Couldn't miss out on this (long dormant) thread:
Mario (be it in platformer, kart, or RPG form, barely any other franchise has more to offer for me, even if, for instance, SMB is comparatively basic, SMW too easy and less packed with variety than its predecessor, or all kart games between SMK and MK DS feature lacking AI)
Zelda (mainly for the 2d games; the 3d games have had 2 great ones so far but don't match their 2d counterparts)
Mega Man (spotty yes, but the good ones are often great)
Castlevania (more of a Dracula X: Rondo of Blood kind of guy here)
Metal Gear Solid
Half-Life
Baldur's Gate (the main RPGs)
Klonoa
Gradius/Life Force
Contra (at least old school Contra)
Final Fantasy (didn't love all of them, but 6 is enough for a lifetime pass)
Dragon Quest (defiantly old-school, but it's old school done very well, with plenty of skills available per player at any given time; just needs less grinding)
Valkyrie Profile (a safe bet)
Tales of ______
Jiggy37 said:
The main Pokemon series (e.g. not Colosseum/XD) and nothing else. Even at its absolute lowest point, AKA Gold/Silver/Ruby/Sapphire (not Crystal, and definitely not Emerald), it's still better than every Zelda game not named A Link to the Past, every Final Fantasy game other than FF6, and so on.
The absolute closest runners-up just had disqualifying faults:
Advance Wars had Advance Wars 1, Fire Emblem had Sacred Stones (a B+ game isn't enough to "make me swoon"), DDR relies too heavily on songlists, early Dragon Quest games were in the B- range, 2D Castlevania sucked on the original Game Boy, Seiken Densetsu had Legend of Mana and Sword of Mana, Zelda had Zelda II (and the CD-i games, but let's not discuss those)
Disagreed here, big time. Zelda II = inventive and challenging action-RPG with a rock solid combat system and equally novel enemy encounter system. Much more playable for me than the Pokemon RPGs IMO, which as solo games, are grindfests. Not to mention the antiquated RPG battle/encounter system(s) it employs. While they've implemented deeper stat growth systems, I don't find that to be quite enough.