Super_Chicken
Member
Do the items disappear after use? Why keep the dupes if they don't disappear after using them.
SuperEnemyCrab said:Ya the randomness of the drops is frustrating. At least let me influence what I am likely to get, Valve!
Blizzard said:I'm seeing a bunch of conflicting info here so I'm not sure, but I -thought- that winning earlier maps gave your team a headstart on the final map in pipeline. Whichever way it works, I have very often (possibly even the majority of the time) seen the team that loses the first two matches win the last one.
I'm not sure why some people hate hoodoo and pipeline so much, but one thing I have noticed is that all three of them have areas with tunnels in some maps, and a stalemate very often happens there. Or in pipeline's case, you play that part of the map for like 15 minutes. :lol
Metalic Sand said:Gotta love being "Killed" like 5-6 times as a spy. Dead ringer is great :lol
Well, the RNG hates me, so no C&D or DR yet. Guess I'll have to sit this one out. =/Blizzard said:Still not as good as the 14 nataschas in a row that guy on my server had.
Botolf is in! Any other cloak and dagger buddies are welcome. Does 8-9 EST sound good?
Same with stage 2. If you win, you get a headstart on the next stage.Ikuu said:In stage 3 of Pipeline the winning team has a headstart.
Yep yep. The description they gave with it's initial announcement sounds almost nothing like what it actually is, and the mini-crit is barely more damage than a normal revolver shot at close range due to the damage reduction. Combine that with the fact that if you want to aim it accurately, you have to fire even SLOWER, and you've got a damn lousy gun all around.firex said:Same with stage 2. If you win, you get a headstart on the next stage.
edit: totally unrelated but I'm joining in on the ambassador hate. Although I notice headshots get "mini crit" which is the same as jarate's effect, so it doesn't seem like it's working properly. Maybe if they fix it so the headshot crits are real full-on crits, it'll be good. Although I'm not sure I get why it does less damage going by the description.
Technosteve said:they just patched the game cloak and dagger got fixed no more infinite cloak >.>
Yeah just read that, I think the gun required full crits, 35% boost wasn't doing much, I could land two headshots in a row and cause no threat to the enemy.Guled said:looks like an update came out, they fixed the ambassador, Headshots do real crits instead of mini ones
Technosteve said:they just patched the game cloak and dagger got fixed no more infinite cloak >.>
They fixed the Dead Ringer, not the Cloak and Dagger.Blizzard said:XD Wow, right before we were going to do our cloak and dagger night. At least I got to use it like...a few times a day ago.
What's the point of cloak and dagger now, then? I thought the spy update teaser described permanent invisibility as the whole point, with reduced mobility as the downside.
*edit* Trax416, a bunch of idle servers have started making it where you get booted if you join a team. Just join the server and sit in spec instead. I kinda feel like people get items faster if they're "ingame" rather than in spectator, but it still works in spectator.
wtf nooooooTechnosteve said:they just patched the game cloak and dagger got fixed no more infinite cloak >.>
RocketDarkness said:They fixed the Dead Ringer, not the Cloak and Dagger.
Trax416 said:-The Ambassador now does full critical hits on headshots, instead of mini crits
-The Dead Ringer now fully drains the cloak meter, even if the Spy leaves cloak early
-Fixed Spy disguise menu not being visible in HUD minimal mode
Server log improvements:
-Added "player_extinguish" event for servers to log when a Pyro extinguishes flame with the airburst
-Fixed kill descriptions for Force-A-Nature & Sandman, so server logs can distinguish them
-Identified feign deaths in the events sent to server logs
-Fixed server crash related to the Jarate
I missed this.TF2 said:-Fixed server crash related to the Jarate
Diablohead said:Yeah just read that, I think the gun required full crits, 35% boost wasn't doing much, I could land two headshots in a row and cause no threat to the enemy.
You must join Blizzard and I for C&D mischief!Halycon said:Cloak and Dagger takes all the skill out of being a spy.
