Where the hell did this game go? I found it by searching for PS3 adventure titles, and apparently this multiplatform game was unveiled at E3 2005 to much acclaim.
The art design, graphics and premise are fabulous. It's a sort of shady, anti-cooperate steal adventure set in a twisted pseudo-Parision city called Metronome.
Here is how the developers, Tarsier Studios, bill it:
So it's apparently in need to a publisher, but still in development - can't be far off completion in that case. Why such a brilliant looking game is having trouble finding a publisher when there is crap like Medal of Honor: Airborne being churned out at every turn is beyond me. Maybe some GAF love could help trigger a build in in interest again.
Here are some pics, I'm sure you will agree it looks ace, and this gen is god damn starving for adventure games right now.
The art design, graphics and premise are fabulous. It's a sort of shady, anti-cooperate steal adventure set in a twisted pseudo-Parision city called Metronome.
Here is how the developers, Tarsier Studios, bill it:
The City of Metronome is a unique third person adventure game where sound is your weapon.
The game is still in development and in need of a publisher, however, following the unveiling of this game at E3 2005, Metronome quickly became one of the most anticipated titles amongst next generation games. The distinguished look of the game as well as the innovative gameplay attracted critics and gamers and made them want to see more of this unusual gaming experience.
In the game, you take on the role of a young train conductor. You get to venture into the city of Metronome, a sprawling mass of haphazardly built houses and huge steam engines where the outlandish inhabitants are carrying out their chores day and night. A city where the life of every citizen is dictated by the Corporation, a single bureaucratic entity that owns all the land, the entire infrastructure and all the industries.
Explore winding alleys, skewed rooftops and crowded apartment buildings as you search for proof of the Corporations secret agenda, all while listening for sounds to record. Sounds that can be used for a variety of tasks: fight enemies with loud and destructive sounds, solve problems and confuse citizens by clever usage of the right sound at the right moment, use seductive and melodious sounds to change the mood and behaviour of listeners.
Can't find the specific sound you need? Create it yourself! Shove a bookcase down some stairs, throw a rock through a window or simply annoy someone enough to make them shout at you and then record the result.
So it's apparently in need to a publisher, but still in development - can't be far off completion in that case. Why such a brilliant looking game is having trouble finding a publisher when there is crap like Medal of Honor: Airborne being churned out at every turn is beyond me. Maybe some GAF love could help trigger a build in in interest again.
Here are some pics, I'm sure you will agree it looks ace, and this gen is god damn starving for adventure games right now.