I'm sure this has been mentioned a lot, but the more I think about it the less I like the timeskip and hope this isn't gonna happen again in the story.
I don't understand why anyone would think a random 3 month gap in the story is a good idea for an episodic story driven adventure. That opening minute or so where you're confused if you skipped over something explaining who the fuck this guy is or waiting for them to flashback to the thing they talk about. .
I agree with the bulk of this post, but why waste the effort on all that if Mark was just a red shirt? The gap helps move the story along to it's next major plot point: starvation.
Some more dialogue and some renders aren't exactly a ton of effort. I'm not asking them to show a cutscene at the base or something.
Just seems weird that it's all "well 3 months went by nothing really happened except somehow we found some guy on an air force base for some reason". Explaining what happened would not just expand on Mark, but probably on Lilly as well, presumably she'd be involved since she worked there.
My group is running surprisingly short on functioning and useful adults. I'm down to Carly and her pistol, Kenny and Lily who will probably try to kill me at some point now. The 2 kids and Kenny's wife aren't very useful in a fight. And that dumbfuck teenager doesn't appear to be of any use either.
Anyway I'm really excited for episode 3.
I feel the exact same way. I understand about putting your family #1 but not at the expense of everyone else. I officially don't give a fuck about Kenny and will not do anything for him or his family going forward.After reading the comics I sort of called the cannibalism thing from the very beginning. The humans are more dangerous than the zombies in the comic books.
It's crazy how I changed though. In the first episode I sided with Kenny for the most part in the first episode, and also fed his family in this one, along with feeding Clementine(who wouldn't feed her). But when it came to Lilly's dad I sided with her, I couldn't bring myself to make the decision to kill him. Lilly was cool with me after that and had my back and saved my life.
From the looks of the next episode, Kenny is mad at me. But I'm liking Lilly more than Kenny now. I wasn't liking her at first buy my opinion about her changed as the 2nd episode went along.
I fed him the jerky! I didn't think he'd become it, later.
Regarding looting the car, I believed that it was a fairly obvious trap and expected immediate repercussions for digging into their stuff. The game decided to take my decision into a "we don't rob possibly dead individuals" rather than my actual intentions, but I'm sticking to one play though and the game is as welcome to misunderstand my intentions as the group might misunderstand in reality. It wasn't about letting Clem starve for moral reasons, it was about avoiding getting her shot by someone in the bushes.
I feel the exact same way. I understand about putting your family #1 but not at the expense of everyone else. I officially don't give a fuck about Kenny and will not do anything for him or his family going forward.
The stereotyping bit he pulled with the lock picking, although funny, didn't help my feelings for him either.
Edit:
Forgot to add..best fucking achievements ever LOL.
It's inevitable. I don't think they realized how popular the series would be when they made these episodes. I think we'd see more variation in a hypothetical "season 2" scenario. It feels like they're playing catch-up as is.
How is it paranoid? They find an "abandoned" car stocked with food and supplies. That is far too convenient. Add to that the fact that the lights are on and the battery has not yet died, and it's clear that the car has been sitting "abandoned" for a matter of minutes. Either you're walking into a trap or you're looting the car of someone who wandered into the bushes for a piss.Fairly obvious trap? If you were that type of paranoid in the game's setting you'd never eat. How in the heck would bandits stockpile that much food and supplies to leave it for some random passerby? An obvious trap would be if someone was calling for help ala The Last of Us, but a car jam packed with supplies with the door open and the keys still in the ignition screamed dead driver and free meal.
How is it paranoid? They find an "abandoned" car stocked with food and supplies. That is far too convenient. Add to that the fact that the lights are on and the battery has not yet died, and it's clear that the car has been sitting "abandoned" for a matter of minutes. Either you're walking into a trap or you're looting the car of someone who wandered into the bushes for a piss.
Add to that the fact that the lights are on and the battery has not yet died, and it's clear that the car has been sitting "abandoned" for a matter of minutes..
I also like Carley's character a lot. Seems dependable and to have my back. Though I'm a bit worried about ever pissing her off since she knows about Lee's past.
Once you die you become a zombie regardless right, is that why they had to keep ppl alive whilst they cut their limbs off to eat their flesh?
Yeah. You're zombified regardless of how you die, so if they were to kill someone before getting their uh...meat, it'd all be spoiled almost instantly.Once you die you become a zombie regardless right, is that why they had to keep ppl alive whilst they cut their limbs off to eat their flesh?
Agreed. I'm guessing that'll come eventually. Especially once the final showdown between Kenny and Lilly comes. Or the final decision or something similar. No way both of them make it through the entire season.I liked how Carley suggests she would prefer you "take more of a leadership role". Was kinda disappointed that there wasn't really much of any option to do that during any of the Kenny/Lilly arguments.