>_>
<_<
/me hugs his Cloak and Dagger
EDIT: Did they just nerf the Dead Ringer? What the hell?
Only if BLU wins one round, and RED wins the other. If one team wins both of the first two parts they start on the flat part past the first incline instead of on the ground.MrNyarlathotep said:You're wrong, both teams start at exactly the same place on map 3.
Yes, of course it was a free weekend, but the headstart compounds things, you have to stop them from capping before you can even start capping your own, and by then they've respawned. More than half the team being snipers or spies doesn't help matters.I can only assume you haven't seen the other team win there because the other team has generally been better, but I've seen the team utterly dominated on the first two stages score an easy win on 3 and take the match.
The gun is 15 or 20% weaker then the default magnum and mini crits do 35% extra damage, so the overall head shot damage was not much better then a regular magnums overall damage to a player. I guess it's still leathel in pro player's hands but with full crit now that extra head shot damage is much better.1-D_FTW said:I didn't know that. Finally got a spy unlock yesterday and it was the gun. Was playing around with it a bit, but was surprised how weak it was.
I want 'em both!Papercuts said:Good that they fixed the Dead Ringer, it was pretty easy to "tank" spy and just right click before you got hit, uncloak immediately, then get ready for another right click.
Still, now I REALLY want the cloak and dagger.
Super_Chicken said:Do the items disappear after use? Why keep the dupes if they don't disappear after using them.
oh shit haha! that explains a lot of suspiciously well placed arrowsBlizzard said:Okay, so cloak and dagger on 2fort was a terrible idea. Pyros on the bridge, pyros upstairs, pyros in the sewers, pyros in the water. No matter where you crouch while invisible, soldiers will fire random rockets at all the walls and hit you. :lol It was practically impossible to even get to the other fort while invisible.
Also, it seems like you're visible while walking or crouch-walking with cloak and dagger, even if it's fully charged. Or are you only visible if you don't crouch-walk? I also learned what should have been obvious, that changing your disguise makes you visible while cloaked.
Javaman said:Good freaking god...
It's 1am people. :lol
Nah I've had most people on my list actually playing like crazy these few past days :lolBlizzard said:You should check how many are on achievement_idle.I saw one other person besides me saying they'd gotten all the items. Other people are still working to get their first few...
The FAN confuses me.Proven said:Playing FAN Scout is hard for me anyway as I have a problem weaving in, firing, and weaving out. One of the three parts always gets screwed up; get hit at the beginning and have to retreat, get in but spin my mouse too fast and miss completely, on the way out I end up dead. Scattergun for me for now.
I only need two more: Ambassador and Huntsman. Then it's party time!Blizzard said:You should check how many are on achievement_idle.I saw one other person besides me saying they'd gotten all the items. Other people are still working to get their first few...
Slavik81 said:The FAN confuses me.
You'd think that you'd get the kick-back boost when you fire it (as this is how it would work in reality), but it actually happens only once the blast hits something.
The delay just feels kind of weird.
Blizzard said:Okay, so cloak and dagger on 2fort was a terrible idea. Pyros on the bridge, pyros upstairs, pyros in the sewers, pyros in the water. No matter where you crouch while invisible, soldiers will fire random rockets at all the walls and hit you. :lol It was practically impossible to even get to the other fort while invisible.
Also, it seems like you're visible while walking or crouch-walking with cloak and dagger, even if it's fully charged. Or are you only visible if you don't crouch-walk? I also learned what should have been obvious, that changing your disguise makes you visible while cloaked.
Javaman said:Good freaking god...
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It's 1am people. :lol
Kickback on you.Proven said:Hm? You mean the kickback on the enemy, or on you? For you, it pretty much only works while you're in the air.
Yeah, but look at who he has selected. Also Java, we're not all from the east coast.notsol337 said:I made it in! Yay!
Not specifically, though a few of us run around with [GAF] tags for the heck of it.Trax416 said:Question. Does Gaf have a TF2/clan for steam? If so, someone PM me so I can send you the details to invite.