The Division 2 Beta |OT| Feb 7-11

Aug 3, 2014
8,794
417
340
#3
how on earth do you stop the back up calls? every 2 seconds i hear it and it's annoying me.

any way the game is quite addictive and fun...but not sure if i'll be buying it.
 
Likes: voidenberg
Jul 5, 2014
3,149
175
325
#4
Not sure about the backup calls. Just got through the tutorial.

Also, Ubi advises rebooting game every 2-3 hours to avoid crashes. lmao

Edit: Meant to write 'just got through' :p
 
Last edited:
Likes: JareBear

Woo-Fu

incest on the subway
Jan 2, 2007
13,358
382
1,120
#5
how on earth do you stop the back up calls? every 2 seconds i hear it and it's annoying me.

any way the game is quite addictive and fun...but not sure if i'll be buying it.
You can turn that off, not only that the game tells you you can turn it off.

Settings-gameplay-GPS Line EDIT: Nope, not that.

It told me in a blurb how to turn it off and now I can't find it.
 
Last edited:
Apr 27, 2015
4,366
76
310
Essex, UK
#7
They should have made D1 a GAAS and released this as Year 2 or whatever, as this just doesnt feel like a new game to me. New environment, which is less atmospheric, loads of QoL changes which are nice but it still feels like I popped the first game in and the snow had melted. Went from Day One to wait for sale, will guaranteed be a good game but after putting almost 200 hours into the first one, this feels way too familiar.
 
Last edited:
Aug 3, 2014
8,794
417
340
#8
They should have made D1 a GAAS, this just doesnt feel like a new game to me. New environment, which is less atmospheric, loads of QoL changes which are nice but it still feels like I popped the first game in and the snow had melted. Went from Day One to wait for sale, will guaranteed be a good game but after putting almost 200 hours into the first one, this feels way too familiar.
you summed it up perfectly. i don't see why we need an entirely new game....other than a quick cash grab. they could make money other ways though. they should have just kept updating D1. patch new features/QoL improvements in and sell new maps/missions/modes.

i'll probably pick it up on a sale too. in fact in general buying Ubisoft games at launch is a bad idea. they tend to sell their games cheaper much quicker than others.
 
Mar 20, 2017
458
165
185
#13
I'm only a quarter of an hour or so of game time so far, but I mean it feels exactly like the first game to me. Enemies go down a bit quicker. Kickback on the starting weapon feels like a lot but can't remember if that's how it was in the first game - is kickback something that varies between weapons?

Like what I saw so far ... carrying forward systems and gameplay from the previous game is not necessarily a bad thing, if the previous game was good!
 
Jul 5, 2014
3,149
175
325
#16
I'm only a quarter of an hour or so of game time so far, but I mean it feels exactly like the first game to me. Enemies go down a bit quicker. Kickback on the starting weapon feels like a lot but can't remember if that's how it was in the first game - is kickback something that varies between weapons?

Like what I saw so far ... carrying forward systems and gameplay from the previous game is not necessarily a bad thing, if the previous game was good!
Yeah. A lot less spongier than the first game was at launch.
 

Woo-Fu

incest on the subway
Jan 2, 2007
13,358
382
1,120
#19
I hate the pseudo-random deviation on shots. I mean, sure it is a game, but I can shoot at somebody's head and do a perfect outline around it with the bullet deviation. It does this even on single shot weapons.

They sure didn't stray far from the formula either, these could be an expansion pack for The Division instead of new game.
 
Last edited:
Sep 29, 2011
1,814
70
475
#30
I sure do find a lot of holsters



I just had my first disconnect. Was able to log back in after short queue. They seem pretty prepared
Ditto - was maybe less than a minute to get back in. It dumped be back at the start (was only *just* starting to run around in the White House), but at least I got to keep the loot I'd picked up prior to the disconnect. Lol
 
Oct 26, 2017
264
202
220
#31
Playing on PS4 Pro.

So far Im liking this. As others have said, gunplay and movement feels better than D1. Graphically a small leap but nothing amazing.

Digging the new setting also.
 
Likes: SkinnerSw33t
Jan 7, 2014
3,432
1,699
390
#32
Haven't been able to play much (fuck work), how's the loot this time around? That was my biggest issue with the first. Hope the loot is more meaningful.
 
Mar 9, 2014
1,221
86
315
#33
I played around 20 minutes of it. Wandered around a bit opening luggage and coolers. Shot some chaps. It was so tedious I found myself examining a helicopter's paint job. I couldn't read the text at all so I had no idea if the loot I was equipping was better or worse. I guess it was better. It didn't matter anyway. After that I had a stroll around some tents. Shot some more chaps. Looked at some fairground stalls. Then I got bored and deleted it.
 
Jul 5, 2014
3,149
175
325
#34
Haven't been able to play much (fuck work), how's the loot this time around? That was my biggest issue with the first. Hope the loot is more meaningful.
The same? Not Borderlands but better than Destiny. As far as I can tell anyway.

If you mean more complexity-wise, the gear is a bit more complex than the first game, but I don't think we get enough access to really form an opinion.

Edit: Edited for clarity. :p
 
Last edited:
Jul 5, 2014
3,149
175
325
#35
Playing on PS4 Pro.

So far Im liking this. As others have said, gunplay and movement feels better than D1. Graphically a small leap but nothing amazing.

Digging the new setting also.
I'm digging the new setting too.

Props to massive. These guys/gals are really good at bringing these places to life imho.
 
Nov 5, 2016
5,201
4,120
285
I don't care where (just far)
#36
Playing on PS4 Pro.

So far Im liking this. As others have said, gunplay and movement feels better than D1. Graphically a small leap but nothing amazing.

Digging the new setting also.
I think I might have been expecting too much of a leap in graphics. D1 is still a good looking game.

This looks really good, don’t get me wrong.
 
Jul 5, 2014
3,149
175
325
#37
I have an agent I've been levelling up w/ my brother as kind of a farewell or whatnot.

When you go back and forth, you can definitely see the difference imo. Draw distance really stands out.

But yeah, it's not a huge leap. Not sure if that's a nod in the first game's favor or a mark against the sequel.
 
Sep 9, 2018
750
708
215
#41
Just played a straight 6.5 hours. I think the game is pretty damn good, but hard playing solo. I got disconnected about 15 times, no exaggeration lol.
Its a def buy for me in the future when its discounted.
 
Nov 11, 2014
1,765
25
300
New York City
#42
this beta is not really blowing me away...it's definitely more of the same so fans of D1 should enjoy it but the DC setting is not as interesting...the world doesn't feel as dynamic...and the graphics are a noticeable step down...I'm playing at 1440p DX12
 
Likes: JareBear

bati

Member
Dec 2, 2014
1,623
302
375
#48
I really like the gun play and the way weapons sound.
Which platform are you on (I'm guessing xbox based on your name)? I thought audio mix was by far one of the weakest things shown in the PC demo. Just completely off when it comes to 3d positioning and volume balance of individual effects.