AlphaSnake
...and that, kids, was the first time I sucked a dick for crack
It's essentially Midnight Club and Smuggler's Run merged into one game.
Always online, with a singleplayer mode that you have to be online to play.
Nope.
It's essentially Midnight Club and Smuggler's Run merged into one game.
They said it is playable offline, with seamless online transitions. Think Burnout Paradise.
"Our approach to that is this is a living world," Gerighty said. "We don't really see the point of offline. Did you ever play World of Warcraft? So World of Warcraft, you don't play offline. It doesn't mean you can't play by yourself—when I played World of Warcraft, I played it for about twelve months, single-player only, without talking to anyone. That's our approach."
Sick sick sick
next Gen tdu basically.
It's essentially Midnight Club and Smuggler's Run merged into one game.
Anyone else think the map looked a little bit off? Florida especially.
They said it is playable offline, with seamless online transitions. Think Burnout Paradise.
After my demo, I sat down for a quick chat with The Crew creative director Julian Gerighty. He told me, in no uncertain terms, that The Crew is always-online. Whether you play on console or on PC, you'll need an internet connection to play.
"Our approach to that is this is a living world," Gerighty said. "We don't really see the point of offline. Did you ever play World of Warcraft? So World of Warcraft, you don't play offline. It doesn't mean you can't play by yourself—when I played World of Warcraft, I played it for about twelve months, single-player only, without talking to anyone. That's our approach."
Driver meets Test Drive Unlimited.
I'm surprised nobody has mentioned the car customization. He took that car apart piece-by-piece... if you can actually customize your car anywhere near as detailed as that it's a pretty huge feature. Really surprised no one mentioned it.
the premise of the game sounds cool, but it does seem like there are too many racing games.
online only
el oh el
another game to boycott!
online only
el oh el
another game to boycott!
The trailer made me VERY hyped.
Then we saw the actual game, hype died.
I saw the trailer then looked who did it... I'm impressed. And I loved Driver SF as well. But damn, TDU2 left a really sour taste in my mouth. Parts were great, but the lack of polish and general bugginess of it didn't do them any favours.Part Reflections, part a new studio called Ivory Tower formed by ex-pats of Eden Games (TDU/V-Rally.)
Like cookies and milk, right there.
Loving your work right now, Blim! Somehow you're covering all the stuff I'm interested inGameplay videos from the showfloor:
http://www.gamersyde.com/news_e3_the_crew_gameplay-14202_en.html
Game is using a heavily modified version of the Dunia engine from Far Cry 2, btw.
Loving your work right now, Blim! Somehow you're covering all the stuff I'm interested in
BTW Sure it's Far Cry 2 and not 3? I don't know the difference between the engines of either game, but that's a fairly old base to be building off, I'd think.
Still, great little tidbit of information!
Looks like a combination of Need for Speed, Midnight Club and Test Drive: Unlimited.
Let me add my yearly appreciation toLoving your work right now, Blim! Somehow you're covering all the stuff I'm interested in![]()
http://www.guardian.co.uk/technology/gamesblog/2013/jun/11/the-crew-video-game-previewThe size of the game's environment is the first asset that smacks players in the gob; apparently around 5,000sq km in size, The Crew's map features full open-world cities we're told the city of New York alone is the size of Liberty City from GTA IV and all of the back-roads, mountain passes, arid deserts and lush woodland that exist in between them.
My thoughts exactly.Is this done by the Driver San Francisco team? If so, I'm in.