Yeah, "unionize!" is a bit of a joke here.also what would unionizing do to protect against this if they laid off nearly everybody?
If those people are making trash games for these companies that are losing money, wtf you unionize for?Yeah, "unionize!" is a bit of a joke here.
Since gaming employees complain a lot, just imagine their complaints having people paid in set tier schedules based on years of service, not talent or negotiating a starting salary.Unfortunate, unions would likely exacerbate the issues with modern production though. Game production has become too expensive, increasing expenses on staff would not do anything to improve that situation.
Also many games are already unprofitable, they would be forced to shut down. Many more gaming industry layoffs to come, recession hit gaming sector really really hard and many younger game devs won't be prepared for the hardship that is coming to them. Layoffs, salaries cut, longer hours, it's a battle royale for these game devs and game companies out there.Unfortunate, unions would likely exacerbate the issues with modern production though. Game production has become too expensive, increasing expenses on staff would not do anything to improve that situation.
Well some people say (believe I guess) that if you are unionized nobody will be able to fire you even if you are not doing anything. Considering that studio's output with or without layoffs is the same, I am not sure if laid off people contributed anything.also what would unionizing do to protect against this if they laid off nearly everybody?
Epic, Telltale, Naughty Dog .. why is everyone laying off right now?
Games industry, we must UNIONIZE
Epic, Telltale, Naughty Dog .. why is everyone laying off right now?
Unionization is useless if the company has no money and needs to shut down, or is in some generally unsustainable position. Blood from a stone etc.These devs calling for unionizing haven't learned anything. Pubs would just take most of the development overseas. By the time they are done only the VA talent would remain local.
Poll: Mobile gamers and the cost of living crisis - The PickFu blog
PickFu asked over 750 gamers about the impact of the cost of living crisis on their spending and playing habits. Here's what they told us.www.pickfu.com
PlayStation Data Suggests $70 Games Are Resulting In Fewer Sales
This can only mean one thing.www.thegamer.com
Companies dont even need to be faced with unionization threats to go overseas. Most of my company's IT function has been outsourced to Indian companies, including the major stuff like ERP implementation. Mostly Indian people who can barely speak English (though their written/email English is fine). And what happens is when companies realize the work done is pretty darn good from my experience (compared to the stereotype that all foreigners do shit work so you should only trust locals), then what happens is companies will never come back to going local. When it can be done well and cost effective with ZERO attitude back, no company will give that up.These devs calling for unionizing haven't learned anything. Pubs would just take most of the development overseas. By the time they are done only the VA talent would remain local.
However, a conversation really has to be had on what is going on with all these lay-offs.
And making their games EGS exclusive on top of that.I mean...maybe improve your games? Episodic release was a fad 10 years ago, not a good one either and just having cinematic walking sims isnt going to cut it anymore unless its on a insane budget visually/audio like Detroit Become Human. Also they released their last game on Epic only so yeah, pretty much financial suicide. Fucking hell, whoever was in charge was a fucking moron.
The ai apocalypse. Prepare for deathEpic, Telltale, Naughty Dog .. why is everyone laying off right now?
I don't understand this. I don't want to be a dick and ever say that making games is "easy" because I know that it's not, no one ever sets out to make a bad game etc etc.Wolf among us 2 was always vaporware