GifGafIsTheBestGaf
Member
damn, the positive news for me is this is good for my wallet
I hope the collectors edition is cool.
Hope its cheaper. $130 was a bit much last time.
Slow non-seamless battle starts are back.
They better not pull another Symphonia with this on PC.
Looks cool, but I want to know if it will have Zestirias skill system. Because that was awful. Awful. AWFUL.
Slow non-seamless battle starts are back.
I think with that port they were more interested in how cheap you could possibly make a PC port. Like they hired a kid and gave him access to their engine and source code and paid him a 100$ to do this after school.They better not pull another Symphonia with this on PC.
I hope they make it pricier lol
I always buy separate artbook and soundtrack which are always cheaper and meatier
Well, it's the trademark of "Team Symphonia" style games to have slow battle start ups/noticeable loading with semi-fancy screen effects. Honestly didn't expect that to return, rather expected them to improve on the previously pseudo seamless battle starts. But that way I guess it also confirms that a (more) separate team worked on this game, and "Team Symphonia" style fans may be able to get excited about it.You already sound disappointed.
They got rid of the instant battles? For what purpose?
Well, it's the trademark of "Team Symphonia" style games to have slow battle start ups/noticeable loading with semi-fancy screen effects. Honestly didn't expect that to return, rather expected them to improve on the previously pseudo seamless battle starts. But that way I guess it also confirms that a (more) separate team worked on this game, and "Team Symphonia" style fans may be able to get excited about it.
What I'm more disappointed about is all the Star Ocean like running around, but that was to be expected after the battle system details were revealed earlier on, and I'm apparently an outsider for strongly disliking any free run in Tales.
Oh yea I really love the menu design
Should I bother with Zestiria? I didn't pick up since I heard it was bad.
I skipped Xillia 2 and Zesteria, so I'll be ready for Berserk in 2017
I really hope this tales game is on par or better then tales of vesperia. It seem like after Vasperia all the tales games have been missing something. They have a good battle system but the story is bad. Or everything is just okay nothing is great. Or it's all just bad very very bad.
Battles aren't seamless in this one? That sucks. If that's not a design choice, but rather done to get back up to 60fps, they really need to find a more capable engine for this series.
They got rid of the instant battles? For what purpose?
If that's indeed the case they are reeeaaaly slow at repositioning the camera there then. =DThe loading is there to fix the camera angle issue with things blocking it in the real-time world from Zestiria I think.
He was already brand manager by the time of Vesperia, probably got subsequently promoted to producer level.Vesperia this. Vesperia that. Amusingly enough, I believe Hideo Baba took over as series producer after Vesperia.
That's so far away, but the holidays should be packed enough anyway.
That's still much slower than what Graces managed to do on the worst system last gen. And if the duration is the same as in Zestiria the transition (which looks like a bad Eternia copy) does a much worse job at masking it.It's the same as Zestiria, which didn't really have seamless battles either. They just replaced the zoom transition with an "older" transition. They are both loading characters and battles still take place in the current map.
Oh yea I really love the menu design
Well. It was a win win bet for all of you. In hindsight I have no idea why I made this bet. It makes no sense to me. Welp