Lonely1 said:You can only get the new items by paying for them?
No. Nothing has changed in the old random drop.
Lonely1 said:You can only get the new items by paying for them?
You can only get a couple of them by paying for them. Unless those can randomly drop too...maybe that will be the case. Currently, the paid-only items are purely cosmetic.Lonely1 said:You can only get the new items by paying for them?
Nope. So far, the only thing that may be pay for only is duels, paint, and nametags, but those may just pop up in random drops.Lonely1 said:You can only get the new items by paying for them?
Drkirby said:You do have to buy something to get a Mann Co. Hat though.
Dueling and item customisation use microtransactions though, right? ;pjaundicejuice said:I like how Dueling, Trading, Item Customisation and Polycount Class Packs Updates are omitted from the thread title.
Mrbob said:Wait you can craft items in Team Fortress 2? It has been years since I last played it. I think I'll hop back into it again!
commissar said:Which is a mental association I'm not happy about![]()
TF2 is now just another game I guess.
Pretty much. People seem to be crying over invisible spilt milk. Everything is still obtainable legitimately, outside of exclusive items such as the Mann Co. hat for your first store purchase, through random drops and crafting. I've already seen new stuff get dropped for people.Mrbob said:Haven't Valve had over 100 free updates for this game already? Also, aren't the free updates continuing? I really don't understand the uproar. This is a game a lot of people bought for 20 bucks or much less ( 5 dollars), put hundreds of hours into the title, and now are mad Valve is trying to find ways to make some extra money on non essential items. It sounds like you can get most of the purchasable items anyway for free with some work.
Did I read this wrong? I don't see Valve charging for game modes or anything which would break the game play of the title. Plus users will eventually be able to sell items to the public down the road.
Oh I'm not mad, it's the logical conclusion of hats and items. And the beat way to avoid people paying a black market ebay set up when trading was implemented.Mrbob said:Haven't Valve had over 100 free updates for this game already? Also, aren't the free updates continuing? I really don't understand the uproar. This is a game a lot of people bought for 20 bucks or much less ( 5 dollars), put hundreds of hours into the title, and now are mad Valve is trying to find ways to make some extra money on non essential items. It sounds like you can get most of the purchasable items anyway for free with some work.
Did I read this wrong? I don't see Valve charging for game modes or anything which would break the game play of the title.
Oh boy. :lolcommissar said:But TF2 is no longer genuine.
commissar said:But TF2 is no longer genuine.
You play the game normally, can select another player, and it works like the revenge/domination system in game (a way of identifying a particular scout). And the results are recorded.Blu_LED said:I don't understand how the minigames work. You buy the item, and then when you "use" it, it will put you in a match with someone else who bought it?
sflufan said:Yes, because idle servers and achievement whoring were such legitimate ways of getting stuff as well! :lol
what the fuck is that meant to even mean?commissar said:But TF2 is no longer genuine.
Bundles
Poly Count Pack - $134.83 [Special price till Monday - $49.99]
The Croc-o-Style Kit - $29.96 [$19.99]
The Gas Jockey's Gear - $24.97 [$19.99]
The Saharan Spy - $24.97 [$19.99]
The Special Delivery - $29.96 [$19.99]
The Tank Buster - $24.97 [$19.99]
Hats [Without Poly Count Bundle]
Backbiter's Billycock - $4.99
Baseball Bill's Sports Shine - $9.99
Batter's Helmet - $4.99
Bonk Helm - $7.49
Brigade Helm - $9.99
Camera Beard - $2.50
Demoman's Fro - $4.99
Engineer's Cap - $4.99
Fancy Fedora - $9.99
Football Helmet - $7.49
Glengarry Bonnet - $7.49
Master's Yellow Belt - $4.99
Mining Light - $2.49
Modest Pile Of Hat - $4.99
Noble Amassment of Hats - $7.49
Officer's Ushanka - $4.99
Otolaryngologist's Mirror - $7.49
Professional's Panama - $9.99
Prussian Picklehaube - $4.99
Pyro's Beanie - $9.99
Respectless Rubber Glove - $4.99
Ritzy Rick's Hair Fixative - $2.49
Scotsman's Stove Pipe - $9.99
Soldier's Stash - $2.49
Stainless Pot - $7.49
Texas Slim's Dome Shine - $2.49
Texas Ten Gallon - $7.49
Tough Guy's Toque - $7.49
Towering Pile of Hats - $9.99
Trophy Belt - $2.49
Tyrant's Helm - $4.99
Vintage Tyrolean - $9.99
Ye Olde Baker Boy - $9.99
Total Cost Of Hats - $214.68
Weapons
Ambassador - $0.99
Axtinguisher - $0.49
Backburner - $1.99
Blutsauger - $0.99
Bonk Atomic Punch - $0.49
Buff Banner - $0.99
Chargin' Targe - $0.99
Cloak and Dagger - $0.99
Crit-A-Cola - $0.49
Dead Ringer - $1.99
Direct Hit - $0.49
Equalizer - $1.99
Eyelander - $0.99
Flare Gun - $0.99
Force-A-Nature - $1.99
tier Justice - $1.99
Gloves of Running Urgently - $4.99 [New and not with the bundle]
Gunboats - $0.99
Gunslinger - $0.49
Huntsman - $1.99
Jarate - $0.99
Killing Gloves of Boxing - $0.49
Kritzkrieg - $1.99
Natascha - $1.99
Razorback - $0.49
Rocket Jumper - $0.49 [Does no damage... at all, a training weapon.]
