• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

The Bionic Commando Rearmed Official Thread of SUPPPAHHHH JOE!

goldenpp72 said:
im stuck in the game, on one level i can't get over a brick, another has a grapple icon on a wall and I cant do anything to it, etc, anyone know where to get shit for this stuff?

Just play another level. Some levels require items from others.
 
Blu_LED said:
Why would Sony care? Do they have to put it through more testing and certification just to get it released in another country or is it something else?
They're kind of a mess when it comes to PSN release dates in the varying regions.
 
goldenpp72 said:
im stuck in the game, on one level i can't get over a brick, another has a grapple icon on a wall and I cant do anything to it, etc, anyone know where to get shit for this stuff?

If you could tell me what the first Area's number was I could help. As for the grapple icon, you need to get the upgraded claw after beating the boss in Area 06.
 
So anyone beat level 12 yet?

I go down this elevator shaft and then I have to go through this small corridor with spikes at the bottom. What tchnique do I need to use to get through?
 
devildog820 said:
Don't be so grumpy. :) I enjoy listening to VG music when running or even mowing the lawn. It's a different product presented in a different package and, in this case, worth the $13 or so total for both albums.

Sadly, I think the point he was trying to make was not that he wouldn't listen to VG music, but that he wouldn't PAY for music that was in a game he already paid for. It'd be like paying for it twice. I'm sure he'll rip the music somehow from the game (record it, etc.) so he doesn't have to pay twice. I can understand this but I personally wouldn't go to the trouble.
 
want to buy this now, but remote play+hope of retroactive trophies= i'll wait for the psn version.
 
Dr. Zoidberg said:
Sadly, I think the point he was trying to make was not that he wouldn't listen to VG music, but that he wouldn't PAY for music that was in a game he already paid for. It'd be like paying for it twice. I'm sure he'll rip the music somehow from the game (record it, etc.) so he doesn't have to pay twice. I can understand this but I personally wouldn't go to the trouble.
How do you feel about movie soundtracks then?

want to buy this now, but remote play+hope of retroactive trophies= i'll wait for the psn version.
Which should be online in a matter of hours.
 
smirkrevenge said:
Can't access levels 10 and 11...says I need yellow card. Didn't see it on my way through the game...any help?

It's at one of the FSA rest stops, I'm drawing a blank on which one but it's not really hard to find in them.
 
I am dying to get out of work today and download this badboy. From what I understand, trophies are not in the PS3, but are being patched in later on. I've been a bit confused though if they will be retroactive or not. I'm sorry if this was addressed earlier.
 
Gowans007 said:
tonight I need to sit and focus on area 6, im so close

also any tips o how to do challenge rooms 10 and onwards yet????
I'm missing the technique needed to do 10 after I know that sure I'll be fine.

cough! plus area 3 boss tips please!
 
RedNumberFive said:
I am dying to get out of work today and download this badboy. From what I understand, trophies are not in the PS3, but are being patched in later on. I've been a bit confused though if they will be retroactive or not. I'm sorry if this was addressed earlier.
Basically, the PSN version has its own in-game "medals" in place of achievements/trophies as it was made before Sony implemented trophies. These medals are awarded for the exact same twelve objectives needed to get the Xbox 360 achievements. Once the trophy patch is implemented, it'll simply convert the medals you've already obtained into trophies.
 
Bad news for Steam fans...

Linky

Actually, I do have some bad news on the Steam front. At the last minute, we've been unable to reach mutually agreeable terms with Valve on BCR, so they won't be carrying it (unfortunately you'll have to get it elsewhere). I won't get into the details but we do continue to have a good relationship with Valve and future Capcom titles we expect to be carried on Steam.

You'll find BCR available tomorrow on Direct2Drive at 8AM PST. Other sites (like our Capcom e-store and Gamersgate.com) will come on shortly thereafter.

Within a few days (or perhaps sooner, just waiting on some package tests), you'll find it at more than a dozen other sites (including BestBuy.com, Nvidia.com, CircuitCity.com, etc.).

And thanks for the heads up on the 9.3 from IGN PC. I hadn't seen that one.

Well, I hate to say it, but if it's not coming to Steam, I'm not getting it.
 
dark10x said:
How do you feel about movie soundtracks then?

Well, I wasn't expressing my opinion, I was trying to clarify what I thought the original poster's opinion was he was replying to.

However, that having been said, I've used my PC to make my own game soundtracks for years because unlike today they weren't always available for purchase. I'll pick up the BC:R soundtrack though because a) it's too much trouble to make my own if it's actually available, and b) I want to reward GRIN for doing it.

Movie soundtracks are not the same. It's not feasible to make your own OSTs because they A) don't have sound tests and b) you can't sit still in a corner of the level and let the music run in order to record it. So there's really no alternative other than buying the soundtrack.
 
Princess Skittles said:
Basically, the PSN version has its own in-game "medals" in place of achievements/trophies as it was made before Sony implemented trophies. These medals are awarded for the exact same twelve objectives needed to get the Xbox 360 achievements. Once the trophy patch is implemented, it'll simply convert the medals you've already obtained into trophies.

Thanks for the info! I'm normally not too into the whole achievement / trophy thing, but I love it on these shorter arcade-ish titles. They always seem to add a lot of replay for me.
 