Hopefully you get a chance to do that in the next episode. All "Shut the fuck up Kenny, shut the fuck up Lilly, this is what we're doing." instead of "Guys, it doesn't matter who is in charge, let's work together please?" Especially since neither of them seemed to listen when I tried those compromise/neutral dialog options.
I was just looking through the episode screen and Kenny is visibly displayed in Episode 4 along with some unknown female, the portrait for episode 3 is Lily, she is not seen in any other portrait or episode screen after that. I really hope that's not a bad sign.
Yeah, that was their reasoning for keeping their victims alive. One of them even said that otherwise "the meat is tainted".
Though maybe the brothers didn't have full understanding of how zombies work. I mean... they could just chop someone's head off, then the body wouldn't zombify, would it?
It wouldn't zombify, but it would start decaying. lol, this is a random complaint, but I was bothered how sloppily Mark's amputation was done. He was obviously dying of blood loss. You'd think the St. Johns would be more careful if they wanted to avoid "tainted meat".
I'm not going to read that spoiler but I didn't get very far into the comics before getting turned off, the show is really my main source of knowledge for this series. Didn't even realise Lily was a character from the comic, all the interviews I saw said that Glenn was the only character in the group that was from the comics and the rest we're entirely original with the occasional cameo like Herschell. I'm pretty bummed now that she is definitely going to be gone.
lol what? That was the easiest choice of all. You are in a group of starving people when walking home you find a car left unattended full of food and supplies. You call out and no one is there to claim the food, total no brainier to me. I was shocked so many people chose to keep walking. I wonder if it's a case of people playing the 'video game' or treating it as if they were in the situation. Like any other game with moral choices (Mass Effect) I play as if I am the main character and make decisions based upon what I would do if placed in that predicament.Like I felt proud that I supported Clementine and didn't steal anything from the car at the end of episode 2. But then the sad music kicks in and we're standing by ourselves off to the side, cold and starving. I just know that's going to be fuck us over in the future, probably Clem especially just to really stick it to me. Damn you Telltale for your deliciously tough choices. And I guess there was a small part of me that thought it was some sort of trap. Super weird to find the car in perfect working order, all the food tucked into the back, and the lights still on. Have to wonder what happened there.
lol what? That was the easiest choice of all. You are in a group of starving people when walking home you find a car left unattended full of food and supplies. You call out and no one is there to claim the food, total no brainier to me. I was shocked so many people chose to keep walking. I wonder if it's a case of people playing the 'video game' or treating it as if they were in the situation. Like any other game with moral choices (Mass Effect) I play as if I am the main character and make decisions based upon what I would do if placed in that predicament.
Although it's kind of a cop out that some of the characters won't take the food (I wanted to feed Carley cause I want to stay on her good side).
Never thought about it like that....that Gary Whitta and his manipulative writing! :OYeah it was a no brainer for me too, I mean, we've got starving kids and I have to protect Clementine. Even if she doesn't quite understand the realities of this Zombie world yet, in the end it's better for her if we have the food.
The food rationing was the best moral dilemma they included. It's not a binary "pick one or the other" and it really left me sitting there for much longer than it probably should have trying to decide who to give food to. Although it's kind of a cop out that some of the characters won't take the food (I wanted to feed Carley cause I want to stay on her good side).
Never thought about it like that....that Gary Whitta and his manipulative writing! :O
If I do play it again I will definitely steal that food...unless this severely impacts later eps.
There was the option to keep the food yourself too in the beginning...wonder if it makes them both bitter?
It gives you a QTE to do CPR, and then during the QTE Kenny drops the salt lick on Larry's head.So what happens if you don't kill Larry? Does he die anyway and become a zombie?
I think the way Telltale has always worked is that the writing team decides the main beats of the story as a group and then individual writers work on their own episodes.I think each episode has a different writer.
It gives you a QTE to do CPR, and then during the QTE Kenny drops the salt lick on Larry's head.
Someone in the other thread said that Larry actually starts breathing right before Kenny drops it, but I didn't notice that when I played it.
So what happens if you don't kill Larry? Does he die anyway and become a zombie?
Lilly didn't shoot the brother who was trying to kill me. What a bitch. Just stood there with the gun and watched. Still, beating him down with my own hands, and then leaving him screaming in the rain, bloody and beaten, with the knowledge that his family was dead? Far more satisfying than someone else shooting him.
I'm up to a scene where you shoot a lady, near a tent and she has a crossbow. Is that the little girls mum..?
No. But what she was trying to say is important.
Is it possible to have saved her?
ep 3 out yet
fuck
I tried to save Larry, but for Lilly's sake, not his.
Fuck that guy.