birdman said:I've never seen anyone roll with a fuck-up quite as well as Valve. :lol
Did I miss something?
birdman said:I've never seen anyone roll with a fuck-up quite as well as Valve. :lol
Orellio said:Did I miss something?
thetechkid said:The Meet the Spy Video being leaked.
The Juggulanator is supposed to be secret dammit.fallengorn said:The Ambassador looks bad ass.
Damn it, when it's the Soldiers turn we better get this:
More spies will shoot people. Thus they will be better.speedpop said:The best thing about these updates is that it won't change how well you play Spy. A shit Spy will forever remain a shit Spy, regardless of new toys that you get to play with. It takes a lot less effort to nullify Spies as a Pyro than it does to be an excellent Spy.. granted there are some incredibly shitty Pyros out there who don't even spycheck.
Needless to say, I'm going to have a lot of fun over the coming weeks with Pyro.
jasonng said:And Robin Walker firing the whole team behind Team Fortress 2 because of it. Apparently the L4D team isn't safe as well.
thetechkid said:Pretty sure that was the joke.
When the source code to your mega million dollar game leaks, a paltry video is nothing. :loljasonng said:My favorite still is the Valve Corporate Achievement. I seriously wasn't expecting them to have such a great sense of humor about the whole thing.
He fired everyone at Valve. But stopped at Y.jasonng said:And Robin Walker firing the whole team behind Team Fortress 2 because of it. Apparently the L4D team isn't safe as well.
Whaaaaat?!?thetechkid said:Pretty sure that was the joke.
Blizzard said:Imagine it -- you run out somewhere, stand still so you have permanent invisibility, and then headshot someone halfway across the map (or however long the range is). Then you either instantly recloak for more permanent invisibility, depending on how the watch works, or you disguise/cloak/run away, to camp somewhere else. The person who shot you might not even get to see where you're going if you can recloak.
Now Hiring!
May 19, 2009 - Zoid
It's been an interesting week for us here on the Left 4 Dead team. This Monday, for instance, somebody accidentally told Robin Walker he had the power to fire people. In other interesting news, the Left 4 Dead team has all been fired.
Lucky for me, Robin's fired everyone at alphabetical order, and doesn't seem to realize there's a letter after "Y". (Don't tell him.) . Since then it's been pretty quiet. Every hour or so Robin gets on a horse and chases some Greek kid around.
So for now I'm safe, and trying to reassemble the team. Without anyone else to help, I just have this crossword puzzle created by the fine folks at tf2maps.net. So this will have to work as a job application. If you can get this done, that probably means you can spell, which is a good start..
MNC said:Valve: Handling leaks awesome since 1998 (Or something)
No, you just have to not suck. I plan to play engineer.speedpop said:Tons of Spies and Snipers around the servers tonight in preparation for the incoming patch. In some cases 4 Snipers and 4 Spies to a single team on a few matches.
It's going to be like hell for the next 2 weeks if you're not a Pyro or Scout.
It's no derail buddy, you just have to practice I guess. Maybe you're playing on a very laggy server and the hits aren't corresponding to your player's position. Try and sync up with the character and run with him/her. Then stab.Lumine said:Hey I've been getting into TF2 lately. Got it with that $10 Orange Box deal. The game didn't really click with me at first by wanting to play as a single class in arena. After I started playing payload and control point maps and picking the class the team needs most it did click. Now that I'm used to how most classes play I'm having a blast with this game.
Except for the Spy. I can't seem to figure out how to do backstabs. I must be doing something wrong, but I don't know what. I'm standing behind the enemy, as close as possible, wham the attack button, but nothing happens. I know the animation is supposed to change, but this only happened like once or twice out of 10-20 or more tries. Most of the time I end up not attacking at all or doing normal knife slashes and get myself killed. So what am I missing? Am I too close to the enemy? Am I forgetting to press a certain button? Do I need to be cloaked/uncloaked? Am I not allowed to press the attack button before the animation changes? I've tried these things, but I still can't figure it out. I'm probably just overlooking some silly mechanic here, but it's frustrating and causes me not to play a spy at all. Which is a shame, because it seems like a lot of fun.
Sorry about the derail, but I just had to ask. Thanks in advance.
The Spies are going to love you.Visualante said:No, you just have to not suck. I plan to play engineer.
speedpop said:Tons of Spies and Snipers around the servers tonight in preparation for the incoming patch. In some cases 4 Snipers and 4 Spies to a single team on a few matches.
It's going to be like hell for the next 2 weeks if you're not a Pyro or Scout.
