Mecha_Infantry
Banned
Liu Kang Baking A Pie said:LOL!
Notice I didn't add this to my 1 month ban facts!
Liu Kang Baking A Pie said:LOL!
How do you have a Scribblenaut's avatar if this is your first post ever?Willxc123 said:Btw, this is my first ever NeoGaf post! Congrats to me!
It is identical to someone else's I quoted in another thread. That or the other person was Freddie Mercury without the jacket.RubxQub said:How do you have a Scribblenaut's avatar if this is your first post ever?
ARE YOU STEALING SOMEONE ELSE'S AVATAR?!?!?!!!!!!!!!!![]()
mrkgoo said:I'm expecting they'll keep the product around and inevitably it'll need updating. It's hard to see whatthey can do besides improve specs. Make it thinner? Lighter?. Maybe better battery and performance. New trackpad etc.
Damn, apple are so good at making me want everything. There range of proucts is tune to perfection. I want one of everything! :lol
They already have. They dropped the price last year. It's never going to be a cheap product though, you pay a premium for having the lightest thinnest Mac possible.H_Prestige said:They should improve the price.
HP and Dell should probably do the same with their thicker and weaker Air competitors that actually cost more than the Air.H_Prestige said:They should improve the price.
Liu Kang Baking A Pie said:HP and Dell should probably do the same with their thicker and weaker Air competitors that actually cost more than the Air.
Willxc123 said:I don't know about you guys, but I am giddy in anticipation of this thing. Even if its name is something dumb like the iPad, the iSlate, or whatever. ... I know you guy's are concerned about the viability of a product that essentially "does the same things as the iPhone, only bigger" but you have to trust that this was very likely the first thing on apple's minds. If you've read the reports, this concept has been on the back-burner for ever; the only reason that the never green-lighted it was because Steve Jobs knew that the product didn't really have a market outside of "surfing the web on the toilet". To appease Jobs, there definitely have to be some killer features of this thing that give it a good enough user base. This new functionality is gonna be different then stuff we've ever seen before. Through the rumor mill, we kinda know already it will include e-books, cloud computing, maybe a Web cam (God I hope it has one, I'll be so let down if it doesn't) and I think even more things then anyone has anticipated. Just think back to how blown away you were when the first iPhone came out. Get Pumped.
Btw, this is my first ever NeoGaf post! Congrats to me!
mrkgoo said:Something people have to realise is that Apple has been researching a tablet form factor for years. They never brought anything out because they felt they couldn't find a market or didn't think it was the right time. The fruits of a lot of that research is actually in the iPhone. The fact (lol) that they're bringing one out now is the number reason why everyone is so interested.
Marty Chinn said:But as amazing as the iPhone was when it was first unveiled, it still had some very glaring holes in it at the time. So even when Apple does something great, it leaves people scratching their head how they could have not included something fairly obvious. That in itself I thiink shows that just because Apple has been researching it for so long that it doesn't mean they're completely in touch with what is right.
Opiate said:Apple's approach to gaming will prove the victorious one, I think.
All of you seem to be waiting for a gaming device that is also a phone. That's what I presume you mean by "taking gaming seriously."
Instead, Apple is producing a phone that is also a gaming device. That is the future. Games are a secondary concern, not a primary one, and that is what we'll see more of thanks to the success of Apple's products.
PSP-like devices (that is, gaming first, other multimedia functions second) have failed.
Opiate said:Apple's approach to gaming will prove the victorious one, I think.
All of you seem to be waiting for a gaming device that is also a phone. That's what I presume you mean by "taking gaming seriously."
Instead, Apple is producing a phone that is also a gaming device. That is the future. Games are a secondary concern, not a primary one, and that is what we'll see more of thanks to the success of Apple's products.
Opiate said:PSP-like devices (that is, gaming first, other multimedia functions second) have failed.
D4Danger said:There aren't enough laughing smilies in the world for this part. Ever heard of the Nintendo DS?
D4Danger said:You think Apple are taking gaming seriously by making it a secondary feature?
There aren't enough laughing smilies in the world for this part. Ever heard of the Nintendo DS?
D4Danger said:You think Apple are taking gaming seriously by making it a secondary feature?
And way to use the PSP to prove your point on the last line. Completely ignoring the Nintendo DS :lol
D4Danger said:You think Apple are taking gaming seriously by making it a secondary feature?
There aren't enough laughing smilies in the world for this part. Ever heard of the Nintendo DS?
Opiate said:Apple's approach to gaming will prove the victorious one, I think.
All of you seem to be waiting for a gaming device that is also a phone. That's what I presume you mean by "taking gaming seriously."
