Sho_Nuff82
Member
People "ate that shit up" until they didn't. That's the point. They fouled the ecosystem, poisoning it for future third party ventures. It was only a matter of time before the consumers woke up, realized they were basically being robbed, and stopped buying crap.
Also, interesting that you note New Super Mario Bros., because unlike the rest, that wasn't exactly copied. That would've taken hard work and actual talent, something third parties weren't interested in with the Wii.
Motion gaming didn't die because the games were bad, it died because the audience had their fill of what the technology offered, and that was enough. Or do you think that new Wii Sports, Wii Fit, Sonic Olympics, and Wii Party all bombing has to do with Nintendo "poisoning the well"? Note that the user scores for Carnival games and Mario & Sonic aren't that far apart.
Unlike Nintendo (and MS), TT had the foresight not to invest a huge chunk of their business into an unsustainable audience.
yeah because GTA ports would've needed cutting edge online integration
speaking of which, GTA V's online integration is kinda shit
Are we talking ports of GTA IV + expansions (which would never work) or GTA 3/VC/SA, which were already on 3 platforms, and backwards compatible on PS360 as well? Where was this audience of M-rated game starved motion gaming fans coming from?