:lol :lol Oh myRamenman said:That's not possible. When you're cloaked and try to use weapons it doesn't uncloak you, you have to manually uncloak before you can use any of them.
And don't forget, uncloaking takes time. It means that you're totally visible for 1 second before you can actually shoot.
Haha oh god :lol
Yeah, but keep in mind the "acting" is very important. You have to look like a teammate more, and be aware of pyros, they spycheck everything (until they are dumb, which you shouldn't put your hopes on). Calling for a medic from time to time is a good tactic to trick some people.Lumine said:Ah so you can't backstab while being cloaked at all? Haha that might be a good reason why it's failed so many times. So I guess the general tactic is to cloak to get behind enemy lines and then try to backstab/sap uncloaked but with an enemy disguise on, right?
fresquito said:Yeah, but keep in mind the "acting" is very important. You have to look like a teammate more, and be aware of pyros, they spycheck everything (until they are dumb, which you shouldn't put your hopes on). Calling for a medic from time to time is a good tactic to trick some people.
Playing as a Spy is very tricky. I would recomend you practicing in payload maps, as you can get behind the enemy lines quite easily and kill some people that come from spawn and are only thinking in getting to the battlefield the sooner they can.
BTW, remember that ammo reloads your cloacking device.
That's great. Because I love incompetent spies with less than 10 hours experience on maps that aren't 2fort.speedpop said:The Spies are going to love you.
Ramenman said:That's not possible. When you're cloaked and try to use weapons it doesn't uncloak you, you have to manually uncloak before you can use any of them.
And don't forget, uncloaking takes time. It means that you're totally visible for 1 second before you can actually shoot.
So they can pick up health and ammo from afar?Wes said:Surely the Sniper should get a boomerang.
Steal ammo from other players. O:Halycon said:So they can pick up health and ammo from afar?
Halycon said:So they can pick up health and ammo from afar?
Engi's would really hate that.TheOneGuy said:Steal ammo from other players. O:
MNC said:http://www.youtube.com/watch?v=0cmvaO0WgJs
I still like this streak
It's very old and I have improved since, because there are so many things wrong what I did in that vid.
Yeah, clearly you were owning noobs in that video. :lolMNC said:http://www.youtube.com/watch?v=0cmvaO0WgJs
I still like this streak
It's very old and I have improved since, because there are so many things wrong what I did in that vid.
Gee, there are other classes you know .. you remind of some players who constantly play the same class (snipers) and camp in the same spots.Blizzard said:I can't really figure out any way for the sniper to be overpowered now. =( The bow will probably be underpowered compared to the original gun, and no sniper in his right mind will want to get CLOSER to enemies since there's no defense or health boost, and snipers are still really fragile.
The shield removes what little firepower the SMG had, only affects one class, and makes snipers even SLOWER. The only place I can see using it is for camping on the 2Fort balcony, and I guess that will make some snipers happy.
The only possible thing Valve could do now to redeem themselves is to provide a boomerang alternative for the machete/kukri that DECAPITATES enemy players. Otherwise I'll be selling all my Valve games and quitting gaming 4evar!
You mean Pyromancer? I have about 20+ hours as a pyro and have only 360k It'll take a lot to get 1 million. The same kind of achievement for medic, I feel is easier. I've 10+ hrs as a medic and have 400k in heal points.jaundicejuice said:The spy update is going to go a looonnng way in helping me get that maximum burn damage achievement as a pyro.
No I mean like Zelda style where you hit people with the boomerang and get some of their ammo!Halycon said:Engi's would really hate that.
"Okay I'll just grab this crate here... Aw shit the snip--"
*headshot*
Looks awesomeElNarez said:New weapon :
irfan said:Gee, there are other classes you know .. you remind of some players who constantly play the same class (snipers) and camp in the same spots.
If the sniper unlockables dont help the Sniper, then Valve will de-nerf them. I'm really confident in Valve's ability of listening to feedback from the community. See demoman stickies, scout sandman and other weapons that were balanced by Valve after release.Blizzard said:I know, and I was being silly. But I am a little sad that they give so many boosts to a class like spy (which is already decent in the right hands), and don't really help some other classes, like sniper. Heavy wasn't really improved much, as other people mentioned, but with the right setup (two heavies and two medics, with a pyro spychecking), heavies can still do decent damage even with default weapons.
Blizzard said:I know, and I was being silly. But I am a little sad that they give so many boosts to a class like spy (which is already decent in the right hands), and don't really help some other classes, like sniper. Heavy wasn't really improved much, as other people mentioned, but with the right setup (two heavies and two medics, with a pyro spychecking), heavies can still do decent damage even with default weapons.