ScrabbleBanshee said:
Buying game music which in a game I've bought, is not on my list of things to ever do.

That's how they get you, isn't it? Same way they expect you to buy a soundtrack for a movie that you already own!

Princess Skittles said:
Basically, the PSN version has its own in-game "medals" in place of achievements/trophies as it was made before Sony implemented trophies. These medals are awarded for the exact same twelve objectives needed to get the Xbox 360 achievements. Once the trophy patch is implemented, it'll simply convert the medals you've already obtained into trophies.

But, here's the important question: has Bionic Commando's saves been made in a way that I will indeed just be able to "convert" them at a later date, or will it be like Uncharted where you have to earn them all over again?
 
Dr. Zoidberg said:
Sadly, I think the point he was trying to make was not that he wouldn't listen to VG music, but that he wouldn't PAY for music that was in a game he already paid for. It'd be like paying for it twice. I'm sure he'll rip the music somehow from the game (record it, etc.) so he doesn't have to pay twice. I can understand this but I personally wouldn't go to the trouble.

I sort of understand that. However, that argument is refuted by this:

Blog post (Warning: stupid age verification)

Basically, because it requires a different distribution channel, there are additional costs.
 
left work early. downloading demo now, from the JP store...
Hopefully by the time I'm through with it, the US PSN version will be up :D
 
shidoshi said:
That's how they get you, isn't it? Same way they expect you to buy a soundtrack for a movie that you already own!



But, here's the important question: has Bionic Commando's saves been made in a way that I will indeed just be able to "convert" them at a later date, or will it be like Uncharted where you have to earn them all over again?

I suppose I should have been more specific when I asked. I'm wondering the same. If I'm going to have to redo it, I may just hold off and get Eden tonight instead.
 
goldenpp72 said:
any tips on the giant tractor in mission 5, I
Killed his track
but then he went nuts with nades and shot giant cannon balls :(
When he charges you and stalls out, climb up on the platform and grapple on to the bolts on the front plate. I think there are 3 or 4 in all.
 
DancingJesus said:
I seriously want to hurt the guy who made the Area 06 Yashichi.
I struggled with that for quite a while, but then I realized I was doing the wrong type of swing. It's super easy if you do it another way.
Grab onto the first lamp post, press B to climb towards the lamp post, use the shotgun to give yourself some momentum going, jump towards the right and shoot wire upwards. Then repeat that for the 2 other lamp posts, super easy that way.

4 yashichis to go now...
 
shidoshi said:
But, here's the important question: has Bionic Commando's saves been made in a way that I will indeed just be able to "convert" them at a later date, or will it be like Uncharted where you have to earn them all over again?
They have been saying that it'll convert them.

Whether or not they can or are even allowed to is another question.
 
Sectus said:
I struggled with that for quite a while, but then I realized I was doing the wrong type of swing. It's super easy if you do it another way.
Grab onto the first lamp post, press B to climb towards the lamp post, use the shotgun to give yourself some momentum going, jump towards the right and shoot wire upwards. Then repeat that for the 2 other lamp posts, super easy that way.

4 yashichis to go now...

Yea I got it shortly after I posted it,
It also helps if you aim to the right side of the lamp light.
 
Dr. Zoidberg said:
Regardless, as a BC veteran I had no problems whatsoever with the controls on either version. They are fine and as long as you aren't trying to hold diagonal to shoot the arm that way (a rookie mistake) then I don't see how the controller choice is anything but preference. My timing seemed slightly better on the 360 but this could be due to any number or factors besides the controllers themselves.

OMG yes. I do miss being able to grapple diagonally and then being able to turn left or right and fire before leaving my feet. The new part of the control scheme does not allow you to do so.
 
So old-school vets of BC, how's the difficulty? I recall fondly being able to eventually run through the original like a hot knife through butter just to show my friends the ending.
 
bob_arctor said:
So old-school vets of BC, how's the difficulty? I recall fondly being able to eventually run through the original like a hot knife through butter just to show my friends the ending.
Speaking on Normal mode, I'd say it's roughly the same even though some things have been slightly rebalanced (you start with a full life bar, spikes kill you in two hits at full energy, one at anything less, bosses are now Zelda style awesome, etc.). The hidden things in each level will really test your bionic arm skills though. There is a Hard and Super Hard mode, probably just for the NES veterans.
 
Princess Skittles said:
Speaking on Normal mode, I'd say it's roughly the same even though some things have been slightly rebalanced (you start with a full life bar, spikes kill you in two hits at full energy, one at anything less, bosses are now Zelda style awesome, etc.). The hidden things in each level will really test your bionic arm skills though. There is a Hard and Super Hard mode, probably just for the NES veterans.

Wow. I friggin' just turned in my cable modem cuz I'm in the middle of a move. Won't be able to play this in any capacity till at least next week. It's unreal to me though how awesome it apparently is. I would have gotten it for nostalgia alone even if it was just mediocre.
 
epmode said:
BC's awesome is a direct result of taking away the jump button. More people need to realize this.

This. Although everytime I dusted the old one off, it would take me a good 30 minutes to rewire my brain to the point where I would accept it.
 
Yeah, I'll probably wind up grabbing the PSN version because I love Bionic Commando.

But Valve and/or Capcom can go die for this not hitting Steam. The only other downloadable service I'd consider is Impulse. Sorry, D2D.
 
Top Bottom