Sandman - $0.99
Sandvich - $0.99
Scottish Resistance - $0.49
Ubersaw - $0.49
Wrangler - $0.99
Total Cost Of Weapons - $36.70
Yeah, but certain items are going to become much more common now.Archie said:I was sort of upset at the whole notion of microtransactions but figured I'd get over it, then I learned that some hats are $17.49 each. If any other publisher were charting ~$18 for imaginary hats (especially Activision), people would be crying bloody murder. I'm not sure why Valve should get special exempt from criticism. And yes I know you can craft hats or have them drop, but in my 100 hours of playing I have not seen a single hat drop outside of the Halloween mask, Alien Swarm hat and the Cheater's Lament, and I still need one refined metal to create my first hat.
I don't think I (or bacon, for instance) are in an uproar, it's more of a "eh, kind of disappointing" thing. Yes, Valve has done a lot of free updates. I think the disappointment is just more along these lines (correct me if I missed any history):Mrbob said:Haven't Valve had over 100 free updates for this game already? Also, aren't the free updates continuing? I really don't understand the uproar. This is a game a lot of people bought for 20 bucks or much less ( 5 dollars), put hundreds of hours into the title, and now are mad Valve is trying to find ways to make some extra money on non essential items. It sounds like you can get most of the purchasable items anyway for free with some work.
Did I read this wrong? I don't see Valve charging for game modes or anything which would break the game play of the title. Plus users will eventually be able to sell items to the public down the road.
Yep this is true to a certain extent. And that's why I collected hats. But this is diffeerent because it's an external influence of money, not the abuse of existing game systems.sflufan said:Yes, because idle servers and achievement whoring were such legitimate ways of getting stuff as well! :lol
Mrbob said:The item structure already sounds crazy in the first place. :lol
And D: at those rumored prices.
Won't be buying anything anytime soon!
Mrbob said:And D: at those rumored prices.
Why? Seriously....why? So we can just grind achievement milestones or sit in an idle server in hopes of getting a hat? There's absolutely nothing wrong with it. People with disposable income can buy whatever they want, and everyone else can simply keep playing the game the way they were, begging for luck.delirium said:IMO, the only thing you should be able to buy is hats or skins of weapons you already have.
delirium said:I think Valve completely fucked up the situation. There's nothing wrong with DLC but the way they did it was completely wrong. IMO, the only thing you should be able to buy is hats or skins of weapons you already have. And charging $10 for a hat is fucking ridiculous.
In all srsness I don't think anyone should worry about this ever.Blizzard said:Perhaps more importantly, some might worry that Valve may eventually depart from this situation, and offer paid-only items that give you +5 damage on a weapon of your choice!
*dun dun dun*
you've probably already read it, but it's the influence/association of external forces (money).Scrow said:what the fuck is that meant to even mean?
Sciz said:This is going to drive those crazies who absolutely have to have every cosmetic item completely nuts.
Because weapons are inherently different from hats? They provide tangible benefits over hats and skins.Lyphen said:Why? Seriously....why? So we can just grind achievement milestones or sit in an idle server in hopes of getting a hat? There's absolutely nothing wrong with it. People with disposable income can buy whatever they want, and everyone else can simply keep playing the game the way they were, begging for luck.
Yeah, that kinda sucks. That destroys the sniper duels.SyNapSe said:sniper bonus is not being headshotabble? :ugh.
Tangible benefits that can be acquired completely at random by a drop system. There's no skill involved in acquiring them here, so what's your beef?delirium said:Because weapons are inherently different from hats? They provide tangible benefits over hats and skins.
so..... don't buy them?delirium said:And charging $10 for a hat is fucking ridiculous.
No it doesn't, because the crocodile one can't headshot either, it's an assist weapon.speculawyer said:Yeah, that kinda sucks. That destroys the sniper duels.
If you look though, the snipper riffle you have to use can't headshot, so IMO it ballences out. Only the Scout seems to have no draw backs at all.speculawyer said:Yeah, that kinda sucks. That destroys the sniper duels.
Still better than a system where one can spend $10 more and be able to have an advantage over another person.Lyphen said:Tangible benefits that can be acquired completely at random by a drop system. There's no skill involved in acquiring them here, so what's your beef?
Uh, I won't?Scrow said:so..... don't buy them?
He takes 10% more damage though from all weapons that use bullets. Plus, he has to use the hammer.Hazaro said:110% speed pyro is whack.
Highly debatable. Almost all of the unlockable weapons in the game are situational or suited to niche gameplay styles. Only a very small handful can be considered upgrades, and they still have drawbacks. You're not gaining any real advantage at all.delirium said:Still better than a system where one can spend $10 more and be able to have an advantage over another person.
Blizzard said:Perhaps more importantly, some might worry that Valve may eventually depart from this situation, and offer paid-only items that give you +5 damage on a weapon of your choice!