Instead, Apple is producing a phone that is also a gaming device. That is the future. Games are a secondary concern, not a primary one, and that is what we'll see more of thanks to the success of Apple's products.
PSP-like devices (that is, gaming first, other multimedia functions second) have failed.
LCfiner said:actually, what I meant by taking games seriously is providing more support to devs.
One: by having a storefront that allows for the success of $10 and up games, allowing devs to spend more time and resources on iPhone gaming.
And Two: by having better communication and support with devs concerning the approval/update process. this is something that is needed for all apps and devs, not just games. its a bit of a mess right now.
SecretBonusPoint said:The PSP still sells well with shit software sales. That seems to suggest that many people are also still buying it for media purposes (and piracy!).
Opiate said:Which only reinforces my point, does it not? People are more concerned about the other functions of the PSP than the gaming functions.
Which means that Sony made an error by focusing on the gaming functions first. Snice the other "media purposes," as you put it, seem to be the driving factor behind sales, it certainly would have behooved Sony to focus on those instead of gaming -- changing the form factor and marketing to match a more movie/music/multimedia approach. That also happens to be a game player.
I almost used this point to reinforce my position, so I thin it's odd that you'd bring it up as a refutation.
Opiate said:Which only reinforces my point, does it not? People are more concerned about the other functions of the PSP than the gaming functions.
Which means that Sony made an error by focusing on the gaming functions first. Snice the other "media purposes," as you put it, seem to be the driving factor behind sales, it certainly would have behooved Sony to focus on those instead of gaming -- changing the form factor and marketing to match a more movie/music/multimedia approach. That also happens to be a game player.
I almost used this point to reinforce my position, so I thin it's odd that you'd bring it up as a refutation.
Willxc123 said:I'm not gonna lie, as both a DS and an iPhone user, I have to say... the iPhone probably gets equal game play time as the DS. See, the thing is, with the DS... I wait for a good game to come out, play hours and hours of it until I beat it, and then I don't touch it again until the next big thing. For the iPhone, I play a lot of those pick-up-and-play type games where you can do it for like 5-10 minutes every once in a while. But I must do that about 100 times a week. Right now my total play time on one game (Doodle Jump) for the iPhone is at 16 hours. Thats the same play time I might get out of one DS title.
Now, don't get me wrong I see how the two are different. But to say that the iPhone isn't really a gaming device is ridiculous. My girlfriend (practically a non-gamer) actually plays many a game on her iPod Touch. Her father, a successful and busy business man, still finds time to download and play a myriad of game apps. The iPod touch is expanding the game market to a myriad of people who might never play a game otherwise. Albeit the majority of these games are micro, pick-up-and-play, type games the developers are still raking in the dough. If some developer can figure out how to make a more epic or bigger budget game that feels right on the iPhone and is actually a good game, other portable gaming devices might actually be in trouble. I dunno, thats just my humble opinion. I don't think its really up to apple to take gaming seriously. All it takes is one developer to do that
LovingSteam said:I carry my iPhone wherever I go, it has become a third arm if you will. It fits in my pocket and I don't even realize its there. This is not the case with the DSi or PSP. Hopefully the next hardware released by Sony/Nintendo will go the route of Apple regarding this area. I will say that if Sony/Nintendo can offer the options that an iTouch have with the gaming focus of the PSP/DS, they will win UNLESS Apple does get serious about gaming which I don't see happening.
You leave out the possibility of people buying PSPs and not using them very much, thus resulting in poor software sales. Same problem the Wii has (horrible tie-ratio). Only it's not quite as bad on Wii.
Willxc123 said:I'm not gonna lie, as both a DS and an iPhone user, I have to say... the iPhone probably gets equal game play time as the DS. See, the thing is, with the DS... I wait for a good game to come out, play hours and hours of it until I beat it, and then I don't touch it again until the next big thing. For the iPhone, I play a lot of those pick-up-and-play type games where you can do it for like 5-10 minutes every once in a while. But I must do that about 100 times a week. Right now my total play time on one game (Doodle Jump) for the iPhone is at 16 hours. Thats the same play time I might get out of one DS title.
Now, don't get me wrong I see how the two are different. But to say that the iPhone isn't really a gaming device is ridiculous. My girlfriend (practically a non-gamer) actually plays many a game on her iPod Touch. Her father, a successful and busy business man, still finds time to download and play a myriad of game apps. The iPod touch is expanding the game market to a myriad of people who might never play a game otherwise. Albeit the majority of these games are micro, pick-up-and-play, type games the developers are still raking in the dough. If some developer can figure out how to make a more epic or bigger budget game that feels right on the iPhone and is actually a good game, other portable gaming devices might actually be in trouble. I dunno, thats just my humble opinion. I don't think its really up to apple to take gaming seriously. All it takes is one developer to do that
Odrion said:Why would the Apple Tablet be the gaming platform? That's crazy.
