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The GiantBomb Quick Look Thread

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Foliorum Viridum said:
Nah, Treyarch need to impress now Infinity Ward have bailed. Black Ops is make or break for the entire series for a lot of people.

I'm now watching the Hyrdophobia QL and it looks just as bad as I've heard. Disappointing.
Well black ops will be good as long as you like mw2. The true test will be the next game when they have to make the entire thing themselves.
(Iirc iw had always given them their updated engine)
 
do the devs (or PR or whoever they are) actually say anything during the goldeneye QL? the QL EX are usually worse for it if they do.

maybe it was just some generic PR person they have to keep chained to the preview code and so they didnt feel bad about making fun of it infront of them :lol
 
DaBuddaDa said:
Assassin's Creed: Brotherhood is surprisingly my most anticipated game of the rest of the year. The MP looks friggin' awsome.

The MP looks cool, but the problem I have with the game is that I have no interest in going back to Italy. I want AC3 and the continuation of Desmond's story. If you palyed AC2 you know Desmond is pretty much done with that part of his history.
 
Xater said:
The MP looks cool, but the problem I have with the game is that I have no interest in going back to Italy. I want AC3 and the continuation of Desmond's story. If you palyed AC2 you know Desmond is pretty much done with that part of his history.
I disagree. I find Desmond's character and storyline dull and cliched. He is generic and boring as a character, his sidekicks are incredibly obnoxious, and I couldn't care less what happens to him. I think the entire overarching Desmond plot line only serves to connect the games logically as a series, but adds little to the appeal of the games themselves. He's there to appeal to the western fetish of "look! It's you in the game. This guy is just like YOU! YOU are the one doing all of this!" You could eliminate the entire Desmond plot line and just have the games be examples of the Templar vs. Assassin fight throughout history and it wouldn't make a lick of difference. Altair and Ezio are the stars of the show.
 
Yeah, I liked the talk they had on Idle thumbs about this a while back.

it was like the devs didn't have the guts to just say "here is a game about the crusades".

they had to fill it up with game-y sci-fi nonsense since there's an expectation that this hook is needed to keep our attention; that we can't just enjoy an unorthodox, historical setting on its own
 
LCfiner said:
they had to fill it up with game-y sci-fi nonsense since there's an expectation that this hook is needed to keep our attention; that we can't just enjoy an unorthodox, historical setting on its own
I found the transitions from Ezio to Desmond jarring and disappointing. I was like "What the hell is this, let me go back to running around on rooftops and shanking bitches please, I don't want to walk around a warehouse and talk to assholes for 10 minutes."
 
DaBuddaDa said:
I found the transitions from Ezio to Desmond jarring and disappointing. I was like "What the hell is this, let me go back to running around on rooftops and shanking bitches please, I don't want to walk around a warehouse and talk to assholes for 10 minutes."


yes, exactly! Desmond and his shitty friends are boring as hell.
 
TheLegendary said:
You're boring as hell

That's some avatar quote baiting if I've ever seen it


I wasn't thinking about that. didn't want to bait.

I will give the sci fi story some props for one thing, though...

I may not have liked the real world aspect at all but i loved the glyph finding/ decoding they hid in the second game because it gave more of a reason to explore the structures in the old cities and was better than feathers. (when collectibles are super hard to find and there's a lot of them, i stop trying)
 
LCfiner is absolutely right about Assassins creed. The whole sci-fi aspect is retarded and is only there because ubi was scared gamers wouldn't play a game set so far in the past. It also doesn't help that the twist to AC2 was one of the dumbest things I've ever witnessed. Fun game otherwise.
 
Hellsing321 said:
LCfiner is absolutely right about Assassins creed. The whole sci-fi aspect is retarded and is only there because ubi was scared gamers wouldn't play a game set so far in the past. It also doesn't help that the twist to AC2 was one of the dumbest things I've ever witnessed. Fun game otherwise.
Without the sci fi thing it would be difficult to tie every game into a coherent franchise. I struggle to see what's "retarted" about it.
 
DaBuddaDa said:
That is completely false and shows contempt for the audience.

What the fuck?

The sci-fi angle has always been part of the game, it wasn't something added late into the development of AC1.
 
