AniHawk said:
Well I enjoyed pretty much everything in there except FFVII, Golden Sun, and Shenmue. If you count Shenmue as an RPG (I don't).
And to expand on my earlier post: I don't think the gameplay was anything special. The battle systems in RPGs sorta all blend together unless they're something different like Grandia or Tales of. And when I get down to it, I'm comparing worlds and characters and stories. Within that, I find FFVII one of the most overrated experiences ever.
You have amnesia, clones, sacrifice, long-lost siblings, good-guy-turned-bad, long-lost love, a troubled past... all cliches that could be made into characters, but aren't. Cloud came off as obnoxious. Aeris's death came off as shallow (she wasn't really a useful character in any sense until she died, which makes her "sacrifice" come off as cheap). Barret had a bit of humanity to him, trying to protect Marlene (did I get that right? I played the thing only twice). But they go and ruin his character with so much goddamn swearing, and he winds up as the sort of stereotypical strong guy with a gun.
And actually, I think I prefer FFVII over Golden Sun. I mean, NOTHING happened in that game. All I remember was a fetch quest for djinnis and an oil spill. That's about it.
The dutiful female self-sacrifice is a theme that's a bit too common to JRPGs, yeah, but then FF7 was the chronological start of that wave. Fina, the Grandia II chick, Colette and Yuna for that matter are all more or less elaborate versions of the same character (on a holy mission, functionally kinda the white mage type, knows a bit more than she tells you about her fate), yet you don't dislike
them apparently.
Clones, unclear past, disturbing inception? Outside of combat Vivi is the same goddamn character as Cloud, I swear. Yet you tolerate him, apparently.
Amnesia bothers you specifically? So besides Vivi, how much did you like Squall, who I'd argue had a much more artificial case of it than Cloud? Yet you thought he was alright, apparently.
I don't see an effective qualitative difference between the "long-lost" love and the "constantly in stasis of doubt" love that Squall and Rinoa acted out for sixty goddamn hours.
I really don't know how to reply to the "obnoxious" bit. Cloud spends his first fifteen hours telling people to give him clear instructions and leave him the fuck alone otherwise. He's surely no Xell Dincht, or Selphie or even Steiner (and he's an excellent character; just sayin').
... or Atsuma, but that's a level of the abyss you've probably not been to yet.
I've played (and finished) every single one of the games you've listed, with the exception of Golden Sun which I gave up on after the third elemental whatever-it-was. And I agree that these are good games. I don't
hate them. I don't even hate Skies Of Arcadia, I just think its gameplay is broken.
What I don't understand is why you give every other JRPG the free pass for the issues you critcize when you find them in FF7. Cosmo Canyon, dude. Fighting Hojo. The Turks in Wutai. Excellent moments. You don't have to hate them.
Anihawk said:
Well yes. They really need to put the first seven games in the series to rest now. Well, X too, for that matter, but I don't think they'll do anything with that in the future. At least, I hope not.
Ruh-roh. At least I agree that Tidus is pretty obnoxious. Actually most of your criticism of seven fits ten much more. Strange that.