EmCeeGramr
Member
Dumb question, but what's the difference between 1.6 and CS:S anyway?
CS:S runs on the Source engine and generally looks better. There were all sorts of balance and gameplay changes (some of which were considered all right, some of which were considered god awful game ruining by 1.6 purists) as time went on as well. The biggest problem is that Source uses a really wonky hit detection and lag compensation system that means the hitboxes on players will sometimes be... not at all lined up with the actual models on screen depending on network conditions and how the players are moving.