duckroll said:Really. Recent sales could've fooled me! :lol
Isn't Tales of Innocence sales bar on earlyer handheld Talse of series sells ?
Only two Tales of games has sold over 200.000 copies in Japan on handhelds. And it's still huge.
duckroll said:Really. Recent sales could've fooled me! :lol
klee123 said:Didn't tales of the world do like 200-300k or something?
Seriously tho, who wants a Tales of rpg on the DS? I assume one of the biggest drawpoints of the Japanese versions of the tales rpgs was the voiced skits, so if stuff like that was missing, I'd assume it would be less appealing for the tales fans in Japan.
nelsonroyale said:agreed, but actually that is better than most anime...anime dubbing is trash...infact dubbing in general has an exceptionally low standard. FFXII VA is very good, DQVIII is prob the best Ive heard though. Not only is it well dubbed, the characters are able to convey there personality through their speech
ZealousD said:God I hope it's not PS3 only. I really don't want to buy both a PS3 and a 360. =(
duckroll said:Why would you need to? It's probably just a shitty Tales game!
HK-47 said:Knowing Namco, is gonna be for 360...only
Just watch
HK-47 said:Knowing Namco, is gonna be for 360...only
Just watch
duckroll said:Yup. 360 only..... for 6-12 months.
Basch said:Anybody good with Japenese to English translation skills? Update was done this morning around nine, I think (Central Time).
It ..many of yesterday's number of visitors first of all.. has
laughed.
Am I show-business celebrities?Ape, gorilla, chimpanzee, and
unpleasant general person.
Great of the jump festival and expectation for Talzob are terrible.
Then, it is a story of the jump festival in seriousness.
There is an image quality of PS3 or XBOX360 when the new work of Talzob is seen again. The screen ratio was 16:9. There might be a hand PS3 ..both XBOX360.., too. Hero's radio actor is assistant Hiroshi Chokai as long as I hear it.
It is always surprised by the mega-closed theater of square Enix.
Final Fantasy?Final Fantasy..Versus.Really..do.
Whether it is photograph taken from life unpleasantness CG has not been understood any
longer. It is too terrible.
Dishidiafainalfantaga is already happy and doesn't have the method. Successive hero/successive powerful enemy Rasbos. Laughter doesn't stop. The person who has done kingdom Harts is easily good at the played impression considerably. It was possible to clear usually. And, it is a gorgeous radio actor formation. After all, that powerful enemy also goes out. Of course, it goes out.
Here was also happy to do easily though it had thought 358/2 Daz in kingdom Harts to be able to do kingdom Harts by DS as long as it became accustomed to a cross key. It talks to it. It talks in the battle and it rolls it up.
It was happy to see a lot of radio actor formations in various booths.
I can laugh at ONE PIECE with a variety of costume play clothes every
year.
It is the highest.
ONE PIECE 10, Surroundings..yr..still have a long way to go ..
hereafter.
Basch said:Can anybody translate?
Anybody good with Japenese to English translation skills? Update was done this morning around nine, I think (Central Time).
SantaC said:just because most of the Tales games are cheap budget games doesn't mean all of them suck duckroll. Some very nice work went into ToS and TotA
SantaC said:just because most of the Tales games are cheap budget games doesn't mean all of them suck duckroll. Some very nice work went into ToS and TotA
The shadows, maybe, but I don't see how you can tell most of that from very-sub-SD camera shots.Basch said:You know what? Looking over it again, I am almost confident it is for PS3 or 360. The draw distance is just too good for anything less. Great image quality. Nice resolution. Shadows are rather advanced for a Tales game (no circular blobs, yes my eyesight is that good ). Great use of AA. No blocky textures.
Not sure why you'd say that after all the support Bamco has given the 360 this generation so far, could go either way really.DeaconKnowledge said:Gotta be PS3 then. Why would Namco abandon DS for the 360?
duckroll said:Hold right up. Maybe you should read every post I made in this thread first. Maybe you're directing this to the wrong person? Maybe you're looking for sp0rsk?!
*shock* those look almost exactly alike. could it possibly be that those two screens are small enough so that no one could possibly tell with 100% certainty of what system it's on? boulderdash!JoshuaJSlone said:The shadows, maybe, but I don't see how you can tell most of that from very-sub-SD camera shots.
Tales of Vesperia
Tales of Symphonia
doomed1 said:*shock* those look almost exactly alike. could it possibly be that those two screens are small enough so that no one could possibly tell with 100% certainty of what system it's on? boulderdash!
JoshuaJSlone said:The shadows, maybe, but I don't see how you can tell most of that from very-sub-SD camera shots.
Tales of Vesperia
Tales of Symphonia
alright, first lets find out why there were polish problems with Tales of Symphonia:Basch said:I can't be the only one seeing this. I can easily see a shadow disconnected from a character that forms out in a line. Never seen that before in a Tales game. Plus, the draw distance is remarkably better, as is the backgrounds. Symphonia has closed in environments, and won't allow the camera to see far past them. If it does, they are easily fogged over. Where as in Vesperia, they are not. I think it is just harder to notice for some. Obviously, I can't say for certain, but I can at least gather some details that help ascertain the situation and form an evaluation from them. You don't even need to go along with what I am suggesting. I am just throwing it out there. You can either accept it or leave it. By the way, putting up those TOS screenshots did nothing to help your case. The environments are extremely blocky, the colors not as rich, the backgrounds not as smooth, and the boundaries defined. Not to mention the lighting, which makes all the more difference (just look at the screens). I just got done playing TOS today for a second time. I think I know how it looks. The worst part for me about its graphics is the lack of polish on the out of focus view during cutscenes: terrible pixelation issues. Other than that, it was pretty good for its time. But nothing like these Vesperia screenshots. I don't even remember the image quality of any scene in TOS being as good as this...
I saw the trailer, and from how the celshading looked, it was quite hi-res and smooth, as in the models themselves appeared quite hipoly. Coupled with your normal background art, I had to say it looked quite swank.