The iPhone and more notably, the iPod Touch make better platforms for their games. What makes them work is their portability and how you pretty much carry around a phone or MP3 player at all times. You're not going to carry around a bulky DS like a fucking dork all the time, but when you carry something like the Touch devices at all times you come across much more opportunities to get in a few hours of play, such as being constipated at the public bathroom or being pulled over by the cops because you're driving in the wrong lane.
What would make the Touch devices perfect for games would be just a single little analogue nub or something on the top of the handheld. But you know what? They don't need to do that, people are already buying the product and using it as a gaming platform regardless.
No sensible person believes that Apple is "completely in touch with what is right."Marty Chinn said:But as amazing as the iPhone was when it was first unveiled, it still had some very glaring holes in it at the time. So even when Apple does something great, it leaves people scratching their head how they could have not included something fairly obvious. That in itself I thiink shows that just because Apple has been researching it for so long that it doesn't mean they're completely in touch with what is right.
which1spink said:So glad my account got activated just in time for this upcoming meltdown. :lol
However, on Wednesday morning I'll have the chance to talk to Mr. Esslinger, founder of frog Design and the guy who was resbonsible for the first iPhone and iSlate back in the 80s. Oh, and he also worked on some Apple products that were actually released.
He don't have insider-knowledge but for curiosity I'll ask him for his prediction. I'll post them just a few hours before the event starts, if GAF cares.
Odrion said:Why would the Apple Tablet be the gaming platform? That's crazy.
mrkgoo said:I think the success of gaming on the iPod touch took Apple for a surprise somewhat. I say somewhat, because Apple were probably hoping, but just wasn't expecting it to be THE runaway success it has been. They now claim it as the 'funnest' iPod, and gaming had a mention in the latest round of updates, not to mention they're incorporating shader and other technologies.
They have invited gaming media to the upcoming announcement. I don't think this is because gaming is going to be a huge focus, but they probably want the tablet to be reported in all areas of technology - they're for sure going to have some gaming application demos for it. Then again, maybe they're going to be announcing iPhone OS 4.0, which is obviously relevant for gaming, so they invite gaming people as well. Probably a bit of both.
Mecha_Infantry said:I'm 200% sure this [Gaming] will be the strongest aspect of the iTab
giga said:I predict that everyone who's reading the live blog will be bored by all the demos from third party companies in the second half of the presentation.
Marty Chinn said:But as amazing as the iPhone was when it was first unveiled, it still had some very glaring holes in it at the time. So even when Apple does something great, it leaves people scratching their head how they could have not included something fairly obvious. That in itself I thiink shows that just because Apple has been researching it for so long that it doesn't mean they're completely in touch with what is right.
Mecha_Infantry said:I'm 200% sure this will be the strongest aspect of the iTab
giga said:I predict that everyone who's reading the live blog will be bored by all the demos from third party companies in the second half of the presentation.
i hate those peopleJuice said:They should name the tablet the iTouch, just to screw with you buffoons who don't know the iPod Touch's actual name.
Marty Chinn said:But as amazing as the iPhone was when it was first unveiled, it still had some very glaring holes in it at the time. So even when Apple does something great, it leaves people scratching their head how they could have not included something fairly obvious. That in itself I thiink shows that just because Apple has been researching it for so long that it doesn't mean they're completely in touch with what is right.
Apple blew that one, but they didn't intend for the website idea to be their final strategy. The SDK and App Store architecture didn't just magically appear within 1 year out of demand for it. It was always the plan, they just didn't know how to handle the transition while it wasn't ready. You can't really go out there with no SDK and say "hey guys just make websites, but then again you maybe shouldn't because we're just going to let you make native apps when we're ready, so I don't know, do what you want."which1spink said:The missing iPhone SDK comes to mind. The idea of just having iPhone ready websites instead of native apps sounded stupid and bland right from the beginning. And nowadays apps are what makes the iPhone superior to other devices.
SuperPac said:You think gaming will be the strongest aspect of The Tablet? I dunno that I agree. I think it'll be media consumption (web/magazine/newspaper/video) with gaming as maybe second on down the line.![]()
Liu Kang Baking A Pie said:Apple blew that one, but they didn't intend for the website idea to be their final strategy. The SDK and App Store architecture didn't just magically appear within 1 year out of demand for it. It was always the plan, they just didn't know how to handle the transition while it wasn't ready. You can't really go out there with no SDK and say "hey guys just make websites, but then again you maybe shouldn't because we're just going to let you make native apps when we're ready, so I don't know, do what you want."