giancarlo123x
Banned
How are more options lame?cool but lame.
How are more options lame?cool but lame.
Somethings seem to change such as shadows and anisotropic filter but barely noticeable. Each time I changed the option slight pieces would change back.
True for last gen as well?
You are all wrong. God Hand is the worst game Mikami has ever made. That game was an offensive piece of shit. Ugh
Was about to ask the same, anyone verified this please ?
Yes, it works. I have the PS3 version.True for last gen as well?
I will NEVER understand why people don't like the black bars. Enough to make the dev allow them to change the resolution the game renders at to get rid of them. I love the game's aesthetic.
Demanding they change the artistic vision of the game...
Well enjoy the inevitable fps drop or visual hit, weird people.
I will NEVER understand why people don't like the black bars. Enough to make the dev allow them to change the resolution the game renders at to get rid of them. I love the game's aesthetic.
Demanding they change the artistic vision of the game...
Well enjoy the inevitable fps drop or visual hit, weird people.
Because they ruined the game's FOV. The way they did the letterboxing in TEW is really awful. If they had done a FOV that was appropriate to the game's letterboxing it would be okay, but instead they basically just put black bar overlays on the top and bottom of the screen instead of actually rendering the game at the whole "cinematic aspect ratio" thing they were faking going for. If they had done it like The Order did and actually had extra horizontal information it would be one thing, but the way they did it was total bullshit and did not enhance the game at all.
I'm pretty sure limiting vision is the whole point. It's a way of bringing back Resi 1 style player limitation/vulnerability in third-person game. It's supposed to make your life difficult, that's how horror works.
Wow. Dino Crisis is not shat on by Evil Within. Maybe the PC version since that might actually run smoothly?
I saw Flawless Widescreen mentioned when I was googling, but there was also talk about the unofficial fix ceasing to work after the game got some official patches. Wasn't quite clear if it's working right now and if it fully fixes the situation for 21:9 displays (no zooming or scaling, just rendering the original aspect ratio to the full display). Would be good to hear from someone who actually has the fix working with a freshly patched version of the game.Look up flawless widescreen. Besides FOV fixes (separate from the aspect ratio and letterbox fix), there's also apparently a 21:9 fix.
It's still the worst game Mikami ever made and I'm happy I sold the piece of shit.
How are more options lame?
Heard Dino Crisis but I don't see how it relates to this thread. EW and DC are very far apart.
I will NEVER understand why people don't like the black bars. Enough to make the dev allow them to change the resolution the game renders at to get rid of them. I love the game's aesthetic.
Demanding they change the artistic vision of the game...
Well enjoy the inevitable fps drop or visual hit, weird people.
I'm pretty sure limiting vision is the whole point. It's a way of bringing back Resi 1 style player limitation/vulnerability in third-person game. It's supposed to make your life difficult, that's how horror works.
It gets better in a lot of places, actually. Chapter 3 is one of the worst.I don't know why I bought the game on PS4 shoud've gone PC. I'm not usually sensitive to frame rate, but holy shit this runs bad and the controls feel janky.
Currently in Chapter 3. Does it get better or worse performance wise?
I have to say this: the letterbox removal is a godsend for me. I had only played to Chapter 3 previously because I felt so darn claustrophobic and trapped--I couldn't see things as easily. But with the letterbox removal I restarted and already surpassed where I was in one sitting. It feels like a different game to me, and I love it.
I have been praying for this update since launch for cryin' out loud. Halleluiah!