What game is that? Please don't post great pictures without saying the game lol.
RotTR
What game is that? Please don't post great pictures without saying the game lol.
What game is that? Please don't post great pictures without saying the game lol.
What game is that? Please don't post great pictures without saying the game lol.
Isn't that just a photograph of a pizza mapped onto a flat base?
Some examples:
Why not (click them to zoooooom)
Technically these are materials that can consist of multiple textures.
Is that supposed to be particularly impressive? I don't see how it stands up to Battlefront/Star Citizen in the texture department, or even that UC3 tree.
Wtf? Kratos is definitely high poly. Look at his shoulders, hard to find the poly edges. Tons of smooth edges all over too. No way textures are AAing lol.
There, you've actually seen one of the game's road textures now. Go ahead and be as snarky as you want.
The Order 1886 definitely has the most amazing textures I've ever seen in a game.
Some of the materials are just soo good.
If you guys are interested, here is one of the main material artists from Naughtydog (Genesis - he's insane):
https://lazaruz.carbonmade.com/projects/4493279
And also one of the main material guys from Ready at Dawn (Hugo Beyer), great at constructing a lot of the ornate:
https://hugobeyer.artstation.com
The floor texture from Alien Isolation.
Kratos model is 20k poly and you can definitely see edges in his shoulders (and on his head for that matter, pic helps hiding that shit). It looks good thanks to other techniques implemented by SSM in skin rendering, but it's nothing miraculous.
It wouldn't matter what picture was posted as you have proven yourself. Any picture would be fine as the original poster elected not to supply his own.
The fact that the original poster didn't supply a screenshot is no excuse for intellectual dishonesty.
It wouldn't be hard to find even worse screenshots of literally every game in here, that's why fair representation absolutely does matter. This nonsense pops up way more often than it should in an effort to "prove" that some game or another looks bad. A meaningless and downright deceptive argument isn't suddenly acceptable because the conclusion is (coincidentally) not wrong.
In God of War 3, Kratos consisted of less than 20k polys. And he looks amazing for the time. He also only had one level of detail for gameplay, even when he was the size of a fly.
For it's time, God of War 3 was just as miraculous as Battlefront 3 is today.
http://www.eurogamer.net/articles/the-making-of-god-of-war-iii"If you look at Kratos on the PS2, he is about 5000 polygons," Feldman says. "He is about 20,000 polygons now. I think he had three textures on the PlayStation 2. I think he has at least 20 textures on him now. The animation data on him is probably about six times as big.
"So Kratos went from being a couple of megabytes to now, it would actually take two PS2s to fit his memory footprint all in there. He is always loaded in the game. The other thing is that he has many more weapons, too. He can load between all of those different weapons, so all that stuff is loaded with him also, and all of the move sets."
Need I say more?
Also Pikmin 3 Pizza
NSFW, highly arousing material.If you guys are interested, here is one of the main material artists from Naughtydog (Genesis - he's insane):
https://lazaruz.carbonmade.com/projects/4493279
And also one of the main material guys from Ready at Dawn (Hugo Beyer), great at constructing a lot of the ornate:
https://hugobeyer.artstation.com
Heh. I hadn't actually expanded the original image. Yeah it looks awful. You're right, it isn't all that representative of the game at its best. Though I'd say the say the downsampled image you posted isn't really accurate either.
Oh come on. I don't thing FAST holds a candle to many of these games but there is no way to judge that from a ridiculously blurred picture (supposed to represent ~300 mph) where you can't even see a clear texture. At least give it a fair shot, it's not hard to show that there are better looking games without resorting to a deliberately disingenuous picture.
There, you've actually seen one of the game's road textures now. Go ahead and be as snarky as you want.
watNobody mentioned Xenoblade Chronicles X?
If you guys are interested, here is one of the main material artists from Naughtydog (Genesis - he's insane):
https://lazaruz.carbonmade.com/projects/4493279
A high frequency detail texture faded in as you got closer, same in Oddworld: Stranger's Wrath.I cant find a decent image of it, but the rock textures on Halo on the OG Xbox were great.
Didn't seem to blur even when you had your face pressed up against them.
Huh?
We mean shaders right?
No fun!
Oooo. RotTR lookin sexy. Poor character in the back. Laura got all the light sources and shadows
The characters eyes behind Lara, looks like she's on drugs... Unless she is and that's part of her character. Lara looks really good though, not sure how it compares to TR2013.
I think she was crying (not completely sure) in the scene right before, that's why her eyes are red.
Yep and she was just cutting some onions before as well.Yeah, and it's late at night. So she's tired.
ok this one gives the wood texture dictator posted some competition
That jacket...that face...those teeth.
Let's not forget the wood on the left side. Amazing how good it looks.
That jacket...that face...those teeth.
Let's not forget the wood on the left side. Amazing how good it looks.