December. Xbox One only i believe.
I remember they said Xbox One first, but if that's in December, perhaps PC could drop in January then.
December. Xbox One only i believe.
Some points he addressed
- PVP doesnt feel very big and that the focus is more on the co-op PVE side of things (Can be good or bad. Guess it is what you like more) Missing some risk and reward to play it.
- Not a fan of respawning in PVP
- Missing directional voice chat in PVP when you meet other groups.
- Controls felt abit clunky sometimes but forgiven atm. WIP
- Very high time to kill so enemies felt alot like bullet sponges. Main gripe with the game.
- Games is pushing more for roles then classes. Wich he liked.
- Played on Xbox One. Looks pretty good but was for sure sub 1080p, Looked like 900p.
Jackfrags is the battlefield guy?
I remember they said Xbox One first, but if that's in December, perhaps PC could drop in January then.
Ah oke. Hopefully the other platforms get one also. Probably is just a demo as always. But i want to play it before i make any decision really.
The bullet sponge comment just screamed Borderlands to me.
Happens with all Shooter/RPGs and it makes shooting/fighting really unsatisfying.
I remember they said Xbox One first, but if that's in December, perhaps PC could drop in January then.
It looks pretty good from what he is saying. The only slight downside, for me personally I prefer it this way, is that the game is more co-op focused than pvp focused. Also, the only pvp element, dark zones, doesn't offer enough risk for the reward, doesn't make it as intense as it could be. The devs mentioned they could add more pvp elements to the game as well, so that's good. Either way, excited for it and already have it preordered.
This is the reason I don't care about the game as much anymore. I hate that you can lose your shit you spent all that time playing for. Have pvp what ever but I'm not gonna sink my time into a game that I can lose progress in. I can see some people would be into that but I think they need to have pvp servers that you can loot players in and a pve server that doesn't allow it. Unless the whole looting thing is changed it's a no buy for me.
Yes!!!!! I don't like being forced to PvP its stupid! I hope we can choose servers in the beginning or on a character basis. I don't want to go into the dark zone and lose the shit I find. Make me fight players....whatever but don't take my shit away once I get it. Give us the option.
For everyone saying just don't go in there....it was stated the best gear was found in the dark zone..... Which would lessen the game being an RPG
Exactly. The TTK in the video appears fine to me, please don't decrease it to make it more like other shooters, Massive.The bullet sponges complaints in shooter-RPG's confuses me to some extent. If you've ever played an RPG, not everything dies within 10 seconds. Things like Destiny bosses taking too long to kill I get, but people need to go into these games with a different mindset than normal shooters.
I'm not a Destiny fan, but its encounters are energetic, flashy, and exciting, I recognize that. You got the colorful graphics, the unique scifi themed weaponry, unique alien designs, Marty's soundtrack driving everything home. There's a lot to be excited about in the moment-to-moment combat there.
The Division just looks extremely dull.
Yes!!!!! I don't like being forced to PvP its stupid! I hope we can choose servers in the beginning or on a character basis. I don't want to go into the dark zone and lose the shit I find. Make me fight players....whatever but don't take my shit away once I get it. Give us the option.
For everyone saying just don't go in there....it was stated the best gear was found in the dark zone..... Which would lessen the game being an RPG
At this point I want to know how the single-player game works. I swear every demo they've ever shown for this game has been PvP.
The bullet sponges complaints in shooter-RPG's confuses me to some extent. If you've ever played an RPG, not everything dies within 10 seconds. Things like Destiny bosses taking too long to kill I get, but people need to go into these games with a different mindset than normal shooters.
Exactly. The TTK in the video appears fine to me, please don't decrease it to make it more like other shooters, Massive.
I mean I guess it's fine if you're into that, but I guess I just don't feel like it belongs in a Tom Clancy game.
It's no Single Player but Online Co-Op with Player vs. Environment or Player vs. Player. Like most modern MMOs.. you can opt not to Co-Op and instead play Solo.. but I'm pretty certain it's like Destiny in that it's always online with a focus on Co-op.
It's an RPG. Shouldn't be the sort of game where enemies go down with a few shots.
What happened to the world map we saw on the earlier videos?
![]()
- Very high time to kill so enemies felt alot like bullet sponges. Main gripe with the game.
They said there was single-player last year: http://www.behindgames.com/single-player-mode-confirmed-tom-clancys-division/
Q: Can I jump between single player mode and multiplayer mode with the same character?
A: The game is built around seamless online integration. Going from playing alone, to playing in a group, to playing PvP will all be handled with very little or no interruption.
Jackfrags is the battlefield guy?
The bullet sponge enemies are going to kill the game for me. And this is coming from someone who loves every Tom Clancy game.
Yeah it's like they can't find any other avenues of progression other than damage output.
What happened to the world map we saw on the earlier videos?
![]()
I mean I guess it's fine if you're into that, but I guess I just don't feel like it belongs in a Tom Clancy game.
Smae here. Hyped when the game was announced, but at the moment I am not interested in playing this game.people don't seem to understand that, I keep seeing comparisons to Wildlands like they think this is just a third person shooter.
The whole "bullet sponge enemies" thing just made me interested in this game again.
This recent development where time-to-kill is consistently a fraction of a second is fucking silly. I don't want to die the moment anyone looks in my general direction (I'm looking at you, COD/BF).
https://www.youtube.com/watch?v=IIfQ27WWUhc
Some points he addressed
- PVP doesnt feel very big and that the focus is more on the co-op PVE side of things (Can be good or bad. Guess it is what you like more) Missing some risk and reward to play it.
- Not a fan of respawning in PVP
- Missing directional voice chat in PVP when you meet other groups.
- Controls felt abit clunky sometimes but forgiven atm. WIP
- Very high time to kill so enemies felt alot like bullet sponges. Main gripe with the game.
- Games is pushing more for roles then classes. Wich he liked.
- Played on Xbox One. Looks pretty good but was for sure sub 1080p, Looked like 900p.