• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

The GiantBomb Quick Look Thread

Status
Not open for further replies.
This was probably salvaged from the Fallujah stuff they did... and that was probably already a couple of years old when they announced and cancelled that game.
 
kylej said:
Welcome to the real world where time, money and manpower limits the amount of content a game can have. Yes, it would be nice if every choice you made had dramatic, game changing effects but that's not going to happen unless you personally give Bioware an extra $20 million.
I'm not suggesting they spend more resources, but limiting those choices to a few that actually matter. So instead of writing both sides of a dozen choices that don't matter, concentrate say on just four choices... but give them true divergence. The plot of ME2 was so paper thin it's not like it would be harmed by it. Honestly, what they should have done is cut down on the sheer number of crew members, and focused that time and money on improving the core story.
 
Aaron said:
The real truth is all of your choices don't mean shit. Save the council or not? Result is the same in ME2. Killed Alicia or that other guy? Result the same. Killed Wrex? Who cares? The differences amount to no more than window dressing, and no impact on the overall plot. It was all handled pretty poorly in my opinion. I would have much rather had less choices, but ones that actually impacted the game in a meaningful way. I saved the council in ME1 and they just ignore me in ME2? That doesn't even make sense! It's not at all consistent with their previous actions.


Nothing in Mass Effect 2 was consistent with previous actions. God I hated that game.


Great game, though.
 
Aaron said:
I saved the council in ME1 and they just ignore me in ME2? That doesn't even make sense! It's not at all consistent with their previous actions.
Ah yes, ":lol."

Atomic needs to go back to the well. It's about time we got a proper new Close Combat game. Someone make it happen.
 
"My God, I can change the way the entire galaxy's government is operated, thus either putting my own race in total control or gaining them the respect of the galaxy as a major force! An especially significant choice given the major theme of humanity's role in the galaxy being questioned! This is the biggest, final big choice in a game focused on making choices!"

*ME2 happens, nothing really changes either way*

"Oh."
 
Mindlog said:
Ah yes, ":lol."

Atomic needs to go back to the well. It's about time we got a proper new Close Combat game. Someone make it happen.
All people want to play is Starcraft, so...

Besides, CoH stole their CC thunder.
 
firehawk12 said:
All people want to play is Starcraft, so...

Besides, CoH stole their CC thunder.
Combat Mission is the superior series anyway, if you want to go towards more the sim side of things.

As for all the bitching about choices and whatnot, that just makes me sad on the unlikelihood of an Alpha Protocol sequel. :( That game did the whole "choice affect the world" a lot better.
 
I think if Breach had even an ounce of polish it could be pretty cool. Destructible environments + RB6 Vegas style 1st/3rd person shooting. But apparently every online multiplayer shooter is just emulating call of duty.
 
crash time QL is still awesome

they really ought to look at some of the other crash time games, theres one on games on demand i think. its a series that has defined a generation of video game experiences and deserves more attention from the mainstream gaming press
 
ultron87 said:
Regarding the Dead Space 2 Quick Look: Holy shit they give you a lot of ammo on Normal.
Indeed. I played it on 1 difficulty higher and I really had to conserve and collect ammo. Brad was just stocked up and wasting ammo like nobody's business.
 
Breach looks so mediocre and dime a dozen, I can't believe they're thinking to find success in the current marketplace with it.

Destructible cover or not.
 
StuBurns said:
The constant pop up in Crysis 2 is horrible.

The download is labeled as Beta, presumably it was the closed beta download that they've just opened to everyone. So I'd give it the benefit of the doubt for now. That being said having played it it doesn't look great. There's a ton of motion blur that makes it look really ugly to me. It reminds me of the motion blur in the Halo Reach beta that made it look really bad too.

I gave up on the Bulletstorm Quick Look halfway through due to buffering issues but it was kinda dull to watch with Brad constantly using kick and the machine gun. They really need to stop skipping tutorials it doesn't help the entertainment value of the Quick Looks at all. I did thoroughly enjoy Ryan's reactions to all the crazy shit that happened though.
 
randomlyrossy said:
The download is labeled as Beta, presumably it was the closed beta download that they've just opened to everyone.
It's definitely not the closed betat they ran in November when they "opened it up a bit".

So it's a revision of that.
 
scoobs said:
Man that crysis 2 demo could not look more boring. Saved me some money thank you GB :)
You saved money by not downloading a demo?
Anyway, another cringe worthy QL where Brad hasn't yet figured out how to exploit the game's unique mechanics. Of course it's gonna play like CoD if you don't use the fucking suit.
 
randomlyrossy said:
The download is labeled as Beta, presumably it was the closed beta download that they've just opened to everyone. So I'd give it the benefit of the doubt for now. That being said having played it it doesn't look great. There's a ton of motion blur that makes it look really ugly to me. It reminds me of the motion blur in the Halo Reach beta that made it look really bad too.
I'm buying the game day one regardless, and on PS3 where it could well be a complete mess. I was just pointing out I really don't like the way it does that, it's really distracting, I'd rather it just look worse and all be loaded in.
 
BobJustBob said:
Ugh. Crysis was more (half) of a flawed gem than a great game but it is a shame to see it like this. If I want Call of Duty, I will play that. Abandoning your audience to go after someone else's will leave you with neither. Been seeing a lot of this sort of thing lately.


There was no audience for Crysis multiplayer
 
Jay-B said:
You saved money by not downloading a demo?
Anyway, another cringe worthy QL where Brad hasn't yet figured out how to exploit the game's unique mechanics. Of course it's gonna play like CoD if you don't use the fucking suit.
Thought as much when he described the demo during the Breach QL.
"Red dot sight and sprinting, Call of Duty." was the gist.
Call of Duty is obviously a pretty strong influence, but Crysis 2 doesn't have to play like it.

Although, hearing him elaborate I understand where he's coming from.
 
I wonder if they're gonna do a Two Worlds II QL? Kinda wanna see what they think of it. Shippy on CAGcast got me interested.
 
The Dutch Slayer said:
Everything looks awesome except the shove-boxes gameplay.

Is this one of several minigames in the game, or is that really all there's to the actual gameplay?

randomlyrossy said:
Kinda disappointed if the main gameplay element of Catherine is that block pushing stuff, maybe there's more to the stuff outside that with coversation stuff or what not. It's a very intriguing game all the same.
Yeah, everything from the cool intro to their weirdly interesting cutscenes (both real time and animated) seems so cool. But if climbing towers by pushing boxes is the only thing I actually play in there... not enough.
 
That's pretty much what the game is gameplay-wise. It's not that bad, though. I thought the demo was pretty fun and while the gameplay certainly is the weakest link I can still them doing some fun stuff with it.
 
Status
Not open for further replies.
Top Bottom