Jay-B said:
Without the sci fi thing it would be difficult to tie every game into a coherent franchise.
Why?
As far as I know, it's the only AAA franchise about assassins. That should do to set it apart from the rest. The genetic memory bullshit does nothing but give it the stench of video game bullshit when it would have been perfectly legitimate to "just" be set during the crusades or in renaissance Italy. It's as if that were somehow not enough. The other crap really cheapens it in my eyes.
 
cuevas said:
You guys do realize this is a trilogy right? They are building up to present day combat in ACIII.
They could have made it a fiftythousand-ilogy if they had left out the sci-fi crap and just made random games about assassin's through time. Like the Total War series, they make similarly-playing games in all different time periods without an unnecessary connection between them. The unnecessary Desmond story does nothing but restrict Ubi's creativity because everything has to work around the overarching "plot," and that "plot" is pretty lame in comparison to the plots within the game proper.
 
cuevas said:
You guys do realize this is a trilogy right? They are building up to present day combat in ACIII.


Can I just pop in and say that this is something else that bugs me nowadays.

EVERYTHING IS A FUCKING TRILOGY.

ugh
 
LCfiner said:
Can I just pop in and say that this is something else that bugs me nowadays.

EVERYTHING IS A FUCKING TRILOGY.

ugh
The IP lifecycle:

1) Make new IP, leave the ending open for potential sequel.

2) If IP sells poorly, skip to next step. If new IP sells well, make two to three sequels.

3) After the last sequel, "reboot" the IP

4) Repeat step 1 with reboot.
 
DaBuddaDa said:
They could have made it a fiftythousand-ilogy if they had left out the sci-fi crap and just made random games about assassin's through time. Like the Total War series, they make similarly-playing games in all different time periods without an unnecessary connection between them. The unnecessary Desmond story does nothing but restrict Ubi's creativity because everything has to work around the overarching "plot," and that "plot" is pretty lame in comparison to the plots within the game proper.

After the three games (sort of like brotherhood now) you can expect several more that will do just that, limited animus stuff and mostly just showing you around the world.
 
slaughterking said:
Quick Look: Assassin's Creed: Brotherhood Beta (17 minutes)

very interesting gameplay here , but since someone will be hunting you everytime as you following your targets in that mode then it will depend on how much you can play as NPC as much as possible because if anyone see you doing un-robotic movements then you're toast and I see this can be more frustrating than fun sometimes.

but it's definitely very cool , not sold yet ,but looking forward to see the rest of the modes here.
 
Totobeni said:
very interesting gameplay here , but since someone will be hunting you everytime as you following your targets in that mode then it will depend on how much you can play as NPC as much as possible because if anyone see you doing un-robotic movements then you're toast and I see this can be more frustrating than fun sometimes.
I thought the NPCs did some deliberately "un-robotic" movements themselves, so you wont immediately be uncovered if you accidentally do some stop-and-go or something.
I think that concept is really, really interesting and the execution seems very solid so far.
 
Has anyone tried Hydrophobia? Even though GB was down on it during the quicklook, it actually made me interested in the game.
 
cuevas said:
After the three games (sort of like brotherhood now) you can expect several more that will do just that, limited animus stuff and mostly just showing you around the world.

I'd be okay with that. When (and maybe it's a question of If as well now) they decide to wrap up the Desmond part of the storyline I hope it's a short-ish epilogue to another game of Historical Animus Adventures.
 
RiccochetJ said:
Has anyone tried Hydrophobia? Even though GB was down on it during the quicklook, it actually made me interested in the game.
I played the demo. It was dull, and the controls were pretty bad. Nothing that couldn't be over come, but enough to put me off the game. I've read a couple users say that it's not that bad once you get to the meat of the game, but man, it does not start well.
 
Wow, Irrational hate on Goldeneye. How can you say it was meh after watching the QL and those lot were having fun with it. Man, this board must have a different defenition of the word ''fun'' :lol

and Brotherhood looks amazing, my most anticipated game this year.Also,need to coment on the Trilogy comments. Ubi never said anything about trilogising this franchise. If you have played AC II you can see that this will have at least 5 itirrations with 5 different charcters.
 
tsigo said:
So was Shadow Complex. And Limbo, and probably a dozen other games that make that game look like shit. So I think peoples' expectations are just about right.
Good job completely disregarding everything else I said so you could post a negative rant!
 
I love the futuristic elements in AC along with the historical stuff.

I think they compliment each other extremely well and the universe is wholly unique and engaging with it.
 
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