderate speed.
Blablurn said:or did they also lose some money by not releasing the Add-Ons on PS3? Discuss!
Pachinko said:This is why I didn't really care that GTA4 had basically nothing to do outside of the same 3 mission types. It stands to reason that the majority of the GTA fanbase does enjoy the playground aspects , some of them just gave up on playing gta and it's clones entirely , others went to saints row 2.
Freedom = $1.05 said::lol :lol :lol man, futurama used to be so good
idahoblue said:The engine is awesome, but the gunplay and movement mechanics are very clunky to many people. If they work for you that's good, but a large portion of players seem to struggle with it.
Ah, those mechanics. Yes, movement definitely feels clunky and slow - having a run button (and worse, having to tap it quickly to sprint) was fucking retarded. There are definitelys more elegant solutions they could've chosen.NullPointer said:Yep. Clunky cover system, and slow-walking through gunfights, otherwise having to hold down a face button to jog. Cars also didn't seem to have brakes that worked worth a damn. It shouldn't take an entire city block to slow down from what looks like a moderate speed.
DeaconKnowledge said:GTA4 backlash? Doubt it.
I blame decision to make it DLC in the first place. Take Two expecting downloadable sequels from a fledgling online service selling like the original was like wanting to squeeze blood from a stone.
If those CoD numbers are right then they suggest that it's the product responsible for lackluster sales, not the service.According to analysis conducted by Gamasutra staff writer Matt Matthews, Call of Duty: World at War map pack downloads have reached seven million.
SapientWolf said:If those CoD numbers are right then they suggest that it's the product responsible for lackluster sales, not the service.
I think a large number of people bought GTAIV just to screw around in a city sandbox environment and have no desire to tackle more story missions. Multiplayer allows them to do exactly that. That may be why GTAIV hasn't left the top 10 on XBL since its release.
Yep. I haven't seen much indication of a GTA backlash in the general public, and the Live numbers quoted earlier support that.Die Squirrel Die said:I don't disagree with those observations, but I do wonder if people aren't overselling the backlash of a vocal minority to aggrandise their own dissapointment. There's been complaints about the gameplay and controls in non-top down GTAs since they started making non-top down GTAs and everytime there are people claiming that this time it will be the final straw and downfall of the series.
Agreed... though I doubt they expected them to sell like the original. But yeah, the market for this type of expansion was pretty unproven, and they clearly overestimated it.DeaconKnowledge said:I blame decision to make it DLC in the first place. Take Two expecting downloadable sequels from a fledgling online service selling like the original was like wanting to squeeze blood from a stone.
CoD is way more multiplayer-driven than GTA. A CoD player is going to be regularly logging into Live (to see the ads for the map pack) and is also going to be more pressured by the multiplayer community.SapientWolf said:If those CoD numbers are right then they suggest that it's the product responsible for lackluster sales, not the service.
rohlfinator said:Agreed... though I doubt they expected them to sell like the original. But yeah, the market for this type of expansion was pretty unproven, and they clearly overestimated it.
That's hard to know for sure. I wouldn't expect a disc based version of this to fly off the shelves either. The recent spinoffs just don't have the same hype and gravitas as the original release.DeaconKnowledge said:It's fun to point to one monstrously successful current series as a point for a series that's very clearly in the decline stage of its product cycle.
Forgetting the wide gulf between map pack downloads vs. a full fledged game, are you suggesting that a full GTA spinoff in the vein of Vice City or San Andreas wouldn't do any better than the DLC packs?
I said this when they announced it and i'll say it again now; XBLA, despite being the biggest of the console download services, is still too small a potential market to release full retail games on and expect them to perform like BnM's. GTA fatigue or backlash isn't the chief problem, the size of the available audience with access and interest is. Rockstar cut themselves off at the knees by releasing these primarily as DLC.
GTAIV is typically right behind CoD in live activity. Maybe Rockstar should consider catering to the multiplayer community.rohlfinator said:CoD is way more multiplayer-driven than GTA. A CoD player is going to be regularly logging into Live (to see the ads for the map pack) and is also going to be more pressured by the multiplayer community.