So, i've been watching a few Tetris players and now I want to get good at it. I fired up Tetris 99 today I feel like I did decent this time around. I remember last time I played I couldn't get higher than 80, I actually managed to get to the top 20 before I got destroyed.
I even did a mini T-Spin, still need to figure out the set up for the double T-Spins.
I'm having a lot more fun now that I sort of understand how to play, I'm gonna keep at it.
Honestly, I still sort of don't, I sort of spam the spin button until something works.I will never understand tspins
I will never understand tspins
This is a good image to show what it is. This is a huge Tspin stack setup, but the idea is simple and applies to all Tspins.
you can see the T piece is only able to fit into the top spot if it's on it's "side", so you put it on it's side and stick it there, and then a single counter clockwise rotation will lock it in because the gap is Tshaped and the kick system makes this possible.
You're able to rotate again after the first Tspin is placed (for a Tspin triple - 3 lines cleared with it) because of the way the kick system works ("kicking" a piece is the games system for where to rotate a piece if the rotation you want would result in a block on top of another block) Some games have restrictive kicking systems and others are much more user friendly and helpful.
I feel like I understand it, but I don't know the timing or something. I practiced against CPU's today and most times when I tried to put the piece in it would just get placed before I had a chance to rotate or I rotated it too early.
This is a good image to show what it is. This is a huge Tspin stack setup, but the idea is simple and applies to all Tspins.
you can see the T piece is only able to fit into the top spot if it's on it's "side", so you put it on it's side and stick it there, and then a single counter clockwise rotation will lock it in because the gap is Tshaped and the kick system makes this possible.
You're able to rotate again after the first Tspin is placed (for a Tspin triple - 3 lines cleared with it) because of the way the kick system works ("kicking" a piece is the games system for where to rotate a piece if the rotation you want would result in a block on top of another block) Some games have restrictive kicking systems and others are much more user friendly and helpful.
I feel like I understand it, but I don't know the timing or something. I practiced against CPU's today and most times when I tried to put the piece in it would just get placed before I had a chance to rotate or I rotated it too early.
Also I guess my setups are kind of messy too, it's difficult to get things even.
I look back to your set up post and I think that's where my brain just dies.
I guess my question would be is it better to try and set up tspins from line one or is it supposed to be used as a way to get out of a bad situation?
Yeah honestly I don't do setups like that gif, it's confusing but mostly just tedious to set that shit up unless you've trained for it specifically.
To answer your question, I would say it depends on how you want to play. If you're playing T99, it would probably be highly beneficial to learn how these setups work, to go to the tetris wiki or youtube and study some patterns for base building for tspins. I don't enjoy doing this, but ifyou get good at it you can setup huge shit like in that gif and just crank out tspins which are super potent in multiplayer, IIRC they are even better than going for tetrises in a multiplayer context.
But I don't play for multiplayer, and just prefer to build perfect stacks as fast as possible, so personally I use tspins as a way to "get out of a bad situation" so to speak. I'm not setting up bigmassive tspin sections, but maybe if I get some unfortuitous piece drops, I'll set up a single one because doing anything else would result in a less than ideal stack, you know what I mean? Like pretend my entire stack in that gif I showed earlier was only the top 4 lines. The ideal move is to tspin your next tpiece into that hole. So I like I said to Shaq, for me it's less important to worry about setting them up, and simply more important to recognize when I am able to do a single tspin to keep my stack clean.
I feel like setting up tspins I am not longer playing tetris but something more like pyuo pyuo which is why I think I don't like the mechanic. It's a cool thing but if it doesn't indeed give you more garbage to throw than a Tetris that seems crazy to me.
I think it does throw more garbage than a tetris, a tspin triple
I dunno, it's harder to setup especially in a multiplayer situation where you have less control over the shape of your stack because of garbage, it makes sense to me that they reward the higher skill maneuversWell that's just depressing.
I dunno, it's harder to setup especially in a multiplayer situation where you have less control over the shape of your stack because of garbage, it makes sense to me that they reward the higher skill maneuvers
It makes sense for sure. I'm just not a fan of it personally. It's always felt untetrisy to me. Patent pending on that word
That style of play doesn't appeal to me either which is why I tend to focus on speed and stack building
I've never played it so I'm not quite sure, but typically in multiplayer tetris, I've done well just focusing on speed stacking and tetris clears. If you're up against a tspin stack master you will get destroyed, but that's every tetris gameIs that good enough to win T99? I've only even gotten a top 5
A guy that I watch on Youtube named SimpleFlips said he took screenshots and video's of this person named amemiya until he understood the set ups, it's kind of how he got good at it. I suppose I might give that a shot in the future if I feel the need, right now I think i'm improving enough so that I don't think it's necessary for now. I can get mini t-spins and i've gotten a few t-spin singles, I think if I just keep grinding for now I might just pick up on these set ups.Yeah honestly I don't do setups like that gif, it's confusing but mostly just tedious to set that shit up unless you've trained for it specifically.
To answer your question, I would say it depends on how you want to play. If you're playing T99, it would probably be highly beneficial to learn how these setups work, to go to the tetris wiki or youtube and study some patterns for base building for tspins. I don't enjoy doing this, but ifyou get good at it you can setup huge shit like in that gif and just crank out tspins which are super potent in multiplayer, IIRC they are even better than going for tetrises in a multiplayer context.
But I don't play for multiplayer, and just prefer to build perfect stacks as fast as possible, so personally I use tspins as a way to "get out of a bad situation" so to speak. I'm not setting up bigmassive tspin sections, but maybe if I get some unfortuitous piece drops, I'll set up a single one because doing anything else would result in a less than ideal stack, you know what I mean? Like pretend my entire stack in that gif I showed earlier was only the top 4 lines. The ideal move is to tspin your next tpiece into that hole. So I like I said to Shaq, for me it's less important to worry about setting them up, and simply more important to recognize when I am able to do a single tspin to keep my stack clean.
A guy that I watch on Youtube named SimpleFlips said he took screenshots and video's of this person named amemiya until he understood the set ups, it's kind of how he got good at it. I suppose I might give that a shot in the future if I feel the need, right now I think i'm improving enough so that I don't think it's necessary for now. I can get mini t-spins and i've gotten a few t-spin singles, I think if I just keep grinding for now I might just pick up on these set ups.
Holy shit!